My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Flying Machine Goblin Hut Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Flying Machine Goblin Hut Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Flying Machine Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Flying Machine Goblin Hut Baby Dragon
Zap
Flying Machine Goblin Hut
Barbarian Barrel
Rascals Goblin Hut Electro Wizard
The Log
Rascals Goblin Hut
Earthquake
Goblin Hut
Arrows
Rascals Flying Machine Goblin Hut
Royal Delivery
Rascals Flying Machine Goblin Hut Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Rascals Flying Machine Goblin Hut Baby Dragon Electro Wizard
Poison
Rascals Flying Machine Goblin Hut Electro Wizard
Lightning
Goblin Hut Baby Dragon Electro Wizard
Rocket
Rascals Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Flying Machine Baby Dragon Poison Electro Wizard Rascals Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Flying Machine Baby Dragon Poison

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A
Rascals
Flying Machine Baby Dragon Electro Wizard
Flying Machine
Rascals Goblin Hut Baby Dragon P.E.K.K.A
Goblin Hut
Flying Machine Baby Dragon
Baby Dragon
Rascals Flying Machine Goblin Hut Poison P.E.K.K.A Electro Wizard
Poison
P.E.K.K.A Baby Dragon
P.E.K.K.A
Arrows Poison Electro Wizard Flying Machine Baby Dragon
Electro Wizard
P.E.K.K.A Rascals Baby Dragon

Defense Synergies 0 12

Arrows
Goblin Hut P.E.K.K.A
Rascals
Baby Dragon
Flying Machine
Goblin Hut Baby Dragon P.E.K.K.A Electro Wizard
Goblin Hut
Arrows Flying Machine Baby Dragon Electro Wizard
Baby Dragon
Rascals Flying Machine Goblin Hut P.E.K.K.A
Poison
Electro Wizard
P.E.K.K.A
Arrows Flying Machine Baby Dragon Electro Wizard
Electro Wizard
Flying Machine Goblin Hut Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Goblin Hut Baby Dragon Electro Wizard
P.E.K.K.A Rascals Flying Machine Goblin Hut Electro Wizard
Goblin Hut P.E.K.K.A Rascals Electro Wizard
Goblin Hut P.E.K.K.A Rascals Electro Wizard
Arrows Poison P.E.K.K.A
Arrows Rascals Flying Machine Baby Dragon Electro Wizard
Electro Wizard Arrows Rascals Flying Machine Goblin Hut Baby Dragon Poison
Arrows Rascals Flying Machine Baby Dragon Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Rascals Goblin Hut
Rascals Electro Wizard
Poison Electro Wizard Arrows Rascals Flying Machine Goblin Hut Baby Dragon
Arrows Rascals Flying Machine Goblin Hut Baby Dragon Poison Electro Wizard
Goblin Hut P.E.K.K.A Rascals Flying Machine Electro Wizard
Arrows Rascals Goblin Hut Baby Dragon Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Rascals Goblin Hut Electro Wizard
Rascals Goblin Hut P.E.K.K.A Electro Wizard
Arrows Rascals Goblin Hut Poison P.E.K.K.A Electro Wizard
Arrows Rascals Flying Machine Goblin Hut Baby Dragon Electro Wizard
Arrows Baby Dragon Poison Rascals Flying Machine Goblin Hut Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Rascals Arrows Flying Machine Baby Dragon Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblin Hut P.E.K.K.A Electro Wizard
Poison Electro Wizard Arrows Flying Machine Baby Dragon
P.E.K.K.A Rascals Goblin Hut Electro Wizard
P.E.K.K.A Rascals Electro Wizard
P.E.K.K.A Rascals Goblin Hut
Arrows Poison Rascals Flying Machine Goblin Hut Baby Dragon Electro Wizard
Rascals P.E.K.K.A Flying Machine Goblin Hut Electro Wizard
P.E.K.K.A Rascals
P.E.K.K.A Electro Wizard Flying Machine Goblin Hut Baby Dragon Poison
P.E.K.K.A Goblin Hut
P.E.K.K.A Rascals Flying Machine Goblin Hut
P.E.K.K.A Arrows Poison Electro Wizard
Rascals P.E.K.K.A
Rascals Flying Machine Baby Dragon
Rascals Goblin Hut Electro Wizard Flying Machine Baby Dragon Poison P.E.K.K.A
Arrows Poison Rascals Flying Machine Goblin Hut Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Rascals Flying Machine Baby Dragon
Arrows Poison Flying Machine Baby Dragon Electro Wizard
Arrows Flying Machine Goblin Hut Baby Dragon Poison
Arrows Rascals Flying Machine Poison
Poison Arrows Baby Dragon
Arrows Poison Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon Poison
Arrows Poison Flying Machine Baby Dragon
Arrows Poison Flying Machine
Poison Electro Wizard
Poison Arrows Flying Machine Electro Wizard
Poison Arrows Flying Machine Baby Dragon
Flying Machine Poison Goblin Hut Baby Dragon
Arrows Flying Machine Baby Dragon Poison
Arrows Flying Machine Goblin Hut Baby Dragon Poison
Arrows Flying Machine Goblin Hut Baby Dragon Poison
Arrows Flying Machine Goblin Hut Baby Dragon Poison
Arrows Poison
Arrows Flying Machine Baby Dragon Poison Electro Wizard
Arrows Flying Machine Baby Dragon Poison
Baby Dragon Poison
Arrows Poison
Arrows Flying Machine Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison Flying Machine Baby Dragon Electro Wizard
Arrows Flying Machine Baby Dragon Poison
Poison Arrows Baby Dragon
Poison Arrows Flying Machine Baby Dragon Electro Wizard
Electro Wizard Flying Machine Goblin Hut Poison
Poison Arrows
Arrows Poison Electro Wizard
P.E.K.K.A
Arrows Poison
Electro Wizard Flying Machine Goblin Hut
Poison Arrows Flying Machine Baby Dragon Electro Wizard
Arrows
Poison Rascals Flying Machine Baby Dragon Electro Wizard
Arrows Flying Machine Baby Dragon Poison
Arrows Poison
Flying Machine P.E.K.K.A
Rascals Flying Machine Baby Dragon Poison Electro Wizard
Flying Machine Poison Electro Wizard
Poison Flying Machine Baby Dragon Electro Wizard

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