My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Barbarians Musketeer Witch Balloon Lumberjack
Zap
Witch Balloon
Barbarian Barrel
Barbarians Musketeer Witch Lumberjack
The Log
Barbarians Musketeer Witch Lumberjack
Earthquake
Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Musketeer Witch Balloon Lumberjack
Fireball
Barbarians Musketeer Witch Balloon Lumberjack
Poison
Barbarians Musketeer Witch Balloon
Lightning
Musketeer Witch Balloon Lumberjack
Rocket
Barbarians Musketeer Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Fireball Musketeer Freeze Lumberjack Barbarians Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Fireball Musketeer Freeze

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Fireball
Tornado Freeze
Musketeer
Balloon Lumberjack
Tornado
Fireball Freeze Witch Balloon
Freeze
Balloon Fireball Tornado
Witch
Tornado Lumberjack
Balloon
Freeze Lumberjack Barbarians Musketeer Tornado
Lumberjack
Balloon Musketeer Witch

Defense Synergies 2 7

Barbarians
Fireball
Tornado Musketeer Freeze Lumberjack
Musketeer
Lumberjack Fireball Tornado
Tornado
Fireball Musketeer Witch
Freeze
Fireball Lumberjack
Witch
Tornado Lumberjack
Balloon
Lumberjack
Musketeer Fireball Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer
Barbarians Lumberjack Musketeer Witch
Barbarians Tornado Witch Lumberjack Musketeer Freeze
Barbarians Witch Lumberjack Musketeer
Barbarians Fireball Tornado Lumberjack
Fireball Tornado Freeze Musketeer Lumberjack
Musketeer Tornado Fireball Freeze Witch
Barbarians Fireball Musketeer
Barbarians Witch Musketeer Tornado Lumberjack
Tornado Barbarians Musketeer Lumberjack
Barbarians Witch Fireball Musketeer Tornado Freeze Lumberjack
Musketeer Fireball Tornado Witch
Barbarians Lumberjack Fireball Musketeer Freeze Witch
Fireball Barbarians Tornado Freeze Witch Lumberjack
Barbarians Lumberjack
Barbarians Tornado Fireball Freeze Lumberjack
Barbarians Fireball Musketeer Tornado Witch Lumberjack
Fireball Barbarians Musketeer Tornado Witch Lumberjack
Tornado Freeze Witch Barbarians Fireball Musketeer Lumberjack
Barbarians Musketeer Tornado Lumberjack
Barbarians Fireball Musketeer Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Fireball Witch
Fireball Musketeer Lumberjack
Barbarians Lumberjack Musketeer Witch
Lumberjack Barbarians Fireball Musketeer Tornado
Barbarians Musketeer Witch Lumberjack
Fireball Musketeer Tornado Freeze Witch
Barbarians Fireball Musketeer Witch Lumberjack
Barbarians Lumberjack
Freeze Barbarians Fireball Tornado Witch
Witch Barbarians Musketeer
Barbarians Musketeer Witch Lumberjack
Barbarians Fireball Tornado
Barbarians Fireball Witch Lumberjack
Barbarians Fireball Musketeer Witch
Barbarians Witch Fireball Musketeer Tornado Freeze Lumberjack
Barbarians Fireball Musketeer Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Freeze
Fireball Musketeer Tornado
Fireball
Barbarians Fireball Musketeer Freeze
Fireball
Fireball Musketeer Tornado Freeze Witch
Musketeer Tornado Witch
Fireball Tornado Freeze
Fireball Tornado
Fireball Musketeer Tornado Lumberjack
Fireball Musketeer Tornado
Fireball Musketeer Tornado
Fireball Musketeer
Fireball Musketeer Freeze
Fireball Musketeer
Fireball Musketeer Witch
Fireball Musketeer
Fireball Tornado Freeze
Fireball Musketeer
Fireball Tornado Witch
Fireball Musketeer
Fireball Tornado
Musketeer Tornado
Barbarians Fireball Musketeer
Tornado Freeze Fireball Witch
Witch
Fireball Musketeer Tornado Witch
Fireball Musketeer Tornado Witch
Fireball Musketeer Tornado
Fireball Musketeer Tornado Witch
Fireball Musketeer Freeze Witch
Fireball
Fireball Musketeer
Fireball Freeze
Fireball
Barbarians Fireball Musketeer Freeze Witch
Fireball Musketeer Tornado Witch
Freeze
Fireball
Fireball Musketeer Lumberjack
Fireball Musketeer
Fireball Tornado
Musketeer
Fireball Musketeer Tornado Freeze Witch
Fireball Musketeer Tornado Witch
Fireball Musketeer Tornado Freeze Witch

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