My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Musketeer Barbarian Hut Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Mega Minion Musketeer Guards
Zap
Royal Giant Guards
Barbarian Barrel
Musketeer Barbarian Hut Guards Ice Wizard
The Log
Royal Giant Musketeer Barbarian Hut Guards
Earthquake
Barbarian Hut Guards
Arrows
Guards
Royal Delivery
Mega Minion Musketeer Guards Ice Wizard
Fireball
Mega Minion Musketeer Barbarian Hut Ice Wizard
Poison
Mega Minion Musketeer Barbarian Hut Guards Ice Wizard
Lightning
Mega Minion Musketeer Barbarian Hut Ice Wizard
Rocket
Musketeer Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Guards Ice Wizard Fireball Musketeer Royal Giant Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Mega Minion Guards Ice Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Ice Wizard Mega Minion Musketeer Barbarian Hut Guards The Log
Mega Minion
Royal Giant Fireball
Fireball
Royal Giant Mega Minion The Log
Musketeer
Barbarian Hut Royal Giant The Log
Barbarian Hut
Musketeer Royal Giant Ice Wizard
Guards
Royal Giant The Log
The Log
Royal Giant Fireball Musketeer Guards
Ice Wizard
Royal Giant Barbarian Hut

Defense Synergies 3 14

Royal Giant
Mega Minion
Musketeer Barbarian Hut Guards The Log Ice Wizard
Fireball
The Log Musketeer Barbarian Hut Ice Wizard
Musketeer
Guards The Log Mega Minion Fireball Barbarian Hut
Barbarian Hut
Mega Minion Fireball Musketeer The Log Ice Wizard
Guards
Musketeer Mega Minion The Log Ice Wizard
The Log
Fireball Musketeer Mega Minion Barbarian Hut Guards Ice Wizard
Ice Wizard
Mega Minion Fireball Barbarian Hut Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Mega Minion Fireball Musketeer The Log
Barbarian Hut Mega Minion Musketeer The Log Ice Wizard
Barbarian Hut Mega Minion Musketeer Ice Wizard
Barbarian Hut Mega Minion Musketeer Guards Ice Wizard
Fireball The Log
Fireball The Log Mega Minion Musketeer Guards Ice Wizard
Mega Minion Musketeer Fireball Barbarian Hut Ice Wizard
Barbarian Hut Fireball Musketeer The Log
Barbarian Hut Musketeer Ice Wizard
Guards Musketeer Ice Wizard
Guards Ice Wizard Mega Minion Fireball Musketeer The Log
Mega Minion Musketeer Fireball Barbarian Hut Ice Wizard
Barbarian Hut Fireball Musketeer Guards The Log Ice Wizard
Fireball Barbarian Hut Mega Minion Guards The Log
Barbarian Hut
Barbarian Hut Fireball The Log
Barbarian Hut Fireball Musketeer
Fireball Mega Minion Musketeer Barbarian Hut Guards The Log Ice Wizard
The Log Mega Minion Fireball Musketeer Barbarian Hut Guards Ice Wizard
Barbarian Hut Musketeer
Fireball Musketeer Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Fireball
Fireball Mega Minion Musketeer The Log
Guards Musketeer Barbarian Hut The Log
Guards Fireball Musketeer Barbarian Hut The Log
Barbarian Hut Musketeer Guards
Fireball Musketeer Ice Wizard
Guards Mega Minion Fireball Musketeer Barbarian Hut Ice Wizard
Barbarian Hut
Mega Minion Fireball Barbarian Hut The Log
Mega Minion Musketeer Barbarian Hut Guards
Mega Minion Musketeer Guards
Fireball Guards The Log
Fireball Barbarian Hut Guards
Fireball Musketeer Barbarian Hut
Guards Mega Minion Fireball Musketeer Barbarian Hut The Log
Mega Minion Fireball Musketeer Barbarian Hut The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Barbarian Hut Guards The Log
Fireball Musketeer The Log Ice Wizard
Fireball Barbarian Hut The Log
Fireball Musketeer Barbarian Hut Guards The Log
Fireball The Log
Fireball Mega Minion Musketeer Ice Wizard
Musketeer The Log
Fireball The Log Barbarian Hut Ice Wizard
Fireball The Log
Fireball Musketeer Guards
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer Barbarian Hut The Log
Fireball Musketeer
Fireball Musketeer Barbarian Hut The Log
Fireball Musketeer Barbarian Hut The Log
Fireball Musketeer Barbarian Hut The Log
Fireball
Mega Minion Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer Barbarian Hut The Log
The Log Fireball Ice Wizard
Mega Minion
Fireball The Log Musketeer Ice Wizard
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer Ice Wizard
Mega Minion Fireball Musketeer Guards
Mega Minion Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Fireball Musketeer Barbarian Hut Guards
Fireball Mega Minion Musketeer Ice Wizard
The Log Fireball
Fireball Mega Minion Musketeer
The Log Fireball Musketeer
Fireball
Mega Minion Musketeer
Fireball Musketeer Guards The Log
Fireball Musketeer
Fireball Musketeer The Log

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