My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Hut Prince Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Prince Inferno Dragon
Giant Snowball
Musketeer Hog Rider Goblin Hut Goblin Barrel Inferno Dragon
Zap
Goblin Hut Goblin Barrel Prince Inferno Dragon
Barbarian Barrel
Musketeer Goblin Hut Goblin Barrel Electro Wizard
The Log
Musketeer Hog Rider Goblin Hut Goblin Barrel Prince
Earthquake
Hog Rider Goblin Hut Goblin Barrel
Arrows
Goblin Hut Goblin Barrel
Royal Delivery
Musketeer Hog Rider Goblin Hut Goblin Barrel Prince Electro Wizard Inferno Dragon
Fireball
Musketeer Hog Rider Goblin Hut Goblin Barrel Electro Wizard Inferno Dragon
Poison
Musketeer Goblin Hut Electro Wizard
Lightning
Musketeer Goblin Hut Prince Electro Wizard Inferno Dragon
Rocket
Musketeer Hog Rider Goblin Hut Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Musketeer Hog Rider Electro Wizard Inferno Dragon Goblin Hut Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Musketeer Hog Rider Electro Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Hog Rider Goblin Hut Prince
Hog Rider
Musketeer Lightning Goblin Hut Goblin Barrel Prince Electro Wizard
Goblin Hut
Musketeer Hog Rider Goblin Barrel Prince
Goblin Barrel
Prince Hog Rider Goblin Hut
Prince
Goblin Barrel Musketeer Hog Rider Goblin Hut Lightning Electro Wizard
Lightning
Hog Rider Prince
Electro Wizard
Hog Rider Prince
Inferno Dragon

Defense Synergies 0 5

Musketeer
Goblin Hut Electro Wizard
Hog Rider
Goblin Hut
Musketeer Electro Wizard
Goblin Barrel
Prince
Electro Wizard
Lightning
Electro Wizard
Musketeer Goblin Hut Prince Inferno Dragon
Inferno Dragon
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Musketeer Goblin Hut Electro Wizard
Inferno Dragon Musketeer Goblin Hut Prince Electro Wizard
Goblin Hut Prince Musketeer Lightning Electro Wizard Inferno Dragon
Goblin Hut Prince Inferno Dragon Musketeer Electro Wizard
Lightning Prince
Musketeer Electro Wizard
Musketeer Lightning Electro Wizard Inferno Dragon Goblin Hut
Lightning Musketeer Electro Wizard
Inferno Dragon Musketeer Goblin Hut Prince
Musketeer Prince Electro Wizard
Electro Wizard Musketeer Goblin Hut
Musketeer Inferno Dragon Goblin Hut Electro Wizard
Goblin Hut Prince Musketeer Lightning Electro Wizard
Goblin Hut Prince Electro Wizard
Inferno Dragon Goblin Hut Prince Electro Wizard
Goblin Hut Prince Lightning Electro Wizard Inferno Dragon
Musketeer Goblin Hut Prince Electro Wizard
Musketeer Goblin Hut Prince Electro Wizard
Musketeer Goblin Hut Electro Wizard Inferno Dragon
Musketeer Goblin Hut Prince Electro Wizard Inferno Dragon
Musketeer Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Prince Electro Wizard
Electro Wizard Musketeer Prince Lightning Inferno Dragon
Musketeer Goblin Hut Prince Lightning Electro Wizard
Prince Lightning Musketeer Electro Wizard
Musketeer Goblin Hut Prince Inferno Dragon
Musketeer Goblin Hut Electro Wizard
Prince Musketeer Goblin Hut Lightning Electro Wizard
Prince Inferno Dragon
Lightning Electro Wizard Goblin Hut Prince Inferno Dragon
Musketeer Goblin Hut Inferno Dragon
Inferno Dragon Musketeer Goblin Hut Prince
Lightning Prince Electro Wizard
Prince Lightning
Musketeer
Goblin Hut Electro Wizard Musketeer Prince Lightning Inferno Dragon
Musketeer Goblin Hut Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer
Musketeer Electro Wizard
Lightning Goblin Hut
Lightning Musketeer Prince
Musketeer
Musketeer
Lightning
Lightning
Lightning Musketeer Prince Electro Wizard
Lightning Musketeer Prince Electro Wizard
Lightning Musketeer
Lightning Musketeer Goblin Hut
Lightning Musketeer
Lightning Musketeer Goblin Hut Prince
Lightning Musketeer Goblin Hut
Lightning Musketeer Goblin Hut
Lightning
Lightning
Lightning Musketeer Prince Electro Wizard
Lightning
Lightning Musketeer Prince
Lightning
Musketeer Prince Lightning
Lightning Musketeer
Inferno Dragon
Musketeer Lightning Electro Wizard
Lightning Musketeer Prince
Lightning Musketeer
Lightning Musketeer Electro Wizard
Lightning Electro Wizard Musketeer Goblin Hut
Lightning
Lightning Musketeer
Lightning Electro Wizard
Prince
Lightning
Lightning Electro Wizard Musketeer Goblin Hut Prince
Lightning Musketeer Electro Wizard
Lightning Musketeer Prince Electro Wizard
Musketeer Lightning
Lightning
Musketeer Prince
Musketeer Lightning Electro Wizard
Musketeer Lightning Electro Wizard
Lightning Musketeer Prince Electro Wizard

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