My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Dark Prince Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Night Witch
Giant Snowball
Night Witch
Zap
Dark Prince Night Witch
Barbarian Barrel
Wizard Dark Prince Night Witch
The Log
Mini P.E.K.K.A Dark Prince
Earthquake
Elixir Collector
Arrows
Night Witch
Royal Delivery
Mini P.E.K.K.A Wizard Dark Prince Night Witch
Fireball
Wizard Elixir Collector Night Witch
Poison
Wizard Elixir Collector Night Witch
Lightning
Mini P.E.K.K.A Wizard Elixir Collector Dark Prince Night Witch
Rocket
Wizard Elixir Collector Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Elixir Collector Dark Prince Freeze Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Dark Prince Freeze Night Witch Wizard Rocket Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Dark Prince Freeze Night Witch

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard Dark Prince Golem
Wizard
Mini P.E.K.K.A Dark Prince Golem
Rocket
Golem
Elixir Collector
Dark Prince
Mini P.E.K.K.A Wizard Golem
Freeze
Golem
Night Witch Mini P.E.K.K.A Wizard Rocket Dark Prince
Night Witch
Golem

Defense Synergies 0 5

Mini P.E.K.K.A
Wizard Freeze
Wizard
Mini P.E.K.K.A Dark Prince Freeze
Rocket
Elixir Collector
Dark Prince
Wizard Night Witch
Freeze
Mini P.E.K.K.A Wizard
Golem
Night Witch
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard
Mini P.E.K.K.A Dark Prince Night Witch
Mini P.E.K.K.A Rocket Dark Prince Freeze Night Witch
Mini P.E.K.K.A Night Witch Dark Prince
Mini P.E.K.K.A Rocket Dark Prince
Freeze Dark Prince Night Witch
Rocket Wizard Freeze Night Witch
Rocket
Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Dark Prince Night Witch
Wizard Dark Prince Freeze Night Witch
Wizard Night Witch
Mini P.E.K.K.A Night Witch Wizard Rocket Dark Prince Freeze
Wizard Rocket Mini P.E.K.K.A Dark Prince Freeze Night Witch
Mini P.E.K.K.A
Rocket Mini P.E.K.K.A Freeze
Wizard Mini P.E.K.K.A Dark Prince Night Witch
Wizard Dark Prince Night Witch
Wizard Freeze Dark Prince
Mini P.E.K.K.A
Wizard Dark Prince Mini P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Wizard Rocket
Mini P.E.K.K.A Rocket Dark Prince
Mini P.E.K.K.A Rocket Dark Prince Night Witch
Mini P.E.K.K.A Dark Prince Night Witch
Wizard Rocket Freeze
Mini P.E.K.K.A Rocket Dark Prince Night Witch
Mini P.E.K.K.A Dark Prince
Rocket Freeze Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince
Rocket Dark Prince
Mini P.E.K.K.A Rocket Dark Prince Wizard Night Witch
Wizard
Mini P.E.K.K.A Rocket Dark Prince Freeze Night Witch
Mini P.E.K.K.A Wizard Dark Prince Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Freeze
Rocket
Rocket Dark Prince Freeze
Wizard Rocket Dark Prince
Wizard Rocket Freeze
Wizard
Wizard Freeze
Wizard
Rocket Mini P.E.K.K.A Night Witch
Rocket Wizard Dark Prince
Wizard Rocket
Rocket
Rocket Freeze
Rocket Wizard
Wizard Rocket
Rocket Freeze
Mini P.E.K.K.A Rocket Night Witch
Rocket Mini P.E.K.K.A Wizard Dark Prince
Rocket Wizard
Rocket Night Witch
Rocket Wizard
Rocket
Rocket
Freeze Wizard Dark Prince
Wizard
Wizard
Rocket
Wizard Night Witch
Rocket Wizard Freeze
Mini P.E.K.K.A Night Witch
Wizard Rocket Night Witch
Rocket Freeze
Rocket Wizard
Rocket Dark Prince Freeze Night Witch
Rocket Wizard
Freeze
Mini P.E.K.K.A Wizard Rocket Dark Prince
Wizard
Rocket
Dark Prince
Rocket Freeze
Rocket
Rocket Dark Prince Freeze

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