My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Miner
Giant Snowball
Bats Goblin Gang Minion Horde Musketeer Miner
Zap
Bats Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Musketeer Valkyrie
The Log
Goblin Gang Musketeer
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Minion Horde
Royal Delivery
Bats Goblin Gang Minion Horde Musketeer Valkyrie Miner
Fireball
Goblin Gang Minion Horde Musketeer
Poison
Bats Goblin Gang Minion Horde Musketeer
Lightning
Musketeer Valkyrie
Rocket
Minion Horde Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Miner Musketeer Valkyrie Minion Horde Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Miner

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner
Arrows
Miner
Goblin Gang
Miner Valkyrie
Minion Horde
Miner
Musketeer
Valkyrie Miner
Valkyrie
Bats Musketeer Goblin Gang
Rocket
Miner
Miner
Bats Goblin Gang Minion Horde Arrows Musketeer Rocket

Defense Synergies 2 6

Bats
Musketeer Valkyrie
Arrows
Valkyrie
Goblin Gang
Musketeer Valkyrie Miner
Minion Horde
Musketeer
Goblin Gang Valkyrie Bats Miner
Valkyrie
Musketeer Bats Arrows Goblin Gang
Rocket
Miner
Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Musketeer Valkyrie
Minion Horde Bats Goblin Gang Musketeer Valkyrie
Goblin Gang Minion Horde Rocket Bats Musketeer Valkyrie
Minion Horde Bats Goblin Gang Musketeer Valkyrie
Arrows Valkyrie Rocket
Arrows Goblin Gang Bats Musketeer Valkyrie
Bats Minion Horde Musketeer Rocket Arrows Goblin Gang
Rocket Arrows Musketeer Valkyrie
Minion Horde Goblin Gang Musketeer
Goblin Gang Minion Horde Musketeer Valkyrie Miner
Bats Goblin Gang Minion Horde Valkyrie Arrows Musketeer
Arrows Minion Horde Musketeer Bats Goblin Gang
Minion Horde Bats Goblin Gang Musketeer Valkyrie Rocket
Valkyrie Rocket Bats Arrows Goblin Gang Minion Horde
Goblin Gang Minion Horde
Minion Horde Rocket Goblin Gang
Minion Horde Bats Arrows Goblin Gang Musketeer Valkyrie
Arrows Bats Goblin Gang Minion Horde Musketeer Valkyrie
Arrows Valkyrie Bats Musketeer
Musketeer
Goblin Gang Valkyrie Bats Arrows Minion Horde Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Arrows Goblin Gang Musketeer Valkyrie Rocket Miner
Goblin Gang Bats Minion Horde Musketeer Valkyrie Rocket
Goblin Gang Valkyrie Rocket Bats Minion Horde Musketeer
Goblin Gang Minion Horde Musketeer Valkyrie
Arrows Rocket Bats Goblin Gang Minion Horde Musketeer
Goblin Gang Rocket Bats Minion Horde Musketeer Valkyrie
Minion Horde Valkyrie
Minion Horde Rocket Bats Valkyrie
Goblin Gang Minion Horde Musketeer
Bats Minion Horde Musketeer Valkyrie
Rocket Arrows Valkyrie
Rocket Goblin Gang Minion Horde Valkyrie
Minion Horde Musketeer Valkyrie
Goblin Gang Bats Minion Horde Musketeer Valkyrie Rocket
Bats Arrows Valkyrie Minion Horde Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer Valkyrie Rocket
Arrows Musketeer Miner
Rocket Arrows Minion Horde Miner
Arrows Musketeer Valkyrie Rocket
Rocket Arrows Minion Horde Valkyrie
Arrows Bats Minion Horde Musketeer Rocket
Arrows Minion Horde Musketeer
Arrows
Arrows Miner
Rocket Bats Goblin Gang Minion Horde Musketeer
Rocket Miner Arrows Minion Horde Musketeer Valkyrie
Arrows Musketeer Rocket
Rocket Musketeer Miner
Arrows Minion Horde Musketeer Rocket
Arrows Musketeer
Rocket Arrows Minion Horde Musketeer
Arrows Minion Horde Musketeer Rocket
Arrows Rocket
Bats Minion Horde Rocket
Rocket Arrows Musketeer
Rocket Arrows Valkyrie Miner
Rocket Minion Horde Musketeer
Rocket Arrows
Rocket Musketeer
Rocket Arrows Minion Horde Musketeer
Arrows Valkyrie
Minion Horde
Arrows Miner Musketeer
Arrows Musketeer Miner
Rocket Miner Arrows Musketeer
Bats Arrows Minion Horde Musketeer
Rocket Bats Minion Horde Musketeer
Minion Horde
Arrows Minion Horde Musketeer Rocket Miner
Rocket Arrows Minion Horde
Minion Horde
Rocket Arrows
Minion Horde Bats Goblin Gang Musketeer Rocket
Rocket Arrows Musketeer
Arrows
Miner Goblin Gang Minion Horde Musketeer Valkyrie Rocket
Arrows Musketeer
Rocket Arrows
Minion Horde Musketeer
Bats Goblin Gang Minion Horde Musketeer Rocket
Bats Musketeer Rocket
Musketeer Rocket Miner

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