My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Giant Skeleton
Giant Snowball
Bats Musketeer Hog Rider Lumberjack
Zap
Bats Inferno Tower
Barbarian Barrel
Musketeer Inferno Tower Giant Skeleton Lumberjack
The Log
Musketeer Hog Rider Giant Skeleton Lumberjack
Earthquake
Hog Rider Inferno Tower
Arrows
Bats
Royal Delivery
Bats Musketeer Hog Rider Giant Skeleton Lumberjack
Fireball
Musketeer Hog Rider Inferno Tower Lumberjack
Poison
Bats Musketeer Inferno Tower
Lightning
Musketeer Inferno Tower Lumberjack
Rocket
Musketeer Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Poison Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Musketeer Hog Rider Poison Lumberjack Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats The Log Musketeer Hog Rider

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Giant Skeleton Lumberjack
Musketeer
Hog Rider Giant Skeleton The Log Lumberjack
Hog Rider
Bats Musketeer The Log Poison Giant Skeleton Lumberjack
Inferno Tower
Poison
Hog Rider Giant Skeleton The Log
Giant Skeleton
Bats Musketeer Hog Rider Poison The Log Lumberjack
The Log
Hog Rider Musketeer Poison Giant Skeleton Lumberjack
Lumberjack
Bats Musketeer Hog Rider Giant Skeleton The Log

Defense Synergies 3 13

Bats
Musketeer Inferno Tower Giant Skeleton The Log Lumberjack
Musketeer
The Log Lumberjack Bats Inferno Tower Giant Skeleton
Hog Rider
Inferno Tower
The Log Bats Musketeer Poison Lumberjack
Poison
Inferno Tower The Log
Giant Skeleton
Bats Musketeer The Log Lumberjack
The Log
Musketeer Inferno Tower Bats Poison Giant Skeleton Lumberjack
Lumberjack
Musketeer Bats Inferno Tower Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Inferno Tower The Log
Inferno Tower Lumberjack Bats Musketeer The Log
Inferno Tower Lumberjack Bats Musketeer Giant Skeleton
Inferno Tower Lumberjack Bats Musketeer
Poison Giant Skeleton The Log Lumberjack
The Log Bats Musketeer Lumberjack
Bats Musketeer Inferno Tower Poison
Musketeer Inferno Tower Poison Giant Skeleton The Log
Inferno Tower Musketeer Lumberjack
Musketeer Inferno Tower Giant Skeleton Lumberjack
Bats Poison Musketeer Giant Skeleton The Log Lumberjack
Musketeer Inferno Tower Bats Poison
Inferno Tower Lumberjack Bats Musketeer Giant Skeleton The Log
Bats Poison The Log Lumberjack
Inferno Tower Lumberjack
Inferno Tower The Log Lumberjack
Bats Musketeer Inferno Tower Poison Lumberjack
Bats Musketeer The Log Lumberjack
Poison The Log Bats Musketeer Giant Skeleton Lumberjack
Musketeer Inferno Tower Lumberjack
Bats Musketeer Poison Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Inferno Tower Giant Skeleton
Poison Musketeer The Log Lumberjack
Giant Skeleton Lumberjack Bats Musketeer Inferno Tower The Log
Giant Skeleton Lumberjack Bats Musketeer Inferno Tower The Log
Inferno Tower Giant Skeleton Musketeer Lumberjack
Poison Bats Musketeer
Bats Musketeer Inferno Tower Giant Skeleton Lumberjack
Inferno Tower Giant Skeleton Lumberjack
Giant Skeleton Bats Inferno Tower Poison The Log
Inferno Tower Musketeer
Bats Musketeer Inferno Tower Giant Skeleton Lumberjack
Poison Giant Skeleton The Log
Giant Skeleton Inferno Tower Lumberjack
Musketeer
Inferno Tower Bats Musketeer Poison Giant Skeleton The Log Lumberjack
Bats Poison Musketeer Inferno Tower Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Giant Skeleton The Log
Poison Musketeer The Log
Poison Giant Skeleton The Log
Musketeer Poison Giant Skeleton The Log
Poison The Log
Poison Bats Musketeer
Musketeer Poison The Log
Poison The Log
Poison The Log
Bats Musketeer Poison Lumberjack
Poison Musketeer The Log
Poison Musketeer
Poison Musketeer The Log
Musketeer Poison
Musketeer Poison The Log
Musketeer Poison The Log
Musketeer Poison The Log
Poison
Bats
Musketeer Poison The Log
Poison The Log
Musketeer Poison Giant Skeleton The Log
Poison
Musketeer The Log
Musketeer Poison The Log
Poison The Log
Poison The Log Musketeer
Musketeer Poison The Log
Poison Musketeer The Log
Poison Bats Musketeer
Bats Musketeer Poison
Poison Musketeer The Log
Poison
Giant Skeleton
Poison The Log
Bats Musketeer
Poison Musketeer
The Log
Poison Musketeer Lumberjack
The Log Musketeer Poison
Poison Giant Skeleton
Musketeer
Bats Musketeer Poison Giant Skeleton The Log
Bats Musketeer Poison
Poison Musketeer Giant Skeleton The Log

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