My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Baby Dragon Hunter Witch Fisherman Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Musketeer Baby Dragon Witch Fisherman Lumberjack
Zap
Witch Fisherman
Barbarian Barrel
Musketeer Valkyrie Hunter Witch Lumberjack
The Log
Musketeer Hunter Witch Fisherman Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Musketeer Valkyrie Baby Dragon Hunter Witch Fisherman Lumberjack
Fireball
Musketeer Baby Dragon Hunter Witch Fisherman Lumberjack
Poison
Musketeer Hunter Witch Fisherman
Lightning
Musketeer Valkyrie Baby Dragon Hunter Witch Fisherman Lumberjack
Rocket
Musketeer Valkyrie Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fisherman Musketeer Valkyrie Baby Dragon Hunter Lumberjack Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Fisherman Musketeer Valkyrie Baby Dragon

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Baby Dragon Fisherman Lumberjack Mega Knight
Valkyrie
Musketeer Lumberjack Baby Dragon Hunter Witch Fisherman
Baby Dragon
Musketeer Valkyrie Witch Fisherman Lumberjack Mega Knight
Hunter
Fisherman Valkyrie Lumberjack Mega Knight
Witch
Valkyrie Baby Dragon Lumberjack Mega Knight
Fisherman
Hunter Musketeer Valkyrie Baby Dragon Mega Knight
Lumberjack
Valkyrie Musketeer Baby Dragon Hunter Witch Mega Knight
Mega Knight
Musketeer Baby Dragon Hunter Witch Fisherman Lumberjack

Defense Synergies 3 17

Musketeer
Valkyrie Lumberjack Baby Dragon Fisherman Mega Knight
Valkyrie
Musketeer Baby Dragon Hunter Witch Fisherman Lumberjack
Baby Dragon
Musketeer Valkyrie Witch Lumberjack Mega Knight
Hunter
Fisherman Valkyrie Lumberjack Mega Knight
Witch
Valkyrie Baby Dragon Fisherman Lumberjack Mega Knight
Fisherman
Hunter Musketeer Valkyrie Witch Mega Knight
Lumberjack
Musketeer Valkyrie Baby Dragon Hunter Witch
Mega Knight
Musketeer Baby Dragon Hunter Witch Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Baby Dragon
Hunter Lumberjack Musketeer Valkyrie Witch Fisherman Mega Knight
Hunter Witch Fisherman Lumberjack Mega Knight Musketeer Valkyrie
Hunter Witch Lumberjack Musketeer Valkyrie Fisherman Mega Knight
Valkyrie Lumberjack Mega Knight
Musketeer Valkyrie Baby Dragon Hunter Lumberjack Mega Knight
Musketeer Hunter Baby Dragon Witch
Musketeer Valkyrie Baby Dragon Mega Knight
Hunter Witch Musketeer Fisherman Lumberjack
Musketeer Valkyrie Hunter Fisherman Lumberjack Mega Knight
Valkyrie Witch Musketeer Baby Dragon Hunter Fisherman Lumberjack Mega Knight
Musketeer Hunter Baby Dragon Witch
Hunter Lumberjack Mega Knight Musketeer Valkyrie Witch
Valkyrie Mega Knight Baby Dragon Hunter Witch Lumberjack
Hunter Lumberjack Mega Knight
Hunter Fisherman Lumberjack Mega Knight
Mega Knight Musketeer Valkyrie Hunter Witch Fisherman Lumberjack
Mega Knight Musketeer Valkyrie Baby Dragon Hunter Witch Fisherman Lumberjack
Valkyrie Baby Dragon Hunter Witch Musketeer Fisherman Lumberjack Mega Knight
Musketeer Hunter Fisherman Lumberjack
Valkyrie Mega Knight Musketeer Baby Dragon Hunter Witch Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Witch Fisherman
Musketeer Valkyrie Baby Dragon Hunter Fisherman Lumberjack Mega Knight
Lumberjack Mega Knight Musketeer Valkyrie Hunter Witch Fisherman
Valkyrie Hunter Lumberjack Mega Knight Musketeer Fisherman
Musketeer Valkyrie Hunter Witch Fisherman Lumberjack Mega Knight
Musketeer Baby Dragon Hunter Witch
Musketeer Valkyrie Hunter Witch Lumberjack
Mega Knight Valkyrie Hunter Fisherman Lumberjack
Mega Knight Valkyrie Baby Dragon Witch
Witch Musketeer
Mega Knight Musketeer Valkyrie Hunter Witch Lumberjack
Mega Knight Valkyrie
Mega Knight Valkyrie Hunter Witch Lumberjack
Musketeer Valkyrie Baby Dragon Witch Mega Knight
Witch Musketeer Valkyrie Baby Dragon Hunter Fisherman Lumberjack
Valkyrie Mega Knight Musketeer Baby Dragon Hunter Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon
Musketeer Baby Dragon Fisherman
Baby Dragon
Musketeer Valkyrie
Valkyrie Baby Dragon Mega Knight
Musketeer Baby Dragon Hunter Witch
Musketeer Baby Dragon Witch
Baby Dragon Hunter
Fisherman
Musketeer Fisherman Lumberjack
Musketeer Valkyrie Fisherman
Musketeer Baby Dragon
Musketeer Baby Dragon Hunter Fisherman
Musketeer Baby Dragon Fisherman
Musketeer Baby Dragon Fisherman
Musketeer Baby Dragon Hunter Witch
Musketeer Baby Dragon Mega Knight
Fisherman
Musketeer Baby Dragon Hunter Fisherman Mega Knight
Valkyrie Baby Dragon Witch Mega Knight
Musketeer Baby Dragon Mega Knight
Musketeer Fisherman
Musketeer Baby Dragon
Valkyrie Baby Dragon Hunter Witch Mega Knight
Witch Fisherman
Musketeer Baby Dragon Hunter Witch Fisherman
Musketeer Baby Dragon Witch Fisherman Mega Knight
Musketeer Baby Dragon Fisherman
Musketeer Baby Dragon Hunter Witch
Musketeer Witch
Musketeer Hunter Mega Knight
Mega Knight
Musketeer Witch
Musketeer Baby Dragon Hunter Witch
Musketeer Valkyrie Baby Dragon Hunter Lumberjack Mega Knight
Musketeer Baby Dragon
Musketeer Mega Knight
Musketeer Baby Dragon Witch
Musketeer Witch
Musketeer Baby Dragon Witch Mega Knight

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