My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Bomber Musketeer Baby Dragon
Zap
Bomber
Barbarian Barrel
Bomber Musketeer
The Log
Bomber Mini P.E.K.K.A Musketeer
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Mini P.E.K.K.A Musketeer Baby Dragon
Fireball
Bomber Musketeer Baby Dragon
Poison
Bomber Musketeer
Lightning
Mini P.E.K.K.A Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Mini P.E.K.K.A Musketeer Baby Dragon Freeze Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Arrows Mini P.E.K.K.A

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Mini P.E.K.K.A Baby Dragon
Zap
Arrows Giant Bomber Mini P.E.K.K.A Musketeer Baby Dragon Freeze
Arrows
Zap Giant Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Giant Bomber Zap Arrows Musketeer Baby Dragon
Musketeer
Giant Zap Mini P.E.K.K.A Baby Dragon
Giant
Bomber Zap Arrows Mini P.E.K.K.A Musketeer Baby Dragon
Baby Dragon
Bomber Zap Mini P.E.K.K.A Musketeer Giant
Freeze
Zap Arrows

Defense Synergies 1 10

Bomber
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bomber Arrows Musketeer Baby Dragon
Arrows
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Bomber Arrows Musketeer Baby Dragon Freeze
Musketeer
Zap Mini P.E.K.K.A Baby Dragon
Giant
Baby Dragon
Zap Mini P.E.K.K.A Musketeer
Freeze
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Musketeer Baby Dragon
Mini P.E.K.K.A Bomber Zap Musketeer
Mini P.E.K.K.A Bomber Musketeer Freeze
Mini P.E.K.K.A Bomber Musketeer
Bomber Arrows Mini P.E.K.K.A
Arrows Freeze Bomber Zap Musketeer Baby Dragon
Musketeer Zap Arrows Baby Dragon Freeze
Zap Arrows Musketeer Baby Dragon
Mini P.E.K.K.A Musketeer
Bomber Mini P.E.K.K.A Musketeer
Bomber Zap Arrows Musketeer Baby Dragon Freeze
Arrows Musketeer Zap Baby Dragon
Mini P.E.K.K.A Bomber Zap Musketeer Freeze
Bomber Zap Arrows Mini P.E.K.K.A Baby Dragon Freeze
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Freeze
Bomber Arrows Mini P.E.K.K.A Musketeer
Arrows Bomber Zap Musketeer Baby Dragon
Zap Arrows Baby Dragon Freeze Bomber Musketeer
Mini P.E.K.K.A Musketeer
Bomber Arrows Mini P.E.K.K.A Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Bomber Zap Arrows Mini P.E.K.K.A Musketeer Baby Dragon
Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Musketeer
Mini P.E.K.K.A Musketeer
Arrows Zap Musketeer Baby Dragon Freeze
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Zap Freeze Mini P.E.K.K.A Baby Dragon
Musketeer
Mini P.E.K.K.A Musketeer
Zap Arrows
Mini P.E.K.K.A
Bomber Musketeer Baby Dragon
Bomber Zap Mini P.E.K.K.A Musketeer Baby Dragon Freeze
Arrows Bomber Zap Mini P.E.K.K.A Musketeer Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Baby Dragon Freeze
Arrows Zap Musketeer Baby Dragon
Arrows Baby Dragon
Arrows Musketeer Freeze
Bomber Zap Arrows Baby Dragon
Arrows Zap Musketeer Baby Dragon Freeze
Bomber Arrows Musketeer Baby Dragon
Arrows Zap Baby Dragon Freeze
Arrows Zap
Mini P.E.K.K.A Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer Baby Dragon
Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Freeze
Zap Arrows Musketeer Baby Dragon
Bomber Zap Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Freeze
Bomber Mini P.E.K.K.A
Bomber Zap Arrows Mini P.E.K.K.A Musketeer Baby Dragon
Bomber Zap Arrows Baby Dragon
Musketeer Baby Dragon
Arrows
Musketeer
Zap Arrows Musketeer Baby Dragon
Zap Arrows Freeze Bomber Baby Dragon
Arrows Zap Musketeer Baby Dragon
Zap Arrows Musketeer Baby Dragon
Zap Arrows Musketeer Baby Dragon
Zap Arrows Musketeer Baby Dragon
Zap Musketeer Freeze
Mini P.E.K.K.A
Bomber Zap Arrows Musketeer
Zap Arrows Freeze
Arrows
Zap Musketeer Freeze
Zap Arrows Musketeer Baby Dragon
Freeze
Arrows
Mini P.E.K.K.A Musketeer Baby Dragon
Arrows Bomber Zap Musketeer Baby Dragon
Zap Arrows
Musketeer
Zap Musketeer Baby Dragon Freeze
Zap Musketeer
Zap Musketeer Baby Dragon Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: