My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Furnace Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Musketeer Hog Rider Furnace Goblin Hut
Zap
Minions Furnace Goblin Hut
Barbarian Barrel
Knight Musketeer Furnace Goblin Hut
The Log
Musketeer Hog Rider Furnace Goblin Hut
Earthquake
Hog Rider Furnace Goblin Hut
Arrows
Minions Furnace Goblin Hut
Royal Delivery
Knight Minions Musketeer Hog Rider Goblin Hut
Fireball
Minions Musketeer Hog Rider Furnace Goblin Hut
Poison
Minions Musketeer Furnace Goblin Hut
Lightning
Knight Musketeer Furnace Goblin Hut
Rocket
Musketeer Hog Rider Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Fireball Musketeer Hog Rider Furnace Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Minions Fireball

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Musketeer Hog Rider Fireball Furnace Goblin Hut The Log
Minions
Knight Hog Rider
Fireball
Hog Rider Knight The Log
Musketeer
Knight Hog Rider Goblin Hut The Log
Hog Rider
Knight Minions Fireball Musketeer The Log Furnace Goblin Hut
Furnace
Knight Hog Rider Goblin Hut
Goblin Hut
Knight Musketeer Hog Rider Furnace The Log
The Log
Hog Rider Knight Fireball Musketeer Goblin Hut

Defense Synergies 4 11

Knight
Minions Musketeer Fireball Furnace Goblin Hut The Log
Minions
Knight Musketeer The Log
Fireball
The Log Knight Musketeer Goblin Hut
Musketeer
Knight The Log Minions Fireball Furnace Goblin Hut
Hog Rider
Furnace
Knight Musketeer Goblin Hut
Goblin Hut
Knight Fireball Musketeer Furnace
The Log
Fireball Musketeer Knight Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball Musketeer Goblin Hut The Log
Knight Minions Musketeer Furnace Goblin Hut The Log
Furnace Goblin Hut Knight Minions Musketeer
Goblin Hut Knight Minions Musketeer Furnace
Fireball The Log
Fireball The Log Minions Musketeer Furnace
Minions Musketeer Furnace Fireball Goblin Hut
Fireball Musketeer The Log
Minions Musketeer Furnace Goblin Hut
Knight Musketeer
Minions Knight Fireball Musketeer Furnace Goblin Hut The Log
Minions Musketeer Fireball Furnace Goblin Hut
Furnace Goblin Hut Knight Minions Fireball Musketeer The Log
Fireball Minions Furnace Goblin Hut The Log
Knight Furnace Goblin Hut
Fireball Furnace Goblin Hut The Log
Knight Minions Fireball Musketeer Furnace Goblin Hut
Fireball Knight Minions Musketeer Furnace Goblin Hut The Log
Furnace The Log Knight Minions Fireball Musketeer Goblin Hut
Musketeer Goblin Hut
Knight Minions Fireball Musketeer Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Furnace Goblin Hut
Fireball Knight Musketeer The Log
Knight Minions Musketeer Furnace Goblin Hut The Log
Knight Fireball Musketeer The Log
Knight Musketeer Goblin Hut
Fireball Furnace Minions Musketeer Goblin Hut
Knight Minions Fireball Musketeer Furnace Goblin Hut
Knight
Knight Minions Fireball Goblin Hut The Log
Musketeer Goblin Hut
Knight Minions Musketeer Goblin Hut
Fireball The Log
Knight Fireball
Fireball Musketeer Furnace
Goblin Hut Knight Minions Fireball Musketeer Furnace The Log
Minions Fireball Musketeer Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer The Log
Fireball Musketeer The Log
Fireball Goblin Hut The Log
Knight Fireball Musketeer The Log
Fireball Furnace The Log
Fireball Minions Musketeer Furnace
Musketeer Furnace The Log
Fireball The Log
Fireball The Log
Minions Fireball Musketeer
Knight Fireball Musketeer The Log
Fireball Musketeer
Knight Fireball Musketeer Goblin Hut The Log
Minions Fireball Musketeer
Fireball Musketeer Furnace Goblin Hut The Log
Fireball Musketeer Furnace Goblin Hut The Log
Fireball Musketeer Furnace Goblin Hut The Log
Fireball
Minions
Fireball Musketeer The Log
Fireball The Log
Minions Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Furnace
Fireball The Log Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer Furnace
Minions Fireball Musketeer Goblin Hut
Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Minions Fireball Musketeer Goblin Hut
Fireball Musketeer
The Log Fireball
Fireball Knight Musketeer
The Log Fireball Musketeer
Fireball
Musketeer
Minions Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log

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