My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Ice Golem Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Mortar Ice Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats
Giant Snowball
Goblins Spear Goblins Bats Musketeer
Zap
Goblins Spear Goblins Bats Mortar
Barbarian Barrel
Goblins Spear Goblins Mortar Musketeer
The Log
Goblins Spear Goblins Musketeer
Earthquake
Spear Goblins Mortar
Arrows
Goblins Spear Goblins Bats
Royal Delivery
Goblins Spear Goblins Bats Musketeer
Fireball
Mortar Musketeer
Poison
Spear Goblins Bats Mortar Musketeer
Lightning
Mortar Ice Golem Musketeer
Rocket
Mortar Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Golem Tornado Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Ice Golem Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Bats Ice Golem Tornado Mortar Musketeer Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Spear Goblins Bats Ice Golem

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem
Spear Goblins
Ice Golem Mortar
Bats
Ice Golem Mortar
Mortar
Spear Goblins Bats Ice Golem Musketeer Tornado
Ice Golem
Spear Goblins Bats Musketeer Goblins Mortar
Musketeer
Ice Golem Mortar
Tornado
Mortar Poison
Poison
Tornado

Defense Synergies 2 19

Goblins
Mortar Ice Golem Musketeer Poison
Spear Goblins
Ice Golem Bats Mortar Musketeer Poison
Bats
Spear Goblins Mortar Ice Golem Musketeer
Mortar
Goblins Spear Goblins Bats Ice Golem Musketeer Tornado Poison
Ice Golem
Spear Goblins Musketeer Goblins Bats Mortar Tornado Poison
Musketeer
Ice Golem Goblins Spear Goblins Bats Mortar Tornado
Tornado
Mortar Ice Golem Musketeer Poison
Poison
Goblins Spear Goblins Mortar Ice Golem Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mortar Ice Golem Musketeer
Goblins Bats Mortar Musketeer
Mortar Tornado Goblins Bats Musketeer
Goblins Bats Mortar Musketeer
Tornado Poison
Tornado Goblins Spear Goblins Bats Musketeer
Bats Musketeer Tornado Spear Goblins Mortar Poison
Ice Golem Musketeer Poison
Goblins Mortar Musketeer Tornado
Tornado Goblins Spear Goblins Ice Golem Musketeer
Goblins Bats Poison Spear Goblins Ice Golem Musketeer Tornado
Musketeer Spear Goblins Bats Tornado Poison
Mortar Bats Musketeer
Goblins Bats Mortar Tornado Poison
Mortar
Tornado Mortar
Goblins Bats Mortar Musketeer Tornado Poison
Mortar Goblins Spear Goblins Bats Musketeer Tornado
Mortar Tornado Poison Spear Goblins Bats Ice Golem Musketeer
Mortar Musketeer Tornado
Goblins Spear Goblins Bats Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Ice Golem
Poison Mortar Ice Golem Musketeer
Goblins Spear Goblins Bats Ice Golem Musketeer
Bats Ice Golem Musketeer Tornado
Musketeer
Poison Bats Ice Golem Musketeer Tornado
Goblins Spear Goblins Bats Ice Golem Musketeer
Goblins Spear Goblins Bats Mortar Ice Golem Tornado Poison
Musketeer
Bats Musketeer
Tornado Poison
Ice Golem
Musketeer
Goblins Spear Goblins Bats Mortar Ice Golem Musketeer Tornado Poison
Bats Poison Ice Golem Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Ice Golem Musketeer
Mortar Poison Musketeer Tornado
Poison
Ice Golem Musketeer Poison
Poison Mortar
Poison Spear Goblins Bats Ice Golem Musketeer Tornado
Mortar Musketeer Tornado Poison
Poison Ice Golem Tornado
Poison Mortar Tornado
Goblins Bats Musketeer Tornado Poison
Poison Mortar Musketeer Tornado
Poison Musketeer Tornado
Poison Mortar Ice Golem Musketeer
Mortar Musketeer Poison
Mortar Ice Golem Musketeer Poison
Spear Goblins Mortar Musketeer Poison
Mortar Musketeer Poison
Mortar Tornado Poison
Bats
Mortar Musketeer Poison
Mortar Tornado Poison
Musketeer Poison
Tornado Poison
Musketeer Tornado
Mortar Musketeer Poison
Ice Golem Tornado Poison Mortar
Mortar Poison Musketeer Tornado
Mortar Musketeer Tornado Poison
Poison Mortar Musketeer Tornado
Poison Bats Ice Golem Musketeer Tornado
Bats Musketeer Poison
Poison Mortar Musketeer
Poison
Poison
Spear Goblins Bats Musketeer
Poison Musketeer Tornado
Poison Musketeer
Mortar Ice Golem Musketeer Poison
Tornado Poison
Musketeer
Bats Musketeer Tornado Poison
Bats Musketeer Tornado Poison
Poison Mortar Musketeer Tornado

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