My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians
Giant Snowball
Bats Musketeer Baby Dragon Witch
Zap
Bats Witch
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Witch
The Log
Elite Barbarians Musketeer Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Elite Barbarians Musketeer Valkyrie Baby Dragon Witch
Fireball
Elite Barbarians Musketeer Baby Dragon Witch
Poison
Bats Musketeer Witch
Lightning
Elite Barbarians Musketeer Valkyrie Baby Dragon Witch
Rocket
Elite Barbarians Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage The Log Musketeer Valkyrie Baby Dragon Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage The Log Musketeer

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Elite Barbarians Rage Baby Dragon
Elite Barbarians
Valkyrie Rage Bats The Log
Musketeer
Valkyrie Baby Dragon The Log
Valkyrie
Bats Elite Barbarians Musketeer Baby Dragon Witch
Rage
Elite Barbarians Witch Bats
Baby Dragon
Bats Musketeer Valkyrie Witch
Witch
Rage Valkyrie Baby Dragon
The Log
Elite Barbarians Musketeer

Defense Synergies 3 12

Bats
Musketeer Valkyrie Baby Dragon The Log
Elite Barbarians
Valkyrie The Log
Musketeer
Valkyrie The Log Bats Baby Dragon
Valkyrie
Elite Barbarians Musketeer Bats Baby Dragon Witch The Log
Rage
Baby Dragon
Bats Musketeer Valkyrie Witch The Log
Witch
Valkyrie Baby Dragon The Log
The Log
Musketeer Bats Elite Barbarians Valkyrie Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Baby Dragon The Log
Elite Barbarians Bats Musketeer Valkyrie Witch The Log
Witch Bats Elite Barbarians Musketeer Valkyrie
Elite Barbarians Witch Bats Musketeer Valkyrie
Elite Barbarians Valkyrie The Log
The Log Bats Musketeer Valkyrie Baby Dragon
Bats Musketeer Baby Dragon Witch
Musketeer Valkyrie Baby Dragon The Log
Witch Elite Barbarians Musketeer
Elite Barbarians Musketeer Valkyrie
Bats Valkyrie Witch Musketeer Baby Dragon The Log
Musketeer Bats Baby Dragon Witch
Bats Elite Barbarians Musketeer Valkyrie Witch The Log
Valkyrie Bats Baby Dragon Witch The Log
Elite Barbarians
Elite Barbarians The Log
Bats Elite Barbarians Musketeer Valkyrie Witch
Bats Elite Barbarians Musketeer Valkyrie Baby Dragon Witch The Log
Valkyrie Baby Dragon Witch The Log Bats Musketeer
Elite Barbarians Musketeer
Valkyrie Bats Elite Barbarians Musketeer Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Witch
Elite Barbarians Musketeer Valkyrie Baby Dragon The Log
Bats Elite Barbarians Musketeer Valkyrie Witch The Log
Valkyrie Bats Elite Barbarians Musketeer The Log
Elite Barbarians Musketeer Valkyrie Witch
Bats Musketeer Baby Dragon Witch
Bats Elite Barbarians Musketeer Valkyrie Witch
Elite Barbarians Valkyrie
Bats Elite Barbarians Valkyrie Baby Dragon Witch The Log
Witch Musketeer
Bats Elite Barbarians Musketeer Valkyrie Witch
Elite Barbarians Valkyrie The Log
Elite Barbarians Valkyrie Witch
Musketeer Valkyrie Baby Dragon Witch
Elite Barbarians Witch Bats Musketeer Valkyrie Baby Dragon The Log
Bats Valkyrie Elite Barbarians Musketeer Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon The Log
Musketeer Baby Dragon The Log
Baby Dragon The Log
Musketeer Valkyrie The Log
Valkyrie Baby Dragon The Log
Bats Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch The Log
The Log Baby Dragon
The Log
Bats Elite Barbarians Musketeer
Musketeer Valkyrie The Log
Musketeer Baby Dragon
Elite Barbarians Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Elite Barbarians Musketeer Baby Dragon The Log
Musketeer Baby Dragon Witch The Log
Musketeer Baby Dragon The Log
Bats
Musketeer Baby Dragon The Log
Valkyrie Baby Dragon Witch The Log
Musketeer Baby Dragon The Log
Musketeer The Log
Musketeer Baby Dragon The Log
The Log Valkyrie Baby Dragon Witch
Witch
The Log Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch The Log
Musketeer Baby Dragon The Log
Elite Barbarians Bats Musketeer Baby Dragon Witch
Bats Musketeer Witch
Elite Barbarians
Musketeer The Log
The Log
Bats Musketeer Witch
Musketeer Baby Dragon Witch
The Log
Musketeer Valkyrie Baby Dragon
The Log Musketeer Baby Dragon
Elite Barbarians Musketeer
Bats Elite Barbarians Musketeer Baby Dragon Witch The Log
Bats Musketeer Witch
Musketeer Baby Dragon Witch The Log

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