My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Royal Ghost Bandit Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Bandit Sparky
Giant Snowball
Minion Horde
Zap
Minion Horde Bandit Sparky
Barbarian Barrel
Elite Barbarians Royal Ghost Bandit Sparky
The Log
Elite Barbarians Bandit Sparky
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians P.E.K.K.A Royal Ghost Bandit Sparky
Fireball
Minion Horde Elite Barbarians Bandit Sparky
Poison
Minion Horde Sparky
Lightning
Elite Barbarians Bandit Sparky
Rocket
Minion Horde Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket P.E.K.K.A Royal Ghost Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Royal Ghost Bandit Minion Horde Elite Barbarians Rocket Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Royal Ghost Bandit Minion Horde

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians P.E.K.K.A Sparky Bandit
Minion Horde
Sparky
Elite Barbarians
Arrows Royal Ghost Bandit Sparky
Rocket
P.E.K.K.A
Arrows
Royal Ghost
Elite Barbarians Bandit
Bandit
Arrows Elite Barbarians Royal Ghost
Sparky
Arrows Minion Horde Elite Barbarians

Defense Synergies 0 4

Arrows
P.E.K.K.A Bandit Sparky
Minion Horde
Sparky
Elite Barbarians
Rocket
P.E.K.K.A
Arrows
Royal Ghost
Bandit
Arrows
Sparky
Arrows Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Sparky
Minion Horde Elite Barbarians P.E.K.K.A Sparky Bandit
Minion Horde Rocket P.E.K.K.A Sparky Elite Barbarians Bandit
Minion Horde Elite Barbarians P.E.K.K.A Sparky Bandit
Arrows Elite Barbarians Rocket P.E.K.K.A Sparky
Arrows Royal Ghost Bandit
Minion Horde Rocket Arrows
Rocket Arrows P.E.K.K.A Bandit Sparky
Minion Horde P.E.K.K.A Sparky Elite Barbarians
Elite Barbarians Minion Horde Royal Ghost Bandit Sparky
Minion Horde Arrows Royal Ghost Bandit
Arrows Minion Horde
Minion Horde P.E.K.K.A Sparky Elite Barbarians Rocket Bandit
Rocket Sparky Arrows Minion Horde P.E.K.K.A Royal Ghost
Elite Barbarians P.E.K.K.A Sparky Minion Horde Bandit
Minion Horde Rocket Elite Barbarians P.E.K.K.A Bandit Sparky
Minion Horde Sparky Arrows Elite Barbarians P.E.K.K.A
Arrows Minion Horde Elite Barbarians Royal Ghost Bandit
Arrows Royal Ghost Bandit
P.E.K.K.A Sparky Elite Barbarians
Royal Ghost Arrows Minion Horde Elite Barbarians P.E.K.K.A Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians P.E.K.K.A Royal Ghost Bandit Sparky
Bandit Arrows Elite Barbarians Rocket Royal Ghost
P.E.K.K.A Bandit Minion Horde Elite Barbarians Rocket Sparky
Rocket P.E.K.K.A Minion Horde Elite Barbarians Bandit Sparky
P.E.K.K.A Minion Horde Elite Barbarians Bandit Sparky
Arrows Rocket Minion Horde
Rocket P.E.K.K.A Sparky Minion Horde Elite Barbarians Bandit
P.E.K.K.A Minion Horde Elite Barbarians Sparky
Minion Horde Rocket P.E.K.K.A Elite Barbarians Bandit Sparky
P.E.K.K.A Minion Horde Sparky
P.E.K.K.A Minion Horde Elite Barbarians Sparky
Rocket P.E.K.K.A Arrows Elite Barbarians
Elite Barbarians Rocket P.E.K.K.A Minion Horde Bandit Sparky
Minion Horde Sparky
Elite Barbarians Sparky Minion Horde Rocket P.E.K.K.A
Arrows Minion Horde Elite Barbarians P.E.K.K.A Royal Ghost Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Rocket Royal Ghost Bandit Sparky
Arrows Royal Ghost Bandit
Rocket Arrows Minion Horde Bandit Sparky
Arrows Rocket Sparky
Rocket Arrows Minion Horde Sparky
Arrows Minion Horde Rocket
Arrows Minion Horde Sparky
Arrows
Arrows Bandit
Rocket Minion Horde Elite Barbarians Sparky
Rocket Arrows Minion Horde Bandit Sparky
Arrows Rocket
Rocket Elite Barbarians Bandit Sparky
Arrows Minion Horde Rocket Bandit
Arrows Elite Barbarians Sparky
Rocket Arrows Minion Horde Bandit Sparky
Arrows Minion Horde Rocket Bandit Sparky
Arrows Rocket Sparky
Minion Horde Rocket Sparky
Rocket Arrows Bandit Sparky
Rocket Arrows
Rocket Minion Horde Sparky
Rocket Arrows
Rocket Sparky
Rocket Arrows Minion Horde
Arrows Sparky
Minion Horde
Arrows Royal Ghost Bandit Sparky
Arrows Bandit Sparky
Rocket Arrows Bandit Sparky
Elite Barbarians Arrows Minion Horde Sparky
Rocket Minion Horde
Minion Horde Elite Barbarians Sparky
Arrows Minion Horde Rocket Bandit Sparky
Rocket Arrows Minion Horde Sparky
P.E.K.K.A Minion Horde Sparky
Rocket Arrows Sparky
Minion Horde Rocket Bandit
Rocket Arrows
Arrows
Minion Horde Rocket Sparky
Arrows
Rocket Arrows Sparky
Minion Horde Elite Barbarians P.E.K.K.A Sparky
Minion Horde Elite Barbarians Rocket Sparky
Rocket
Rocket Royal Ghost Bandit Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: