My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Princess Bandit Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner Bandit Night Witch
Giant Snowball
Bats Miner Princess Night Witch
Zap
Bats Princess Bandit Night Witch
Barbarian Barrel
Wizard Princess Bandit Night Witch
The Log
Princess Bandit
Earthquake
Arrows
Bats Princess Night Witch
Royal Delivery
Bats Wizard Miner Princess Bandit Night Witch
Fireball
Wizard Princess Bandit Night Witch
Poison
Bats Wizard Princess Night Witch
Lightning
Wizard Bandit Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Princess Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Miner Princess Bandit Night Witch Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Miner Princess

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Bandit
Wizard
Miner Bandit Mega Knight
The Log
Miner Princess Bandit Mega Knight
Miner
Bats Wizard The Log Bandit Mega Knight
Princess
The Log Mega Knight
Bandit
Bats Wizard The Log Miner Mega Knight
Night Witch
Mega Knight
Mega Knight
Bats Wizard The Log Miner Princess Bandit Night Witch

Defense Synergies 0 16

Bats
The Log Bandit Mega Knight
Wizard
The Log Bandit Mega Knight
The Log
Bats Wizard Miner Princess Bandit Night Witch Mega Knight
Miner
The Log Mega Knight
Princess
The Log Bandit Mega Knight
Bandit
Bats Wizard The Log Princess Mega Knight
Night Witch
The Log Mega Knight
Mega Knight
Bats Wizard The Log Miner Princess Bandit Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Bats The Log Bandit Night Witch Mega Knight
Mega Knight Bats Bandit Night Witch
Night Witch Bats Bandit Mega Knight
The Log Princess Mega Knight
The Log Bats Bandit Night Witch Mega Knight
Bats Wizard Princess Night Witch
The Log Bandit Mega Knight
Princess Night Witch
Miner Bandit Night Witch Mega Knight
Bats Wizard The Log Princess Bandit Night Witch Mega Knight
Bats Wizard Princess Night Witch
Night Witch Mega Knight Bats Wizard The Log Bandit
Wizard Mega Knight Bats The Log Princess Night Witch
Bandit Mega Knight
The Log Bandit Mega Knight
Wizard Mega Knight Bats Night Witch
Mega Knight Bats Wizard The Log Bandit Night Witch
Wizard The Log Bats Princess Bandit Mega Knight
Wizard Mega Knight Bats The Log Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Bandit Wizard The Log Miner Mega Knight
Bandit Mega Knight Bats The Log
Mega Knight Bats The Log Bandit Night Witch
Bandit Night Witch Mega Knight
Wizard Bats Princess
Bats Bandit Night Witch
Mega Knight
Mega Knight Bats The Log Bandit
Mega Knight Bats
Mega Knight The Log
Mega Knight Wizard Bandit Night Witch
Wizard Princess Mega Knight
Bats The Log Night Witch
Bats Mega Knight Wizard The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log Bandit
The Log Miner Princess Bandit
The Log Miner Bandit
The Log
Wizard The Log Mega Knight
Wizard Bats Princess
Wizard The Log Princess
The Log Wizard Princess
The Log Miner Wizard Bandit
Bats Night Witch
Miner Wizard The Log Princess Bandit
Wizard Princess
The Log Miner Princess Bandit
Princess Bandit
Princess The Log
Wizard The Log Princess Bandit
Wizard The Log Princess Bandit Mega Knight
Bats Night Witch
Wizard The Log Princess Bandit Mega Knight
Wizard The Log Miner Princess Mega Knight
The Log Night Witch Mega Knight
Wizard Princess
The Log
The Log
The Log Wizard Princess Mega Knight
The Log Miner Wizard Princess Bandit
Wizard The Log Miner Princess Bandit Mega Knight
Miner The Log Bandit
Bats Wizard Princess Night Witch
Bats Wizard
Night Witch
Wizard The Log Miner Bandit Night Witch Mega Knight
Princess
Mega Knight
Wizard The Log Princess
Bats Princess Bandit Night Witch
Wizard Princess
The Log
Miner Wizard Princess Mega Knight
The Log Wizard Princess
Mega Knight
Bats The Log Princess
Bats Princess
The Log Miner Princess Bandit Mega Knight

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