My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Miner
Giant Snowball
Minions Musketeer Miner Lumberjack
Zap
Minions
Barbarian Barrel
Elite Barbarians Musketeer Lumberjack
The Log
Elite Barbarians Musketeer Lumberjack
Earthquake
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Musketeer Miner Lumberjack
Fireball
Minions Elite Barbarians Musketeer Lumberjack
Poison
Minions Musketeer
Lightning
Elite Barbarians Musketeer Lumberjack
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Minions Miner Musketeer Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Minions

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mirror Miner Minions Musketeer The Log Lumberjack
Minions
Miner Zap Elite Barbarians Lumberjack
Elite Barbarians
Zap Minions The Log Lumberjack
Musketeer
Zap Mirror The Log Miner Lumberjack
Mirror
Zap The Log Miner Musketeer Lumberjack
The Log
Mirror Zap Elite Barbarians Musketeer Miner Lumberjack
Miner
Zap Minions Mirror Musketeer The Log Lumberjack
Lumberjack
Zap Minions Elite Barbarians Musketeer Mirror The Log Miner

Defense Synergies 3 16

Zap
Mirror Minions Elite Barbarians Musketeer The Log Miner Lumberjack
Minions
Zap Musketeer The Log Lumberjack
Elite Barbarians
Zap The Log
Musketeer
The Log Lumberjack Zap Minions Mirror Miner
Mirror
Zap Musketeer The Log Lumberjack
The Log
Musketeer Zap Minions Elite Barbarians Mirror Miner Lumberjack
Miner
Zap Musketeer The Log
Lumberjack
Musketeer Zap Minions Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer The Log
Elite Barbarians Lumberjack Zap Minions Musketeer The Log
Lumberjack Minions Elite Barbarians Musketeer
Elite Barbarians Lumberjack Minions Musketeer
Elite Barbarians The Log Lumberjack
The Log Zap Minions Musketeer Lumberjack
Minions Musketeer Zap
Zap Musketeer The Log
Minions Elite Barbarians Musketeer Lumberjack
Elite Barbarians Musketeer Miner Lumberjack
Minions Zap Musketeer The Log Lumberjack
Minions Musketeer Zap
Lumberjack Zap Minions Elite Barbarians Musketeer The Log
Zap Minions The Log Lumberjack
Elite Barbarians Lumberjack
Zap Elite Barbarians The Log Lumberjack
Minions Elite Barbarians Musketeer Lumberjack
Zap Minions Elite Barbarians Musketeer The Log Lumberjack
Zap The Log Minions Musketeer Lumberjack
Elite Barbarians Musketeer Lumberjack
Minions Elite Barbarians Musketeer The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians
Zap Elite Barbarians Musketeer The Log Miner Lumberjack
Lumberjack Zap Minions Elite Barbarians Musketeer The Log
Lumberjack Zap Elite Barbarians Musketeer The Log
Elite Barbarians Musketeer Lumberjack
Zap Minions Musketeer
Minions Elite Barbarians Musketeer Lumberjack
Elite Barbarians Lumberjack
Zap Minions Elite Barbarians The Log
Musketeer
Minions Elite Barbarians Musketeer Lumberjack
Zap Elite Barbarians The Log
Elite Barbarians Lumberjack
Musketeer
Elite Barbarians Zap Minions Musketeer The Log Lumberjack
Minions Zap Elite Barbarians Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer The Log Miner
The Log Miner
Musketeer The Log
Zap The Log
Zap Minions Musketeer
Musketeer The Log
The Log Zap
The Log Miner Zap
Minions Elite Barbarians Musketeer Lumberjack
Miner Zap Musketeer The Log
Zap Musketeer
Elite Barbarians Musketeer The Log Miner
Minions Musketeer
Zap Elite Barbarians Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Minions
Zap Musketeer The Log
Zap The Log Miner
Minions Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log
The Log Miner Zap Musketeer
Zap Musketeer The Log Miner
Miner Zap Musketeer The Log
Elite Barbarians Zap Musketeer
Zap Minions Musketeer
Elite Barbarians
Zap Musketeer The Log Miner
Zap
The Log
Zap Minions Musketeer
Zap Musketeer
The Log
Miner Musketeer Lumberjack
The Log Zap Musketeer
Zap
Elite Barbarians Musketeer
Zap Minions Elite Barbarians Musketeer The Log
Zap Musketeer
Zap Musketeer The Log Miner

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