My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Baby Dragon P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Bandit
Giant Snowball
Minions Battle Ram Furnace Baby Dragon
Zap
Minions Battle Ram Furnace Bandit
Barbarian Barrel
Battle Ram Furnace Bandit
The Log
Battle Ram Furnace Bandit
Earthquake
Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Battle Ram Baby Dragon P.E.K.K.A Bandit
Fireball
Minions Battle Ram Furnace Baby Dragon Bandit
Poison
Minions Furnace
Lightning
Battle Ram Furnace Baby Dragon Bandit
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Bandit Fireball Battle Ram Furnace Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Bandit Fireball

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Battle Ram Baby Dragon P.E.K.K.A Bandit
Fireball
Battle Ram Baby Dragon The Log
Battle Ram
The Log Bandit Minions Fireball Furnace Baby Dragon P.E.K.K.A
Furnace
Battle Ram Baby Dragon P.E.K.K.A Bandit
Baby Dragon
Minions Fireball Battle Ram Furnace P.E.K.K.A Bandit
P.E.K.K.A
Minions Battle Ram Furnace Baby Dragon The Log
The Log
Battle Ram Fireball P.E.K.K.A Bandit
Bandit
Battle Ram Minions Furnace Baby Dragon The Log

Defense Synergies 2 11

Minions
Baby Dragon P.E.K.K.A The Log Bandit
Fireball
The Log Bandit
Battle Ram
Furnace
Baby Dragon Bandit
Baby Dragon
Minions Furnace P.E.K.K.A The Log Bandit
P.E.K.K.A
The Log Minions Baby Dragon
The Log
Fireball P.E.K.K.A Minions Baby Dragon Bandit
Bandit
Minions Fireball Furnace Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Baby Dragon The Log
P.E.K.K.A Minions Furnace The Log Bandit
Furnace P.E.K.K.A Minions Bandit
P.E.K.K.A Minions Furnace Bandit
Fireball P.E.K.K.A The Log
Fireball The Log Minions Furnace Baby Dragon Bandit
Minions Furnace Fireball Baby Dragon
Fireball Baby Dragon P.E.K.K.A The Log Bandit
P.E.K.K.A Minions Furnace
Bandit
Minions Fireball Furnace Baby Dragon The Log Bandit
Minions Fireball Furnace Baby Dragon
Furnace P.E.K.K.A Minions Fireball The Log Bandit
Fireball Minions Furnace Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Furnace Bandit
Fireball Furnace P.E.K.K.A The Log Bandit
Minions Fireball Furnace P.E.K.K.A
Fireball Minions Furnace Baby Dragon The Log Bandit
Furnace Baby Dragon The Log Minions Fireball Bandit
P.E.K.K.A
Minions Fireball Furnace Baby Dragon P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace P.E.K.K.A Bandit
Fireball Bandit Baby Dragon The Log
P.E.K.K.A Bandit Minions Furnace The Log
P.E.K.K.A Fireball The Log Bandit
P.E.K.K.A Bandit
Fireball Furnace Minions Baby Dragon
P.E.K.K.A Minions Fireball Furnace Bandit
P.E.K.K.A
P.E.K.K.A Minions Fireball Baby Dragon The Log Bandit
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Fireball The Log
P.E.K.K.A Fireball Bandit
Fireball Furnace Baby Dragon
Minions Fireball Furnace Baby Dragon P.E.K.K.A The Log
Minions Fireball Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log Bandit
Fireball Baby Dragon The Log Bandit
Fireball Baby Dragon The Log Bandit
Fireball The Log
Fireball Furnace Baby Dragon The Log
Fireball Minions Furnace Baby Dragon
Furnace Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log Bandit
Minions Fireball
Fireball The Log Bandit
Fireball Baby Dragon
Fireball Baby Dragon The Log Bandit
Minions Fireball Baby Dragon Bandit
Fireball Furnace Baby Dragon The Log
Fireball Furnace Baby Dragon The Log Bandit
Fireball Furnace Baby Dragon The Log Bandit
Fireball
Minions
Fireball Baby Dragon The Log Bandit
Fireball Baby Dragon The Log
Minions Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Furnace Baby Dragon
Fireball The Log Baby Dragon Bandit
Fireball Baby Dragon The Log Bandit
Fireball Baby Dragon The Log Bandit
Fireball Furnace Baby Dragon
Minions Fireball
Fireball
Fireball The Log Bandit
Fireball
P.E.K.K.A
Fireball The Log
Minions Fireball Bandit
Fireball Baby Dragon
The Log Fireball
Fireball Baby Dragon
The Log Fireball Baby Dragon
Fireball
P.E.K.K.A
Minions Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log Bandit

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