My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Baby Dragon P.E.K.K.A Royal Ghost Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Baby Dragon Lumberjack
Zap
Minions
Barbarian Barrel
Tesla Royal Ghost Lumberjack
The Log
Lumberjack
Earthquake
Tesla
Arrows
Minions
Royal Delivery
Minions Baby Dragon P.E.K.K.A Royal Ghost Lumberjack
Fireball
Minions Tesla Baby Dragon Lumberjack
Poison
Minions
Lightning
Tesla Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Royal Ghost Tesla Fireball Baby Dragon Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Royal Ghost Tesla

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Minions Baby Dragon Royal Ghost Lumberjack
Minions
Zap Baby Dragon P.E.K.K.A Lumberjack
Tesla
Fireball
Zap Baby Dragon
Baby Dragon
Zap Minions Fireball P.E.K.K.A Lumberjack
P.E.K.K.A
Zap Minions Baby Dragon Lumberjack
Royal Ghost
Zap Lumberjack
Lumberjack
Zap Minions Baby Dragon P.E.K.K.A Royal Ghost

Defense Synergies 1 15

Zap
Fireball Minions Tesla Baby Dragon P.E.K.K.A Royal Ghost Lumberjack
Minions
Zap Tesla Baby Dragon P.E.K.K.A Lumberjack
Tesla
Zap Minions Fireball Baby Dragon
Fireball
Zap Tesla Lumberjack
Baby Dragon
Zap Minions Tesla P.E.K.K.A Lumberjack
P.E.K.K.A
Zap Minions Baby Dragon
Royal Ghost
Zap
Lumberjack
Zap Minions Fireball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Fireball Baby Dragon
P.E.K.K.A Lumberjack Zap Minions Tesla
Tesla P.E.K.K.A Lumberjack Minions
Tesla P.E.K.K.A Lumberjack Minions
Fireball P.E.K.K.A Lumberjack
Fireball Zap Minions Tesla Baby Dragon Royal Ghost Lumberjack
Minions Tesla Zap Fireball Baby Dragon
Zap Tesla Fireball Baby Dragon P.E.K.K.A
Tesla P.E.K.K.A Minions Lumberjack
Tesla Royal Ghost Lumberjack
Minions Zap Tesla Fireball Baby Dragon Royal Ghost Lumberjack
Minions Tesla Zap Fireball Baby Dragon
Tesla P.E.K.K.A Lumberjack Zap Minions Fireball
Fireball Zap Minions Tesla Baby Dragon P.E.K.K.A Royal Ghost Lumberjack
P.E.K.K.A Tesla Lumberjack
Zap Tesla Fireball P.E.K.K.A Lumberjack
Tesla Minions Fireball P.E.K.K.A Lumberjack
Tesla Fireball Zap Minions Baby Dragon Royal Ghost Lumberjack
Zap Baby Dragon Minions Tesla Fireball Royal Ghost Lumberjack
P.E.K.K.A Tesla Lumberjack
Royal Ghost Minions Tesla Fireball Baby Dragon P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tesla Fireball P.E.K.K.A Royal Ghost
Fireball Zap Tesla Baby Dragon Royal Ghost Lumberjack
P.E.K.K.A Lumberjack Zap Minions
P.E.K.K.A Lumberjack Zap Tesla Fireball
P.E.K.K.A Tesla Lumberjack
Fireball Zap Minions Tesla Baby Dragon
P.E.K.K.A Minions Tesla Fireball Lumberjack
P.E.K.K.A Tesla Lumberjack
Zap P.E.K.K.A Minions Fireball Baby Dragon
P.E.K.K.A Tesla
P.E.K.K.A Minions Tesla Lumberjack
P.E.K.K.A Zap Fireball
P.E.K.K.A Tesla Fireball Lumberjack
Tesla Fireball Baby Dragon
Tesla Zap Minions Fireball Baby Dragon P.E.K.K.A Lumberjack
Minions Zap Tesla Fireball Baby Dragon P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Royal Ghost
Fireball Zap Baby Dragon Royal Ghost
Fireball Baby Dragon
Fireball
Fireball Zap Baby Dragon
Fireball Zap Minions Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Minions Fireball Lumberjack
Zap Fireball
Fireball Zap Baby Dragon
Fireball Baby Dragon
Minions Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Minions
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Minions Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Zap Baby Dragon Royal Ghost
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon
Zap Minions Fireball
Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Minions Fireball
Fireball Zap Baby Dragon
Fireball
Fireball Baby Dragon Lumberjack
Zap Fireball Baby Dragon
Zap Fireball
P.E.K.K.A
Zap Minions Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon Royal Ghost

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