My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Musketeer
Zap
Mortar
Barbarian Barrel
Mortar Barbarians Musketeer Wizard Ice Wizard
The Log
Barbarians Mini P.E.K.K.A Musketeer
Earthquake
Mortar Barbarians
Arrows
Royal Delivery
Barbarians Mini P.E.K.K.A Musketeer Wizard Ice Wizard
Fireball
Mortar Barbarians Musketeer Wizard Ice Wizard
Poison
Mortar Barbarians Musketeer Wizard Ice Wizard
Lightning
Mortar Mini P.E.K.K.A Musketeer Wizard Ice Wizard
Rocket
Mortar Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Wizard The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Mortar Fireball Mini P.E.K.K.A Musketeer Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Ice Wizard Mortar Fireball

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Fireball Musketeer The Log
Barbarians
Fireball
Mortar The Log
Mini P.E.K.K.A
Musketeer Wizard The Log Ice Wizard
Musketeer
Mortar Mini P.E.K.K.A The Log
Wizard
Mini P.E.K.K.A
The Log
Mortar Fireball Mini P.E.K.K.A Musketeer
Ice Wizard
Mini P.E.K.K.A

Defense Synergies 3 14

Mortar
Fireball Musketeer Wizard The Log Ice Wizard
Barbarians
Fireball
The Log Mortar Mini P.E.K.K.A Musketeer Ice Wizard
Mini P.E.K.K.A
The Log Fireball Musketeer Wizard Ice Wizard
Musketeer
The Log Mortar Fireball Mini P.E.K.K.A
Wizard
Mortar Mini P.E.K.K.A The Log Ice Wizard
The Log
Fireball Mini P.E.K.K.A Musketeer Mortar Wizard Ice Wizard
Ice Wizard
Mortar Fireball Mini P.E.K.K.A Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Musketeer Wizard The Log
Barbarians Mini P.E.K.K.A Mortar Musketeer The Log Ice Wizard
Mortar Barbarians Mini P.E.K.K.A Musketeer Ice Wizard
Barbarians Mini P.E.K.K.A Mortar Musketeer Ice Wizard
Barbarians Fireball Mini P.E.K.K.A The Log
Fireball The Log Musketeer Ice Wizard
Musketeer Mortar Fireball Wizard Ice Wizard
Barbarians Fireball Musketeer The Log
Barbarians Mini P.E.K.K.A Mortar Musketeer Ice Wizard
Barbarians Mini P.E.K.K.A Musketeer Ice Wizard
Barbarians Ice Wizard Fireball Musketeer Wizard The Log
Musketeer Fireball Wizard Ice Wizard
Mortar Barbarians Mini P.E.K.K.A Fireball Musketeer Wizard The Log Ice Wizard
Fireball Wizard Mortar Barbarians Mini P.E.K.K.A The Log
Barbarians Mini P.E.K.K.A Mortar
Barbarians Mortar Fireball Mini P.E.K.K.A The Log
Barbarians Wizard Mortar Fireball Mini P.E.K.K.A Musketeer
Mortar Fireball Barbarians Musketeer Wizard The Log Ice Wizard
Mortar Wizard The Log Barbarians Fireball Musketeer Ice Wizard
Barbarians Mini P.E.K.K.A Mortar Musketeer
Wizard Barbarians Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Fireball
Fireball Mortar Mini P.E.K.K.A Musketeer Wizard The Log
Barbarians Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Barbarians Fireball Musketeer The Log
Barbarians Mini P.E.K.K.A Musketeer
Fireball Wizard Musketeer Ice Wizard
Mini P.E.K.K.A Barbarians Fireball Musketeer Ice Wizard
Mini P.E.K.K.A Barbarians
Mortar Barbarians Fireball Mini P.E.K.K.A The Log
Barbarians Musketeer
Barbarians Mini P.E.K.K.A Musketeer
Barbarians Fireball The Log
Barbarians Mini P.E.K.K.A Fireball Wizard
Wizard Barbarians Fireball Musketeer
Barbarians Mortar Fireball Mini P.E.K.K.A Musketeer The Log
Barbarians Fireball Mini P.E.K.K.A Musketeer Wizard The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Musketeer The Log
Mortar Fireball Musketeer The Log Ice Wizard
Fireball The Log
Barbarians Fireball Musketeer The Log
Fireball Wizard Mortar The Log
Fireball Wizard Musketeer Ice Wizard
Mortar Musketeer Wizard The Log
Fireball The Log Wizard Ice Wizard
Fireball The Log Mortar Wizard
Fireball Mini P.E.K.K.A Musketeer
Mortar Fireball Musketeer Wizard The Log
Fireball Musketeer Wizard
Mortar Fireball Musketeer The Log
Mortar Fireball Musketeer
Mortar Fireball Musketeer The Log
Mortar Fireball Musketeer Wizard The Log
Mortar Fireball Musketeer Wizard The Log
Mortar Fireball
Mini P.E.K.K.A
Mortar Fireball Mini P.E.K.K.A Musketeer Wizard The Log
Mortar Fireball Wizard The Log
Fireball Musketeer The Log
Fireball Wizard
Musketeer The Log
Mortar Barbarians Fireball Musketeer The Log
The Log Mortar Fireball Wizard Ice Wizard
Mortar Fireball The Log Musketeer Wizard Ice Wizard
Fireball Mortar Musketeer Wizard The Log
Fireball Mortar Musketeer The Log
Fireball Musketeer Wizard Ice Wizard
Fireball Musketeer Wizard
Fireball Mini P.E.K.K.A
Mortar Fireball Musketeer Wizard The Log
Fireball
Fireball Wizard The Log
Barbarians Fireball Musketeer
Fireball Musketeer Wizard Ice Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Musketeer Wizard
The Log Mortar Fireball Musketeer Wizard
Fireball
Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Mortar Fireball Musketeer The Log

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