My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Tombstone Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel
Giant Snowball
Bats Goblin Gang Skeleton Barrel Tombstone Baby Dragon
Zap
Bats Goblin Gang Skeleton Barrel Tombstone
Barbarian Barrel
Goblin Gang Skeleton Barrel Tombstone
The Log
Goblin Gang Skeleton Barrel Tombstone
Earthquake
Goblin Gang Tombstone
Arrows
Bats Goblin Gang Skeleton Barrel Tombstone
Royal Delivery
Bats Goblin Gang Skeleton Barrel Baby Dragon P.E.K.K.A
Fireball
Goblin Gang Skeleton Barrel Tombstone Baby Dragon
Poison
Bats Goblin Gang Skeleton Barrel Tombstone
Lightning
Tombstone Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Tombstone Tornado Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Skeleton Barrel Tombstone Tornado Baby Dragon Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Skeleton Barrel Tombstone

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Baby Dragon P.E.K.K.A
Goblin Gang
Skeleton Barrel Baby Dragon P.E.K.K.A
Skeleton Barrel
Bats Goblin Gang Tornado Poison
Tombstone
Tornado
Baby Dragon P.E.K.K.A Skeleton Barrel Poison
Baby Dragon
Tornado Bats Goblin Gang Poison P.E.K.K.A
Poison
P.E.K.K.A Skeleton Barrel Tornado Baby Dragon
P.E.K.K.A
Tornado Poison Bats Goblin Gang Baby Dragon

Defense Synergies 1 9

Bats
Baby Dragon P.E.K.K.A
Goblin Gang
Tombstone P.E.K.K.A
Skeleton Barrel
Tombstone
Goblin Gang Baby Dragon Poison
Tornado
P.E.K.K.A Baby Dragon Poison
Baby Dragon
Bats Tombstone Tornado P.E.K.K.A
Poison
Tombstone Tornado
P.E.K.K.A
Tornado Bats Goblin Gang Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tombstone Baby Dragon
P.E.K.K.A Bats Goblin Gang Tombstone
Goblin Gang Tornado P.E.K.K.A Bats Tombstone
P.E.K.K.A Bats Goblin Gang Tombstone
Tombstone Tornado Poison P.E.K.K.A
Goblin Gang Tornado Bats Baby Dragon
Bats Tornado Goblin Gang Tombstone Baby Dragon Poison
Skeleton Barrel Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Goblin Gang Tombstone Tornado
Goblin Gang Tornado
Bats Goblin Gang Poison Tombstone Tornado Baby Dragon
Bats Goblin Gang Tornado Baby Dragon Poison
Tombstone P.E.K.K.A Bats Goblin Gang
Bats Goblin Gang Tombstone Tornado Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Goblin Gang Tombstone
Tornado Goblin Gang P.E.K.K.A
Bats Goblin Gang Tombstone Tornado Poison P.E.K.K.A
Tombstone Bats Goblin Gang Tornado Baby Dragon
Tornado Baby Dragon Poison Bats Tombstone
P.E.K.K.A Tornado
Goblin Gang Bats Baby Dragon Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone P.E.K.K.A
Poison Goblin Gang Skeleton Barrel Baby Dragon
Goblin Gang Tombstone P.E.K.K.A Bats
Goblin Gang P.E.K.K.A Bats Tornado
P.E.K.K.A Goblin Gang Tombstone
Poison Bats Goblin Gang Skeleton Barrel Tornado Baby Dragon
Goblin Gang P.E.K.K.A Bats Tombstone
P.E.K.K.A
P.E.K.K.A Bats Tombstone Tornado Baby Dragon Poison
P.E.K.K.A Goblin Gang Tombstone
P.E.K.K.A Bats Tombstone
P.E.K.K.A Tornado Poison
P.E.K.K.A Goblin Gang Tombstone
Baby Dragon
Goblin Gang Tombstone Bats Tornado Baby Dragon Poison P.E.K.K.A
Bats Poison Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Baby Dragon
Poison Skeleton Barrel Tornado Baby Dragon
Skeleton Barrel Baby Dragon Poison
Skeleton Barrel Poison
Poison Baby Dragon
Poison Bats Skeleton Barrel Tornado Baby Dragon
Tornado Baby Dragon Poison
Poison Skeleton Barrel Tornado Baby Dragon
Poison Skeleton Barrel Tornado
Bats Goblin Gang Tornado Poison
Poison Skeleton Barrel Tornado
Poison Tornado Baby Dragon
Poison Skeleton Barrel Baby Dragon
Skeleton Barrel Baby Dragon Poison
Skeleton Barrel Baby Dragon Poison
Skeleton Barrel Baby Dragon Poison
Skeleton Barrel Baby Dragon Poison
Tornado Poison
Bats
Skeleton Barrel Baby Dragon Poison
Skeleton Barrel Tornado Baby Dragon Poison
Baby Dragon Poison
Tornado Poison
Tornado
Skeleton Barrel Baby Dragon Poison
Tornado Poison Baby Dragon
Poison Skeleton Barrel Tornado Baby Dragon
Skeleton Barrel Tornado Baby Dragon Poison
Poison Skeleton Barrel Tornado Baby Dragon
Poison Bats Tornado Baby Dragon
Bats Skeleton Barrel Poison
Poison
Poison
P.E.K.K.A
Poison
Skeleton Barrel Bats Goblin Gang Tombstone
Poison Tornado Baby Dragon
Poison Goblin Gang Baby Dragon
Skeleton Barrel Baby Dragon Poison
Tornado Poison
P.E.K.K.A
Bats Goblin Gang Tornado Baby Dragon Poison
Bats Tornado Poison
Poison Skeleton Barrel Tornado Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: