My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Musketeer Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Musketeer Guards
Zap
Royal Giant Guards
Barbarian Barrel
Musketeer Wizard Guards Ice Wizard
The Log
Royal Giant Musketeer Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Musketeer Wizard Guards Ice Wizard
Fireball
Musketeer Wizard Ice Wizard
Poison
Musketeer Wizard Guards Ice Wizard
Lightning
Ice Golem Musketeer Wizard Ice Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Wizard Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Wizard Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Guards Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Guards Tornado Ice Wizard Musketeer Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Ice Golem Guards Tornado

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Giant Ice Golem Musketeer Tornado
Royal Giant
Ice Wizard Giant Snowball Ice Golem Musketeer Wizard Guards Tornado
Ice Golem
Musketeer Giant Snowball Royal Giant
Musketeer
Ice Golem Giant Snowball Royal Giant
Wizard
Tornado Royal Giant
Guards
Royal Giant
Tornado
Wizard Giant Snowball Royal Giant Ice Wizard
Ice Wizard
Royal Giant Tornado

Defense Synergies 4 13

Giant Snowball
Ice Golem Musketeer Wizard Guards Ice Wizard
Royal Giant
Ice Golem
Musketeer Giant Snowball Wizard Guards Tornado Ice Wizard
Musketeer
Ice Golem Guards Giant Snowball Tornado
Wizard
Tornado Giant Snowball Ice Golem Guards Ice Wizard
Guards
Musketeer Giant Snowball Ice Golem Wizard Ice Wizard
Tornado
Wizard Ice Wizard Ice Golem Musketeer
Ice Wizard
Tornado Giant Snowball Ice Golem Wizard Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Musketeer Wizard
Musketeer Ice Wizard
Tornado Giant Snowball Musketeer Ice Wizard
Musketeer Guards Ice Wizard
Tornado
Tornado Giant Snowball Musketeer Guards Ice Wizard
Giant Snowball Musketeer Tornado Wizard Ice Wizard
Ice Golem Musketeer
Musketeer Tornado Ice Wizard
Guards Tornado Giant Snowball Ice Golem Musketeer Ice Wizard
Guards Ice Wizard Giant Snowball Ice Golem Musketeer Wizard Tornado
Musketeer Giant Snowball Wizard Tornado Ice Wizard
Giant Snowball Musketeer Wizard Guards Ice Wizard
Wizard Giant Snowball Guards Tornado
Tornado Giant Snowball
Wizard Musketeer Tornado
Giant Snowball Musketeer Wizard Guards Tornado Ice Wizard
Giant Snowball Wizard Tornado Ice Golem Musketeer Guards Ice Wizard
Musketeer Tornado
Wizard Giant Snowball Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Ice Golem
Giant Snowball Ice Golem Musketeer Wizard
Guards Ice Golem Musketeer
Guards Ice Golem Musketeer Tornado
Musketeer Guards
Wizard Giant Snowball Ice Golem Musketeer Tornado Ice Wizard
Guards Ice Golem Musketeer Ice Wizard
Giant Snowball Ice Golem Tornado
Musketeer Guards
Musketeer Guards
Giant Snowball Guards Tornado
Ice Golem Wizard Guards
Wizard Musketeer
Guards Ice Golem Musketeer Tornado
Giant Snowball Ice Golem Musketeer Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Musketeer Guards
Giant Snowball Musketeer Tornado Ice Wizard
Ice Golem Musketeer Guards
Wizard Giant Snowball
Wizard Giant Snowball Ice Golem Musketeer Tornado Ice Wizard
Musketeer Wizard Tornado
Giant Snowball Ice Golem Wizard Tornado Ice Wizard
Giant Snowball Wizard Tornado
Giant Snowball Musketeer Guards Tornado
Musketeer Wizard Tornado
Giant Snowball Musketeer Wizard Tornado
Giant Snowball Ice Golem Musketeer
Musketeer
Giant Snowball Ice Golem Musketeer
Giant Snowball Musketeer Wizard
Musketeer Wizard
Giant Snowball Tornado
Giant Snowball Musketeer Wizard
Giant Snowball Wizard Tornado
Musketeer
Giant Snowball Wizard Tornado
Musketeer Tornado
Giant Snowball Musketeer
Giant Snowball Ice Golem Tornado Wizard Ice Wizard
Giant Snowball Musketeer Wizard Tornado Ice Wizard
Giant Snowball Musketeer Wizard Tornado
Musketeer Tornado
Giant Snowball Ice Golem Musketeer Wizard Tornado Ice Wizard
Giant Snowball Musketeer Wizard Guards
Giant Snowball
Giant Snowball Musketeer Wizard
Giant Snowball
Giant Snowball Wizard
Musketeer Guards
Giant Snowball Musketeer Wizard Tornado Ice Wizard
Musketeer Wizard
Giant Snowball Ice Golem Musketeer Wizard
Giant Snowball Tornado
Musketeer
Giant Snowball Musketeer Guards Tornado
Giant Snowball Musketeer Tornado
Giant Snowball Musketeer Tornado

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