My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Wizard Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Musketeer Furnace Skeleton Army Balloon
Zap
Furnace Skeleton Army Balloon
Barbarian Barrel
Musketeer Furnace Wizard Skeleton Army Electro Wizard
The Log
Musketeer Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Musketeer Wizard Skeleton Army Balloon Electro Wizard
Fireball
Musketeer Furnace Wizard Skeleton Army Balloon Electro Wizard
Poison
Musketeer Furnace Wizard Skeleton Army Balloon Electro Wizard
Lightning
Musketeer Furnace Wizard Balloon Electro Wizard
Rocket
Musketeer Furnace Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Musketeer Furnace Freeze Electro Wizard Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Musketeer Furnace

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Balloon The Log
Furnace
Balloon
Wizard
Balloon
Skeleton Army
Freeze
Balloon
Balloon
Freeze Musketeer Furnace Wizard The Log Electro Wizard
The Log
Musketeer Balloon
Electro Wizard
Balloon

Defense Synergies 1 14

Musketeer
The Log Furnace Skeleton Army Electro Wizard
Furnace
Musketeer Skeleton Army Electro Wizard
Wizard
Skeleton Army Freeze The Log Electro Wizard
Skeleton Army
Musketeer Furnace Wizard Freeze The Log Electro Wizard
Freeze
Wizard Skeleton Army Electro Wizard
Balloon
The Log
Musketeer Wizard Skeleton Army Electro Wizard
Electro Wizard
Musketeer Furnace Wizard Skeleton Army Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard The Log Electro Wizard
Skeleton Army Musketeer Furnace The Log Electro Wizard
Furnace Skeleton Army Musketeer Freeze Electro Wizard
Skeleton Army Musketeer Furnace Electro Wizard
Skeleton Army The Log
Skeleton Army Freeze The Log Musketeer Furnace Electro Wizard
Musketeer Furnace Electro Wizard Wizard Freeze
Musketeer The Log Electro Wizard
Musketeer Furnace Skeleton Army
Skeleton Army Musketeer Electro Wizard
Skeleton Army Electro Wizard Musketeer Furnace Wizard Freeze The Log
Musketeer Furnace Wizard Electro Wizard
Furnace Skeleton Army Musketeer Wizard Freeze The Log Electro Wizard
Wizard Skeleton Army Furnace Freeze The Log Electro Wizard
Skeleton Army Furnace Electro Wizard
Skeleton Army Furnace Freeze The Log Electro Wizard
Wizard Musketeer Furnace Skeleton Army Electro Wizard
Musketeer Furnace Wizard Skeleton Army The Log Electro Wizard
Furnace Wizard Freeze The Log Musketeer Electro Wizard
Musketeer Electro Wizard
Wizard Skeleton Army Musketeer Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Electro Wizard
Electro Wizard Musketeer Wizard The Log
Skeleton Army Musketeer Furnace The Log Electro Wizard
Skeleton Army Musketeer The Log Electro Wizard
Musketeer Skeleton Army
Furnace Wizard Musketeer Freeze Electro Wizard
Skeleton Army Musketeer Furnace Electro Wizard
Skeleton Army
Freeze Electro Wizard Skeleton Army The Log
Musketeer Skeleton Army
Musketeer
Skeleton Army The Log Electro Wizard
Skeleton Army Wizard
Wizard Musketeer Furnace Skeleton Army
Skeleton Army Electro Wizard Musketeer Furnace Freeze The Log
Musketeer Wizard Freeze The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze The Log
Musketeer The Log Electro Wizard
The Log
Musketeer Freeze The Log
Wizard Furnace The Log
Wizard Musketeer Furnace Freeze
Musketeer Furnace Wizard The Log
The Log Wizard Freeze
The Log Wizard
Musketeer Electro Wizard
Musketeer Wizard The Log Electro Wizard
Musketeer Wizard
Musketeer The Log
Musketeer Freeze
Musketeer Furnace The Log
Musketeer Furnace Wizard The Log
Musketeer Furnace Wizard The Log
Freeze
Musketeer Wizard The Log Electro Wizard
Wizard The Log
Musketeer The Log
Wizard
Musketeer The Log
Musketeer The Log
Freeze The Log Furnace Wizard
The Log Musketeer Wizard Electro Wizard
Musketeer Wizard The Log
Musketeer The Log
Musketeer Furnace Wizard Electro Wizard
Electro Wizard Musketeer Wizard Freeze
Musketeer Wizard The Log
Freeze Electro Wizard
Wizard The Log
Electro Wizard Musketeer Skeleton Army Freeze
Musketeer Wizard Electro Wizard
Freeze
The Log
Musketeer Wizard Electro Wizard
The Log Musketeer Wizard
Musketeer
Musketeer Freeze The Log Electro Wizard
Musketeer Electro Wizard
Musketeer Freeze The Log Electro Wizard

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