My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Musketeer Hog Rider Baby Dragon Lumberjack
Zap
Barbarian Barrel
Knight Elite Barbarians Musketeer Lumberjack
The Log
Elite Barbarians Musketeer Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Elite Barbarians Musketeer Hog Rider Baby Dragon Lumberjack
Fireball
Elite Barbarians Musketeer Hog Rider Baby Dragon Lumberjack
Poison
Musketeer
Lightning
Knight Elite Barbarians Musketeer Baby Dragon Lumberjack
Rocket
Elite Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Musketeer Hog Rider Baby Dragon Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Knight Musketeer

Attack Synergies 7 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Knight Musketeer Baby Dragon The Log Lumberjack
Knight
Musketeer Hog Rider Baby Dragon Zap Elite Barbarians The Log Lumberjack
Elite Barbarians
Zap Knight Hog Rider The Log Lumberjack
Musketeer
Knight Hog Rider Zap Baby Dragon The Log Lumberjack
Hog Rider
Zap Knight Musketeer The Log Elite Barbarians Baby Dragon Lumberjack
Baby Dragon
Knight Zap Musketeer Hog Rider Lumberjack
The Log
Hog Rider Zap Knight Elite Barbarians Musketeer Lumberjack
Lumberjack
Zap Knight Elite Barbarians Musketeer Hog Rider Baby Dragon The Log

Defense Synergies 3 14

Zap
Knight Elite Barbarians Musketeer Baby Dragon The Log Lumberjack
Knight
Musketeer Zap Baby Dragon The Log Lumberjack
Elite Barbarians
Zap The Log
Musketeer
Knight The Log Lumberjack Zap Baby Dragon
Hog Rider
Baby Dragon
Zap Knight Musketeer The Log Lumberjack
The Log
Musketeer Zap Knight Elite Barbarians Baby Dragon Lumberjack
Lumberjack
Musketeer Zap Knight Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer Baby Dragon The Log
Elite Barbarians Lumberjack Zap Knight Musketeer The Log
Lumberjack Knight Elite Barbarians Musketeer
Elite Barbarians Lumberjack Knight Musketeer
Elite Barbarians The Log Lumberjack
The Log Zap Musketeer Baby Dragon Lumberjack
Musketeer Zap Baby Dragon
Zap Musketeer Baby Dragon The Log
Elite Barbarians Musketeer Lumberjack
Knight Elite Barbarians Musketeer Lumberjack
Zap Knight Musketeer Baby Dragon The Log Lumberjack
Musketeer Zap Baby Dragon
Lumberjack Zap Knight Elite Barbarians Musketeer The Log
Zap Baby Dragon The Log Lumberjack
Elite Barbarians Knight Lumberjack
Zap Elite Barbarians The Log Lumberjack
Knight Elite Barbarians Musketeer Lumberjack
Zap Knight Elite Barbarians Musketeer Baby Dragon The Log Lumberjack
Zap Baby Dragon The Log Knight Musketeer Lumberjack
Elite Barbarians Musketeer Lumberjack
Knight Elite Barbarians Musketeer Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Elite Barbarians
Zap Knight Elite Barbarians Musketeer Baby Dragon The Log Lumberjack
Lumberjack Zap Knight Elite Barbarians Musketeer The Log
Lumberjack Zap Knight Elite Barbarians Musketeer The Log
Knight Elite Barbarians Musketeer Lumberjack
Zap Musketeer Baby Dragon
Knight Elite Barbarians Musketeer Lumberjack
Knight Elite Barbarians Lumberjack
Zap Knight Elite Barbarians Baby Dragon The Log
Musketeer
Knight Elite Barbarians Musketeer Lumberjack
Zap Elite Barbarians The Log
Elite Barbarians Knight Lumberjack
Musketeer Baby Dragon
Elite Barbarians Zap Knight Musketeer Baby Dragon The Log Lumberjack
Zap Elite Barbarians Musketeer Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Baby Dragon The Log
Zap Musketeer Baby Dragon The Log
Baby Dragon The Log
Knight Musketeer The Log
Zap Baby Dragon The Log
Zap Musketeer Baby Dragon
Musketeer Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Elite Barbarians Musketeer Lumberjack
Zap Knight Musketeer The Log
Zap Musketeer Baby Dragon
Knight Elite Barbarians Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Zap Elite Barbarians Musketeer Baby Dragon The Log
Zap Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Zap Musketeer Baby Dragon The Log
Zap Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer The Log
Zap Musketeer Baby Dragon The Log
Zap The Log Baby Dragon
The Log Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon The Log
Zap Musketeer Baby Dragon The Log
Elite Barbarians Zap Musketeer Baby Dragon
Zap Musketeer
Elite Barbarians
Zap Musketeer The Log
Zap
The Log
Zap Musketeer
Zap Musketeer Baby Dragon
The Log
Knight Musketeer Baby Dragon Lumberjack
The Log Zap Musketeer Baby Dragon
Zap
Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer Baby Dragon The Log
Zap Musketeer
Zap Musketeer Baby Dragon The Log

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