My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Barbarian Hut Witch Bowler Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Furnace Goblin Hut Witch Night Witch
Zap
Furnace Goblin Hut Witch Night Witch
Barbarian Barrel
Furnace Goblin Hut Barbarian Hut Witch Night Witch
The Log
Furnace Goblin Hut Barbarian Hut Witch
Earthquake
Furnace Goblin Hut Barbarian Hut Witch
Arrows
Furnace Goblin Hut Witch Night Witch
Royal Delivery
Goblin Hut Witch Bowler Night Witch
Fireball
Furnace Goblin Hut Barbarian Hut Witch Bowler Night Witch
Poison
Furnace Goblin Hut Barbarian Hut Witch Night Witch
Lightning
Furnace Goblin Hut Barbarian Hut Witch Bowler Night Witch
Rocket
Furnace Goblin Hut Barbarian Hut Witch Bowler Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Bowler Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Furnace Poison Night Witch Goblin Hut Witch Bowler Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Furnace Poison Night Witch

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Furnace Goblin Hut Barbarian Hut Poison Witch Bowler Night Witch
Furnace
Zap Goblin Hut Barbarian Hut Bowler
Goblin Hut
Zap Furnace Barbarian Hut Bowler
Barbarian Hut
Zap Furnace Goblin Hut
Poison
Zap Bowler Night Witch
Witch
Zap Bowler
Bowler
Zap Furnace Goblin Hut Poison Witch Night Witch
Night Witch
Zap Poison Bowler

Defense Synergies 0 13

Zap
Furnace Goblin Hut Barbarian Hut Poison Witch Bowler Night Witch
Furnace
Zap Goblin Hut Barbarian Hut Bowler
Goblin Hut
Zap Furnace Barbarian Hut Bowler
Barbarian Hut
Zap Furnace Goblin Hut
Poison
Zap
Witch
Zap Bowler
Bowler
Zap Furnace Goblin Hut Witch
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Bowler Zap Goblin Hut
Barbarian Hut Zap Furnace Goblin Hut Witch Night Witch
Furnace Goblin Hut Barbarian Hut Witch Bowler Night Witch
Goblin Hut Barbarian Hut Witch Night Witch Furnace Bowler
Poison Bowler
Bowler Zap Furnace Night Witch
Furnace Zap Goblin Hut Barbarian Hut Poison Witch Night Witch
Barbarian Hut Bowler Zap Poison
Barbarian Hut Witch Furnace Goblin Hut Night Witch
Bowler Night Witch
Poison Witch Zap Furnace Goblin Hut Bowler Night Witch
Zap Furnace Goblin Hut Barbarian Hut Poison Witch Night Witch
Furnace Goblin Hut Barbarian Hut Bowler Night Witch Zap Witch
Barbarian Hut Bowler Zap Furnace Goblin Hut Poison Witch Night Witch
Barbarian Hut Furnace Goblin Hut
Barbarian Hut Zap Furnace Goblin Hut Bowler
Barbarian Hut Furnace Goblin Hut Poison Witch Bowler Night Witch
Zap Furnace Goblin Hut Barbarian Hut Witch Bowler Night Witch
Zap Furnace Poison Witch Goblin Hut Barbarian Hut Bowler
Barbarian Hut Goblin Hut
Bowler Furnace Poison Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Zap Furnace Goblin Hut Witch Bowler
Poison Zap Bowler
Zap Furnace Goblin Hut Barbarian Hut Witch Bowler
Bowler Zap Barbarian Hut Night Witch
Barbarian Hut Goblin Hut Witch Bowler Night Witch
Furnace Poison Zap Goblin Hut Witch
Furnace Goblin Hut Barbarian Hut Witch Bowler Night Witch
Barbarian Hut
Zap Goblin Hut Barbarian Hut Poison Witch
Witch Goblin Hut Barbarian Hut
Goblin Hut Witch Bowler
Zap Poison Bowler
Bowler Barbarian Hut Witch Night Witch
Furnace Barbarian Hut Witch Bowler
Goblin Hut Witch Zap Furnace Barbarian Hut Poison Bowler Night Witch
Poison Bowler Zap Goblin Hut Barbarian Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Hut
Poison Zap Bowler
Goblin Hut Barbarian Hut Poison
Barbarian Hut Poison
Poison Zap Furnace Bowler
Poison Zap Furnace Witch
Furnace Poison Witch Bowler
Poison Zap Barbarian Hut Bowler
Poison Zap
Poison Bowler Night Witch
Poison Zap Bowler
Poison Zap
Poison Goblin Hut Barbarian Hut Bowler
Poison
Zap Furnace Goblin Hut Barbarian Hut Poison
Zap Furnace Goblin Hut Barbarian Hut Poison Witch Bowler
Furnace Goblin Hut Barbarian Hut Poison Bowler
Poison
Night Witch
Zap Poison Bowler
Zap Poison Witch Bowler
Poison Bowler Night Witch
Poison
Bowler
Zap Barbarian Hut Poison
Zap Poison Furnace Witch Bowler
Witch
Poison Zap Witch Bowler
Zap Poison Witch Bowler
Poison Zap
Poison Zap Furnace Witch Night Witch
Zap Goblin Hut Poison Witch
Bowler Night Witch
Poison Zap Night Witch
Zap Poison
Poison Bowler
Zap Goblin Hut Barbarian Hut Witch Night Witch
Poison Zap Witch
Poison Bowler
Zap Poison Bowler
Zap Poison
Zap Poison Witch Bowler
Zap Poison Witch
Poison Zap Witch Bowler

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