My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Furnace Dark Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince
Giant Snowball
Musketeer Battle Ram Furnace
Zap
Battle Ram Furnace Dark Prince
Barbarian Barrel
Musketeer Battle Ram Furnace Dark Prince Electro Wizard
The Log
Mini P.E.K.K.A Musketeer Battle Ram Furnace Dark Prince
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Mini P.E.K.K.A Musketeer Battle Ram Dark Prince Electro Wizard
Fireball
Musketeer Battle Ram Furnace Electro Wizard
Poison
Musketeer Furnace Electro Wizard
Lightning
Mini P.E.K.K.A Musketeer Battle Ram Furnace Dark Prince Electro Wizard
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Battle Ram Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mini P.E.K.K.A Musketeer Battle Ram Furnace Dark Prince Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Mini P.E.K.K.A Musketeer

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Battle Ram Dark Prince
Mini P.E.K.K.A
Arrows Musketeer Furnace Dark Prince The Log Electro Wizard
Musketeer
Mini P.E.K.K.A Battle Ram Dark Prince The Log
Battle Ram
The Log Arrows Musketeer Furnace Electro Wizard
Furnace
Mini P.E.K.K.A Battle Ram Dark Prince
Dark Prince
Arrows Mini P.E.K.K.A Musketeer Furnace Electro Wizard
The Log
Battle Ram Mini P.E.K.K.A Musketeer
Electro Wizard
Mini P.E.K.K.A Battle Ram Dark Prince

Defense Synergies 3 13

Arrows
Mini P.E.K.K.A Furnace Dark Prince
Mini P.E.K.K.A
The Log Electro Wizard Arrows Musketeer Furnace
Musketeer
The Log Mini P.E.K.K.A Furnace Dark Prince Electro Wizard
Battle Ram
Furnace
Arrows Mini P.E.K.K.A Musketeer Dark Prince Electro Wizard
Dark Prince
Arrows Musketeer Furnace The Log Electro Wizard
The Log
Mini P.E.K.K.A Musketeer Dark Prince Electro Wizard
Electro Wizard
Mini P.E.K.K.A Musketeer Furnace Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log Electro Wizard
Mini P.E.K.K.A Musketeer Furnace Dark Prince The Log Electro Wizard
Mini P.E.K.K.A Furnace Musketeer Dark Prince Electro Wizard
Mini P.E.K.K.A Musketeer Furnace Dark Prince Electro Wizard
Arrows Mini P.E.K.K.A Dark Prince The Log
Arrows The Log Musketeer Furnace Dark Prince Electro Wizard
Musketeer Furnace Electro Wizard Arrows
Arrows Musketeer The Log Electro Wizard
Mini P.E.K.K.A Musketeer Furnace
Mini P.E.K.K.A Musketeer Dark Prince Electro Wizard
Electro Wizard Arrows Musketeer Furnace Dark Prince The Log
Arrows Musketeer Furnace Electro Wizard
Mini P.E.K.K.A Furnace Musketeer Dark Prince The Log Electro Wizard
Arrows Mini P.E.K.K.A Furnace Dark Prince The Log Electro Wizard
Mini P.E.K.K.A Furnace Electro Wizard
Mini P.E.K.K.A Furnace The Log Electro Wizard
Arrows Mini P.E.K.K.A Musketeer Furnace Dark Prince Electro Wizard
Arrows Musketeer Furnace Dark Prince The Log Electro Wizard
Arrows Furnace The Log Musketeer Dark Prince Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard
Dark Prince Arrows Mini P.E.K.K.A Musketeer Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Furnace Dark Prince Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Musketeer Furnace Dark Prince The Log Electro Wizard
Mini P.E.K.K.A Dark Prince Musketeer The Log Electro Wizard
Mini P.E.K.K.A Musketeer Dark Prince
Arrows Furnace Musketeer Electro Wizard
Mini P.E.K.K.A Dark Prince Musketeer Furnace Electro Wizard
Mini P.E.K.K.A Dark Prince
Electro Wizard Mini P.E.K.K.A Dark Prince The Log
Musketeer
Mini P.E.K.K.A Musketeer Dark Prince
Arrows Dark Prince The Log Electro Wizard
Mini P.E.K.K.A Dark Prince
Musketeer Furnace
Electro Wizard Mini P.E.K.K.A Musketeer Furnace Dark Prince The Log
Arrows Mini P.E.K.K.A Musketeer Dark Prince The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Musketeer The Log Electro Wizard
Arrows The Log
Arrows Musketeer Dark Prince The Log
Arrows Furnace Dark Prince The Log
Arrows Musketeer Furnace
Arrows Musketeer Furnace The Log
Arrows The Log
Arrows The Log
Mini P.E.K.K.A Musketeer Electro Wizard
Arrows Musketeer Dark Prince The Log Electro Wizard
Arrows Musketeer
Musketeer The Log
Arrows Musketeer
Arrows Musketeer Furnace The Log
Arrows Musketeer Furnace The Log
Arrows Musketeer Furnace The Log
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer Dark Prince The Log Electro Wizard
Arrows The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Furnace Dark Prince
Arrows The Log Musketeer Electro Wizard
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer Furnace Electro Wizard
Electro Wizard Musketeer
Mini P.E.K.K.A
Arrows Musketeer The Log
Arrows Electro Wizard
Arrows The Log
Electro Wizard Musketeer Dark Prince
Arrows Musketeer Electro Wizard
Arrows The Log
Mini P.E.K.K.A Musketeer Dark Prince Electro Wizard
Arrows The Log Musketeer
Arrows
Musketeer Dark Prince
Musketeer The Log Electro Wizard
Musketeer Electro Wizard
Musketeer Dark Prince The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: