My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Musketeer Hog Rider Lumberjack
Zap
Archers
Barbarian Barrel
Archers Musketeer Lumberjack
The Log
Archers Musketeer Hog Rider Lumberjack
Earthquake
Archers Hog Rider
Arrows
Archers
Royal Delivery
Archers Musketeer Hog Rider P.E.K.K.A Lumberjack
Fireball
Archers Musketeer Hog Rider Lumberjack
Poison
Archers Musketeer
Lightning
Musketeer Lumberjack
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Tornado Fireball Musketeer Hog Rider Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Tornado Fireball

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado P.E.K.K.A Archers Musketeer Lumberjack
Archers
Zap Hog Rider P.E.K.K.A Lumberjack
Fireball
Zap Hog Rider Tornado
Musketeer
Hog Rider Zap P.E.K.K.A Lumberjack
Hog Rider
Zap Fireball Musketeer Archers Tornado Lumberjack
Tornado
Zap Fireball P.E.K.K.A Hog Rider
P.E.K.K.A
Zap Tornado Archers Musketeer Lumberjack
Lumberjack
Zap Archers Musketeer Hog Rider P.E.K.K.A

Defense Synergies 4 12

Zap
Fireball Archers Musketeer Tornado P.E.K.K.A Lumberjack
Archers
Zap Tornado P.E.K.K.A Lumberjack
Fireball
Zap Tornado Musketeer Lumberjack
Musketeer
Lumberjack Zap Fireball Tornado P.E.K.K.A
Hog Rider
Tornado
Fireball P.E.K.K.A Zap Archers Musketeer
P.E.K.K.A
Tornado Zap Archers Musketeer
Lumberjack
Musketeer Zap Archers Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer
P.E.K.K.A Lumberjack Zap Musketeer
Tornado P.E.K.K.A Lumberjack Archers Musketeer
P.E.K.K.A Lumberjack Musketeer
Fireball Tornado P.E.K.K.A Lumberjack
Fireball Tornado Zap Archers Musketeer Lumberjack
Musketeer Tornado Zap Archers Fireball
Zap Fireball Musketeer P.E.K.K.A
P.E.K.K.A Musketeer Tornado Lumberjack
Tornado Archers Musketeer Lumberjack
Archers Zap Fireball Musketeer Tornado Lumberjack
Musketeer Zap Archers Fireball Tornado
P.E.K.K.A Lumberjack Zap Fireball Musketeer
Fireball Zap Tornado P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Tornado Zap Fireball P.E.K.K.A Lumberjack
Fireball Musketeer Tornado P.E.K.K.A Lumberjack
Fireball Zap Archers Musketeer Tornado Lumberjack
Zap Tornado Archers Fireball Musketeer Lumberjack
P.E.K.K.A Musketeer Tornado Lumberjack
Archers Fireball Musketeer P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers Fireball P.E.K.K.A
Fireball Zap Archers Musketeer Lumberjack
P.E.K.K.A Lumberjack Zap Musketeer
P.E.K.K.A Lumberjack Zap Fireball Musketeer Tornado
P.E.K.K.A Musketeer Lumberjack
Fireball Zap Archers Musketeer Tornado
P.E.K.K.A Archers Fireball Musketeer Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Fireball Tornado
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Lumberjack
P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Fireball Lumberjack
Archers Fireball Musketeer
Zap Archers Fireball Musketeer Tornado P.E.K.K.A Lumberjack
Zap Archers Fireball Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer Tornado
Fireball
Fireball Musketeer
Fireball Zap
Fireball Zap Musketeer Tornado
Archers Musketeer Tornado
Fireball Zap Tornado
Fireball Zap Tornado
Fireball Musketeer Tornado Lumberjack
Zap Fireball Musketeer Tornado
Fireball Zap Archers Musketeer Tornado
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball Tornado
Zap Archers Fireball Musketeer
Zap Fireball Tornado
Fireball Musketeer
Fireball Tornado
Musketeer Tornado
Zap Fireball Musketeer
Zap Tornado Fireball
Fireball Zap Musketeer Tornado
Fireball Zap Musketeer Tornado
Fireball Zap Musketeer Tornado
Zap Archers Fireball Musketeer Tornado
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
P.E.K.K.A
Fireball
Zap Archers Fireball Musketeer
Fireball Zap Archers Musketeer Tornado
Fireball
Fireball Musketeer Lumberjack
Zap Fireball Musketeer
Zap Fireball Tornado
Musketeer P.E.K.K.A
Zap Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado

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