My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Flying Machine Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Flying Machine Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram
Giant Snowball
Bats Goblin Gang Battle Ram Flying Machine Baby Dragon
Zap
Bats Goblin Gang Battle Ram Flying Machine
Barbarian Barrel
Goblin Gang Battle Ram
The Log
Goblin Gang Battle Ram
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Flying Machine
Royal Delivery
Bats Goblin Gang Battle Ram Flying Machine Baby Dragon P.E.K.K.A
Fireball
Goblin Gang Battle Ram Flying Machine Baby Dragon
Poison
Bats Goblin Gang Flying Machine
Lightning
Battle Ram Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Goblin Gang Battle Ram Flying Machine Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Goblin Gang

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Battle Ram Flying Machine Baby Dragon P.E.K.K.A
Arrows
P.E.K.K.A Battle Ram
Goblin Gang
Battle Ram Baby Dragon P.E.K.K.A
Battle Ram
The Log Bats Arrows Goblin Gang Flying Machine Baby Dragon P.E.K.K.A
Flying Machine
Bats Battle Ram Baby Dragon P.E.K.K.A
Baby Dragon
Bats Goblin Gang Battle Ram Flying Machine P.E.K.K.A
P.E.K.K.A
Arrows Bats Goblin Gang Battle Ram Flying Machine Baby Dragon The Log
The Log
Battle Ram P.E.K.K.A

Defense Synergies 1 12

Bats
Baby Dragon P.E.K.K.A The Log
Arrows
P.E.K.K.A
Goblin Gang
Flying Machine P.E.K.K.A The Log
Battle Ram
Flying Machine
Goblin Gang Baby Dragon P.E.K.K.A The Log
Baby Dragon
Bats Flying Machine P.E.K.K.A The Log
P.E.K.K.A
The Log Bats Arrows Goblin Gang Flying Machine Baby Dragon
The Log
P.E.K.K.A Bats Goblin Gang Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Baby Dragon The Log
P.E.K.K.A Bats Goblin Gang Flying Machine The Log
Goblin Gang P.E.K.K.A Bats
P.E.K.K.A Bats Goblin Gang
Arrows P.E.K.K.A The Log
Arrows Goblin Gang The Log Bats Flying Machine Baby Dragon
Bats Arrows Goblin Gang Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Goblin Gang
Bats Goblin Gang Arrows Flying Machine Baby Dragon The Log
Arrows Bats Goblin Gang Flying Machine Baby Dragon
P.E.K.K.A Bats Goblin Gang Flying Machine The Log
Bats Arrows Goblin Gang Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Goblin Gang P.E.K.K.A The Log
Bats Arrows Goblin Gang P.E.K.K.A
Arrows Bats Goblin Gang Flying Machine Baby Dragon The Log
Arrows Baby Dragon The Log Bats Flying Machine
P.E.K.K.A
Goblin Gang Bats Arrows Flying Machine Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A
Arrows Goblin Gang Flying Machine Baby Dragon The Log
Goblin Gang P.E.K.K.A Bats The Log
Goblin Gang P.E.K.K.A Bats The Log
P.E.K.K.A Goblin Gang
Arrows Bats Goblin Gang Flying Machine Baby Dragon
Goblin Gang P.E.K.K.A Bats Flying Machine
P.E.K.K.A
P.E.K.K.A Bats Flying Machine Baby Dragon The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats Flying Machine
P.E.K.K.A Arrows The Log
P.E.K.K.A Goblin Gang
Flying Machine Baby Dragon
Goblin Gang Bats Flying Machine Baby Dragon P.E.K.K.A The Log
Bats Arrows Flying Machine Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Baby Dragon The Log
Arrows Flying Machine Baby Dragon The Log
Arrows Flying Machine Baby Dragon The Log
Arrows Flying Machine The Log
Arrows Baby Dragon The Log
Arrows Bats Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon The Log
Arrows The Log Flying Machine Baby Dragon
Arrows The Log Flying Machine
Bats Goblin Gang
Arrows Flying Machine The Log
Arrows Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log
Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon The Log
Arrows Flying Machine Baby Dragon The Log
Arrows Flying Machine Baby Dragon The Log
Arrows
Bats
Arrows Flying Machine Baby Dragon The Log
Arrows Flying Machine Baby Dragon The Log
Baby Dragon The Log
Arrows
The Log
Arrows Flying Machine Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon The Log
Arrows Baby Dragon The Log
Bats Arrows Flying Machine Baby Dragon
Bats Flying Machine
Arrows The Log
Arrows
P.E.K.K.A
Arrows The Log
Bats Goblin Gang Flying Machine
Arrows Flying Machine Baby Dragon
Arrows The Log
Goblin Gang Flying Machine Baby Dragon
Arrows The Log Flying Machine Baby Dragon
Arrows
Flying Machine P.E.K.K.A
Bats Goblin Gang Flying Machine Baby Dragon The Log
Bats Flying Machine
Flying Machine Baby Dragon The Log

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