My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Valkyrie Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Musketeer Guards Ram Rider
Zap
Guards Ram Rider
Barbarian Barrel
Tesla Musketeer Valkyrie Guards Electro Wizard
The Log
Musketeer Guards Ram Rider
Earthquake
Tesla Guards
Arrows
Guards
Royal Delivery
Musketeer Valkyrie Guards Electro Wizard Ram Rider
Fireball
Tesla Musketeer Electro Wizard Ram Rider
Poison
Musketeer Guards Electro Wizard
Lightning
Tesla Musketeer Valkyrie Electro Wizard Ram Rider
Rocket
Musketeer Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Tesla Musketeer Valkyrie Poison Electro Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Guards Tesla Musketeer

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider
Tesla
Musketeer
Valkyrie Ram Rider
Valkyrie
Musketeer Electro Wizard Ram Rider
Guards
Ram Rider
Poison
Ram Rider
Electro Wizard
Valkyrie Ram Rider
Ram Rider
Arrows Musketeer Valkyrie Guards Poison Electro Wizard

Defense Synergies 3 13

Arrows
Tesla Valkyrie
Tesla
Musketeer Arrows Valkyrie Guards Poison Electro Wizard
Musketeer
Tesla Valkyrie Guards Electro Wizard Ram Rider
Valkyrie
Musketeer Arrows Tesla Electro Wizard
Guards
Musketeer Tesla Poison Electro Wizard
Poison
Tesla Guards Electro Wizard
Electro Wizard
Tesla Musketeer Valkyrie Guards Poison Ram Rider
Ram Rider
Musketeer Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Valkyrie Electro Wizard Ram Rider
Tesla Musketeer Valkyrie Electro Wizard Ram Rider
Tesla Ram Rider Musketeer Valkyrie Electro Wizard
Tesla Musketeer Valkyrie Guards Electro Wizard Ram Rider
Arrows Valkyrie Poison
Arrows Tesla Musketeer Valkyrie Guards Electro Wizard
Tesla Musketeer Electro Wizard Ram Rider Arrows Poison
Arrows Tesla Musketeer Valkyrie Poison Electro Wizard Ram Rider
Tesla Musketeer
Guards Tesla Musketeer Valkyrie Electro Wizard
Valkyrie Guards Poison Electro Wizard Arrows Tesla Musketeer Ram Rider
Arrows Tesla Musketeer Poison Electro Wizard Ram Rider
Tesla Musketeer Valkyrie Guards Electro Wizard Ram Rider
Valkyrie Arrows Tesla Guards Poison Electro Wizard
Tesla Electro Wizard Ram Rider
Tesla Electro Wizard Ram Rider
Tesla Arrows Musketeer Valkyrie Poison Electro Wizard
Arrows Tesla Musketeer Valkyrie Guards Electro Wizard Ram Rider
Arrows Valkyrie Poison Tesla Musketeer Guards Electro Wizard Ram Rider
Tesla Musketeer Electro Wizard Ram Rider
Valkyrie Arrows Tesla Musketeer Guards Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Tesla Electro Wizard
Poison Electro Wizard Arrows Tesla Musketeer Valkyrie
Guards Musketeer Valkyrie Electro Wizard Ram Rider
Valkyrie Guards Tesla Musketeer Electro Wizard Ram Rider
Tesla Musketeer Valkyrie Guards Ram Rider
Arrows Poison Tesla Musketeer Electro Wizard Ram Rider
Guards Tesla Musketeer Valkyrie Electro Wizard Ram Rider
Tesla Valkyrie
Electro Wizard Valkyrie Poison
Tesla Musketeer Guards
Tesla Musketeer Valkyrie Guards
Arrows Valkyrie Guards Poison Electro Wizard
Tesla Valkyrie Guards Ram Rider
Tesla Musketeer Valkyrie
Tesla Guards Electro Wizard Musketeer Valkyrie Poison
Arrows Valkyrie Poison Tesla Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Musketeer Valkyrie Guards
Arrows Poison Musketeer Electro Wizard Ram Rider
Arrows Poison
Arrows Musketeer Valkyrie Guards Poison
Poison Arrows Valkyrie
Arrows Poison Musketeer Ram Rider
Arrows Musketeer Poison
Arrows Poison Ram Rider
Arrows Poison Ram Rider
Musketeer Guards Poison Electro Wizard
Poison Arrows Musketeer Valkyrie Electro Wizard Ram Rider
Poison Arrows Musketeer
Poison Musketeer
Arrows Musketeer Poison
Arrows Musketeer Poison
Arrows Musketeer Poison
Arrows Musketeer Poison
Arrows Poison
Arrows Musketeer Poison Electro Wizard
Arrows Valkyrie Poison
Musketeer Poison
Arrows Poison
Musketeer
Arrows Musketeer Poison
Arrows Poison Valkyrie
Arrows Poison Musketeer Electro Wizard Ram Rider
Arrows Musketeer Poison Ram Rider
Poison Arrows Musketeer
Poison Arrows Musketeer Electro Wizard
Electro Wizard Musketeer Guards Poison
Poison Arrows Musketeer
Arrows Poison Electro Wizard
Arrows Poison
Electro Wizard Musketeer Guards
Poison Arrows Musketeer Electro Wizard Ram Rider
Arrows
Poison Musketeer Valkyrie Electro Wizard
Arrows Musketeer Poison
Arrows Poison
Musketeer
Musketeer Guards Poison Electro Wizard
Musketeer Poison Electro Wizard
Poison Musketeer Electro Wizard

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