My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Elite Barbarians Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Fire Spirit Dart Goblin Musketeer
Zap
Fire Spirit Royal Giant Dart Goblin
Barbarian Barrel
Fire Spirit Elite Barbarians Dart Goblin Musketeer Ice Wizard
The Log
Fire Spirit Royal Giant Elite Barbarians Dart Goblin Musketeer
Earthquake
Arrows
Fire Spirit Dart Goblin
Royal Delivery
Fire Spirit Elite Barbarians Dart Goblin Musketeer Ice Wizard
Fireball
Elite Barbarians Dart Goblin Musketeer Ice Wizard
Poison
Dart Goblin Musketeer Ice Wizard
Lightning
Elite Barbarians Musketeer Ice Wizard
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Rage Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Arrows Dart Goblin Ice Wizard Musketeer Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Rage Arrows Dart Goblin

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Elite Barbarians
Arrows
Royal Giant Elite Barbarians
Royal Giant
Fire Spirit Arrows Dart Goblin Ice Wizard Elite Barbarians Musketeer
Elite Barbarians
Arrows Rage Fire Spirit Royal Giant Dart Goblin
Dart Goblin
Royal Giant Elite Barbarians
Musketeer
Royal Giant
Rage
Elite Barbarians
Ice Wizard
Royal Giant

Defense Synergies 0 4

Fire Spirit
Arrows
Ice Wizard
Royal Giant
Elite Barbarians
Dart Goblin
Dart Goblin
Elite Barbarians Musketeer Ice Wizard
Musketeer
Dart Goblin
Rage
Ice Wizard
Arrows Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Musketeer
Elite Barbarians Dart Goblin Musketeer Ice Wizard
Fire Spirit Elite Barbarians Dart Goblin Musketeer Ice Wizard
Elite Barbarians Dart Goblin Musketeer Ice Wizard
Arrows Elite Barbarians
Arrows Fire Spirit Dart Goblin Musketeer Ice Wizard
Dart Goblin Musketeer Fire Spirit Arrows Ice Wizard
Arrows Dart Goblin Musketeer
Elite Barbarians Musketeer Ice Wizard
Elite Barbarians Fire Spirit Dart Goblin Musketeer Ice Wizard
Dart Goblin Ice Wizard Arrows Musketeer
Arrows Musketeer Dart Goblin Ice Wizard
Fire Spirit Elite Barbarians Musketeer Ice Wizard
Fire Spirit Arrows Dart Goblin
Elite Barbarians
Elite Barbarians
Arrows Elite Barbarians Musketeer
Fire Spirit Arrows Elite Barbarians Dart Goblin Musketeer Ice Wizard
Arrows Fire Spirit Dart Goblin Musketeer Ice Wizard
Elite Barbarians Dart Goblin Musketeer
Fire Spirit Arrows Elite Barbarians Dart Goblin Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Arrows Elite Barbarians Musketeer
Elite Barbarians Musketeer
Elite Barbarians Musketeer
Elite Barbarians Musketeer
Fire Spirit Arrows Dart Goblin Musketeer Ice Wizard
Elite Barbarians Dart Goblin Musketeer Ice Wizard
Elite Barbarians
Elite Barbarians
Dart Goblin Musketeer
Elite Barbarians Dart Goblin Musketeer
Arrows Elite Barbarians
Elite Barbarians
Dart Goblin Musketeer
Elite Barbarians Dart Goblin Musketeer
Arrows Elite Barbarians Dart Goblin Musketeer Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Ice Wizard
Arrows Dart Goblin
Arrows Dart Goblin Musketeer
Fire Spirit Arrows
Arrows Fire Spirit Dart Goblin Musketeer Ice Wizard
Fire Spirit Arrows Dart Goblin Musketeer
Arrows Fire Spirit Dart Goblin Ice Wizard
Arrows Dart Goblin
Fire Spirit Elite Barbarians Musketeer
Arrows Dart Goblin Musketeer
Fire Spirit Arrows Dart Goblin Musketeer
Fire Spirit Elite Barbarians Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows Elite Barbarians Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows
Fire Spirit Arrows Dart Goblin Musketeer
Fire Spirit Arrows Dart Goblin
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Fire Spirit Ice Wizard
Arrows Dart Goblin Musketeer Ice Wizard
Arrows Musketeer
Arrows Dart Goblin Musketeer
Elite Barbarians Fire Spirit Arrows Dart Goblin Musketeer Ice Wizard
Dart Goblin Musketeer
Elite Barbarians
Arrows Dart Goblin Musketeer
Arrows
Arrows
Fire Spirit Dart Goblin Musketeer
Fire Spirit Arrows Dart Goblin Musketeer Ice Wizard
Arrows
Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows
Elite Barbarians Dart Goblin Musketeer
Elite Barbarians Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: