My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Balloon
Giant Snowball
Bats Musketeer Hog Rider Balloon
Zap
Bats Balloon
Barbarian Barrel
Knight Musketeer Executioner
The Log
Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Mini P.E.K.K.A Musketeer Hog Rider Balloon Executioner
Fireball
Musketeer Hog Rider Balloon Executioner
Poison
Bats Musketeer Balloon Executioner
Lightning
Knight Mini P.E.K.K.A Musketeer Balloon Executioner
Rocket
Musketeer Hog Rider Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mini P.E.K.K.A Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Mini P.E.K.K.A Musketeer Hog Rider Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Knight Mini P.E.K.K.A

Attack Synergies 10 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Balloon Zap Mini P.E.K.K.A
Zap
Hog Rider Balloon Bats Knight Mini P.E.K.K.A Musketeer Executioner
Knight
Bats Musketeer Hog Rider Balloon Executioner Zap
Mini P.E.K.K.A
Bats Zap Musketeer Hog Rider
Musketeer
Knight Hog Rider Zap Mini P.E.K.K.A Balloon
Hog Rider
Bats Zap Knight Musketeer Mini P.E.K.K.A Balloon Executioner
Balloon
Bats Zap Knight Musketeer Hog Rider Executioner
Executioner
Knight Zap Hog Rider Balloon

Defense Synergies 4 9

Bats
Knight Zap Mini P.E.K.K.A Musketeer
Zap
Mini P.E.K.K.A Bats Knight Musketeer Executioner
Knight
Bats Musketeer Executioner Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Bats Knight Musketeer Executioner
Musketeer
Knight Bats Zap Mini P.E.K.K.A
Hog Rider
Balloon
Executioner
Knight Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer Executioner
Mini P.E.K.K.A Bats Zap Knight Musketeer Executioner
Mini P.E.K.K.A Bats Knight Musketeer Executioner
Mini P.E.K.K.A Bats Knight Musketeer
Mini P.E.K.K.A
Bats Zap Musketeer Executioner
Bats Musketeer Zap Executioner
Zap Musketeer
Mini P.E.K.K.A Musketeer
Knight Mini P.E.K.K.A Musketeer
Bats Executioner Zap Knight Musketeer
Musketeer Executioner Bats Zap
Mini P.E.K.K.A Bats Zap Knight Musketeer
Executioner Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Zap Mini P.E.K.K.A
Bats Knight Mini P.E.K.K.A Musketeer Executioner
Bats Zap Knight Musketeer Executioner
Zap Executioner Bats Knight Musketeer
Mini P.E.K.K.A Musketeer
Bats Knight Mini P.E.K.K.A Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap
Zap Knight Mini P.E.K.K.A Musketeer Executioner
Bats Zap Knight Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Bats Zap Knight Musketeer
Knight Mini P.E.K.K.A Musketeer Executioner
Executioner Bats Zap Musketeer
Mini P.E.K.K.A Bats Knight Musketeer
Mini P.E.K.K.A Knight
Zap Bats Knight Mini P.E.K.K.A
Musketeer
Bats Knight Mini P.E.K.K.A Musketeer
Zap
Mini P.E.K.K.A Knight Executioner
Musketeer Executioner
Bats Zap Knight Mini P.E.K.K.A Musketeer Executioner
Bats Executioner Zap Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer
Zap Musketeer Executioner
Knight Musketeer
Executioner Zap
Executioner Bats Zap Musketeer
Musketeer Executioner
Zap Executioner
Zap
Bats Mini P.E.K.K.A Musketeer
Zap Knight Musketeer
Zap Musketeer Executioner
Knight Musketeer Executioner
Musketeer
Zap Musketeer
Zap Musketeer Executioner
Musketeer Executioner
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Executioner
Zap
Musketeer
Musketeer
Zap Musketeer
Zap Executioner
Zap Musketeer Executioner
Zap Musketeer
Zap Musketeer
Bats Zap Musketeer Executioner
Zap Bats Musketeer
Mini P.E.K.K.A
Zap Musketeer
Zap
Zap Bats Musketeer
Zap Musketeer Executioner
Knight Mini P.E.K.K.A Musketeer Executioner
Zap Musketeer Executioner
Zap
Musketeer Executioner
Zap Bats Musketeer
Bats Zap Musketeer Executioner
Zap Musketeer Executioner

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