My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Golem Inferno Dragon Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Night Witch
Giant Snowball
Baby Dragon Inferno Dragon Lumberjack Night Witch
Zap
Inferno Dragon Night Witch
Barbarian Barrel
Valkyrie Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Arrows
Night Witch
Royal Delivery
Valkyrie Baby Dragon Inferno Dragon Lumberjack Night Witch
Fireball
Baby Dragon Inferno Dragon Lumberjack Night Witch
Poison
Night Witch
Lightning
Valkyrie Baby Dragon Inferno Dragon Lumberjack Night Witch
Rocket
Valkyrie Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Baby Dragon Golem Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Baby Dragon Inferno Dragon Lumberjack Night Witch Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Baby Dragon Inferno Dragon

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Golem Baby Dragon
Valkyrie
Lumberjack Baby Dragon
Rocket
Golem
Baby Dragon
Golem Fireball Valkyrie Inferno Dragon Lumberjack
Golem
Fireball Baby Dragon Night Witch Rocket Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Valkyrie Baby Dragon Golem Night Witch
Night Witch
Golem Lumberjack

Defense Synergies 0 7

Fireball
Valkyrie Lumberjack
Valkyrie
Fireball Baby Dragon Lumberjack Night Witch
Rocket
Baby Dragon
Valkyrie Inferno Dragon Lumberjack
Golem
Inferno Dragon
Baby Dragon
Lumberjack
Fireball Valkyrie Baby Dragon
Night Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball Valkyrie Baby Dragon
Inferno Dragon Lumberjack Valkyrie Night Witch
Rocket Lumberjack Valkyrie Inferno Dragon Night Witch
Inferno Dragon Lumberjack Night Witch Valkyrie
Fireball Valkyrie Rocket Lumberjack
Fireball Valkyrie Baby Dragon Lumberjack Night Witch
Rocket Inferno Dragon Fireball Baby Dragon Night Witch
Rocket Fireball Valkyrie Baby Dragon
Inferno Dragon Lumberjack Night Witch
Valkyrie Lumberjack Night Witch
Valkyrie Fireball Baby Dragon Lumberjack Night Witch
Inferno Dragon Fireball Baby Dragon Night Witch
Lumberjack Night Witch Fireball Valkyrie Rocket
Fireball Valkyrie Rocket Baby Dragon Lumberjack Night Witch
Inferno Dragon Lumberjack
Rocket Fireball Inferno Dragon Lumberjack
Fireball Valkyrie Lumberjack Night Witch
Fireball Valkyrie Baby Dragon Lumberjack Night Witch
Valkyrie Baby Dragon Fireball Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Fireball Baby Dragon Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Fireball
Fireball Valkyrie Rocket Baby Dragon Inferno Dragon Lumberjack
Lumberjack Valkyrie Rocket
Valkyrie Rocket Lumberjack Fireball Night Witch
Valkyrie Inferno Dragon Lumberjack Night Witch
Fireball Rocket Baby Dragon
Rocket Fireball Valkyrie Lumberjack Night Witch
Valkyrie Inferno Dragon Lumberjack
Rocket Fireball Valkyrie Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Lumberjack
Rocket Fireball Valkyrie
Rocket Fireball Valkyrie Lumberjack Night Witch
Fireball Valkyrie Baby Dragon
Fireball Valkyrie Rocket Baby Dragon Inferno Dragon Lumberjack Night Witch
Valkyrie Fireball Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Rocket Baby Dragon
Fireball Baby Dragon
Rocket Fireball Baby Dragon
Fireball Valkyrie Rocket
Fireball Rocket Valkyrie Baby Dragon
Fireball Rocket Baby Dragon
Baby Dragon
Fireball Baby Dragon
Fireball
Rocket Fireball Lumberjack Night Witch
Rocket Fireball Valkyrie
Fireball Rocket Baby Dragon
Rocket Fireball Baby Dragon
Fireball Rocket Baby Dragon
Fireball Baby Dragon
Rocket Fireball Baby Dragon
Fireball Rocket Baby Dragon
Fireball Rocket
Rocket Night Witch
Rocket Fireball Baby Dragon
Rocket Fireball Valkyrie Baby Dragon
Rocket Fireball Baby Dragon Night Witch
Rocket Fireball
Rocket
Rocket Fireball Baby Dragon
Fireball Valkyrie Baby Dragon
Inferno Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Rocket Baby Dragon
Fireball Baby Dragon Night Witch
Rocket Fireball
Fireball Night Witch
Fireball Rocket Night Witch
Rocket Fireball
Rocket Fireball
Fireball Rocket Night Witch
Fireball Rocket Baby Dragon
Fireball
Fireball Valkyrie Rocket Baby Dragon Lumberjack
Fireball Baby Dragon
Rocket Fireball
Fireball Rocket Baby Dragon
Fireball Rocket
Fireball Rocket Baby Dragon

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