My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Witch Prince Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Prince
Giant Snowball
Minions Musketeer Hog Rider Witch
Zap
Minions Witch Prince
Barbarian Barrel
Musketeer Witch Royal Ghost
The Log
Musketeer Hog Rider Witch Prince
Earthquake
Hog Rider Witch
Arrows
Minions Witch
Royal Delivery
Minions Musketeer Hog Rider Witch Prince Royal Ghost
Fireball
Minions Musketeer Hog Rider Witch
Poison
Minions Musketeer Witch
Lightning
Musketeer Witch Prince
Rocket
Musketeer Hog Rider Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Royal Ghost Musketeer Hog Rider Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Royal Ghost Musketeer

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Prince Mega Knight
Minions
Hog Rider Mega Knight Prince
Musketeer
Hog Rider Prince Royal Ghost Mega Knight
Hog Rider
Arrows Minions Musketeer Witch Prince Mega Knight
Witch
Hog Rider Prince Royal Ghost Mega Knight
Prince
Mega Knight Arrows Minions Musketeer Hog Rider Witch Royal Ghost
Royal Ghost
Musketeer Witch Prince Mega Knight
Mega Knight
Minions Prince Arrows Musketeer Hog Rider Witch Royal Ghost

Defense Synergies 1 10

Arrows
Mega Knight Prince
Minions
Musketeer Prince Mega Knight
Musketeer
Minions Royal Ghost Mega Knight
Hog Rider
Witch
Prince Royal Ghost Mega Knight
Prince
Arrows Minions Witch
Royal Ghost
Musketeer Witch Mega Knight
Mega Knight
Arrows Minions Musketeer Witch Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer
Minions Musketeer Witch Prince Mega Knight
Witch Prince Mega Knight Minions Musketeer
Witch Prince Minions Musketeer Mega Knight
Arrows Prince Mega Knight
Arrows Minions Musketeer Royal Ghost Mega Knight
Minions Musketeer Arrows Witch
Arrows Musketeer Mega Knight
Witch Minions Musketeer Prince
Musketeer Prince Royal Ghost Mega Knight
Minions Witch Arrows Musketeer Royal Ghost Mega Knight
Arrows Minions Musketeer Witch
Prince Mega Knight Minions Musketeer Witch
Mega Knight Arrows Minions Witch Prince Royal Ghost
Prince Mega Knight
Prince Mega Knight
Mega Knight Arrows Minions Musketeer Witch Prince
Arrows Mega Knight Minions Musketeer Witch Prince Royal Ghost
Arrows Witch Minions Musketeer Royal Ghost Mega Knight
Musketeer Prince
Royal Ghost Mega Knight Arrows Minions Musketeer Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Prince Royal Ghost
Arrows Musketeer Prince Royal Ghost Mega Knight
Mega Knight Minions Musketeer Witch Prince
Prince Mega Knight Musketeer
Musketeer Witch Prince Mega Knight
Arrows Minions Musketeer Witch
Prince Minions Musketeer Witch
Mega Knight Prince
Mega Knight Minions Witch Prince
Witch Musketeer
Mega Knight Minions Musketeer Witch Prince
Mega Knight Arrows Prince
Prince Mega Knight Witch
Musketeer Witch Mega Knight
Witch Minions Musketeer Prince
Arrows Minions Mega Knight Musketeer Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Royal Ghost
Arrows Musketeer Royal Ghost
Arrows
Arrows Musketeer Prince
Arrows Mega Knight
Arrows Minions Musketeer Witch
Arrows Musketeer Witch
Arrows
Arrows
Minions Musketeer Prince
Arrows Musketeer Prince
Arrows Musketeer
Musketeer
Arrows Minions Musketeer
Arrows Musketeer Prince
Arrows Musketeer Witch
Arrows Musketeer Mega Knight
Arrows
Minions
Arrows Musketeer Prince Mega Knight
Arrows Witch Mega Knight
Minions Musketeer Prince Mega Knight
Arrows
Musketeer Prince
Arrows Musketeer
Arrows Witch Mega Knight
Witch
Arrows Musketeer Witch Royal Ghost
Arrows Musketeer Witch Prince Mega Knight
Arrows Musketeer
Arrows Musketeer Witch
Minions Musketeer Witch
Arrows Musketeer Mega Knight
Arrows
Prince Mega Knight
Arrows
Minions Musketeer Witch Prince
Arrows Musketeer Witch
Arrows
Musketeer Prince Mega Knight
Arrows Musketeer
Arrows
Musketeer Prince Mega Knight
Minions Musketeer Witch
Musketeer Witch
Musketeer Witch Prince Royal Ghost Mega Knight

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