My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Musketeer Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Three Musketeers
Giant Snowball
Fire Spirit Minions Musketeer Three Musketeers
Zap
Fire Spirit Minions Three Musketeers
Barbarian Barrel
Fire Spirit Elite Barbarians Musketeer Three Musketeers
The Log
Fire Spirit Elite Barbarians Musketeer Three Musketeers
Earthquake
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Elite Barbarians Musketeer Three Musketeers P.E.K.K.A
Fireball
Minions Elite Barbarians Musketeer Three Musketeers
Poison
Minions Musketeer Three Musketeers
Lightning
Elite Barbarians Musketeer Three Musketeers
Rocket
Elite Barbarians Musketeer Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Musketeer Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Fireball Musketeer Elite Barbarians P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Minions Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Elite Barbarians Three Musketeers
Zap
Elite Barbarians Fireball P.E.K.K.A Fire Spirit Minions Musketeer Three Musketeers
Minions
Zap Elite Barbarians P.E.K.K.A
Elite Barbarians
Zap Fire Spirit Minions Fireball Three Musketeers
Fireball
Zap Elite Barbarians
Musketeer
Zap P.E.K.K.A
Three Musketeers
Fire Spirit Zap Elite Barbarians
P.E.K.K.A
Fire Spirit Zap Minions Musketeer

Defense Synergies 1 11

Fire Spirit
Zap P.E.K.K.A
Zap
Fireball Fire Spirit Minions Elite Barbarians Musketeer Three Musketeers P.E.K.K.A
Minions
Zap Musketeer P.E.K.K.A
Elite Barbarians
Zap
Fireball
Zap Musketeer
Musketeer
Zap Minions Fireball P.E.K.K.A
Three Musketeers
Zap
P.E.K.K.A
Fire Spirit Zap Minions Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Musketeer
Elite Barbarians P.E.K.K.A Zap Minions Musketeer Three Musketeers
Three Musketeers P.E.K.K.A Fire Spirit Minions Elite Barbarians Musketeer
Elite Barbarians Three Musketeers P.E.K.K.A Minions Musketeer
Elite Barbarians Fireball P.E.K.K.A
Fireball Fire Spirit Zap Minions Musketeer
Minions Musketeer Three Musketeers Fire Spirit Zap Fireball
Zap Fireball Musketeer P.E.K.K.A
Three Musketeers P.E.K.K.A Minions Elite Barbarians Musketeer
Elite Barbarians Fire Spirit Musketeer
Minions Zap Fireball Musketeer
Minions Musketeer Three Musketeers Zap Fireball
P.E.K.K.A Fire Spirit Zap Minions Elite Barbarians Fireball Musketeer Three Musketeers
Fire Spirit Fireball Three Musketeers Zap Minions P.E.K.K.A
Elite Barbarians P.E.K.K.A Three Musketeers
Zap Elite Barbarians Fireball Three Musketeers P.E.K.K.A
Three Musketeers Minions Elite Barbarians Fireball Musketeer P.E.K.K.A
Fire Spirit Fireball Zap Minions Elite Barbarians Musketeer Three Musketeers
Zap Fire Spirit Minions Fireball Musketeer
P.E.K.K.A Elite Barbarians Musketeer Three Musketeers
Fire Spirit Minions Elite Barbarians Fireball Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball P.E.K.K.A
Fireball Zap Elite Barbarians Musketeer
P.E.K.K.A Zap Minions Elite Barbarians Musketeer
P.E.K.K.A Zap Elite Barbarians Fireball Musketeer
P.E.K.K.A Elite Barbarians Musketeer Three Musketeers
Fire Spirit Fireball Zap Minions Musketeer Three Musketeers
P.E.K.K.A Minions Elite Barbarians Fireball Musketeer
P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Minions Elite Barbarians Fireball
P.E.K.K.A Musketeer Three Musketeers
P.E.K.K.A Minions Elite Barbarians Musketeer
P.E.K.K.A Zap Elite Barbarians Fireball
Elite Barbarians P.E.K.K.A Fireball Three Musketeers
Fireball Musketeer Three Musketeers
Elite Barbarians Zap Minions Fireball Musketeer Three Musketeers P.E.K.K.A
Minions Zap Elite Barbarians Fireball Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Fire Spirit Zap
Fireball Fire Spirit Zap Minions Musketeer
Fire Spirit Musketeer
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Minions Elite Barbarians Fireball Musketeer Three Musketeers
Zap Fireball Musketeer
Fireball Fire Spirit Zap Musketeer
Fire Spirit Elite Barbarians Fireball Musketeer Three Musketeers
Minions Fireball Musketeer
Zap Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer Three Musketeers
Fireball Musketeer Three Musketeers
Fireball Three Musketeers
Minions
Fire Spirit Zap Fireball Musketeer Three Musketeers
Fire Spirit Zap Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fire Spirit Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Elite Barbarians Fire Spirit Zap Fireball Musketeer
Zap Minions Fireball Musketeer
Elite Barbarians Fireball
Zap Fireball Musketeer
Zap Fireball
P.E.K.K.A
Fireball
Zap Fire Spirit Minions Fireball Musketeer
Fireball Fire Spirit Zap Musketeer Three Musketeers
Fireball
Fireball Musketeer Three Musketeers
Zap Fireball Musketeer
Zap Fireball
Elite Barbarians Musketeer Three Musketeers P.E.K.K.A
Zap Minions Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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