My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Musketeer Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Goblin Gang Minion Horde Giant
Giant Snowball
Bomber Archers Goblin Gang Barbarians Minion Horde Musketeer
Zap
Bomber Archers Goblin Gang Minion Horde
Barbarian Barrel
Bomber Archers Goblin Gang Barbarians Musketeer
The Log
Bomber Archers Goblin Gang Barbarians Musketeer
Earthquake
Bomber Archers Goblin Gang Barbarians
Arrows
Bomber Archers Goblin Gang Minion Horde
Royal Delivery
Bomber Archers Goblin Gang Barbarians Minion Horde Musketeer
Fireball
Bomber Archers Goblin Gang Barbarians Minion Horde Musketeer
Poison
Bomber Archers Goblin Gang Barbarians Minion Horde Musketeer
Lightning
Musketeer
Rocket
Barbarians Minion Horde Musketeer

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Goblin Gang Musketeer Barbarians Minion Horde Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Archers Goblin Gang Musketeer

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant
Archers
Giant
Goblin Gang
Giant
Barbarians
Minion Horde
Giant
Musketeer
Giant
Giant
Bomber Musketeer Archers Goblin Gang Minion Horde Rocket
Rocket
Giant

Defense Synergies 1 3

Bomber
Archers
Goblin Gang
Goblin Gang
Musketeer Archers Barbarians
Barbarians
Goblin Gang Minion Horde
Minion Horde
Barbarians
Musketeer
Goblin Gang
Giant
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Minion Horde Musketeer
Barbarians Minion Horde Bomber Goblin Gang Musketeer
Goblin Gang Barbarians Minion Horde Rocket Bomber Archers Musketeer
Barbarians Minion Horde Bomber Goblin Gang Musketeer
Bomber Barbarians Rocket
Goblin Gang Bomber Archers Musketeer
Minion Horde Musketeer Rocket Archers Goblin Gang
Rocket Barbarians Musketeer
Barbarians Minion Horde Goblin Gang Musketeer
Goblin Gang Bomber Archers Barbarians Minion Horde Musketeer
Archers Goblin Gang Barbarians Minion Horde Bomber Musketeer
Minion Horde Musketeer Archers Goblin Gang
Barbarians Minion Horde Bomber Goblin Gang Musketeer Rocket
Bomber Rocket Goblin Gang Barbarians Minion Horde
Barbarians Goblin Gang Minion Horde
Barbarians Minion Horde Rocket Goblin Gang
Barbarians Minion Horde Bomber Goblin Gang Musketeer
Bomber Archers Goblin Gang Barbarians Minion Horde Musketeer
Bomber Archers Barbarians Musketeer
Barbarians Musketeer
Bomber Goblin Gang Archers Barbarians Minion Horde Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Archers
Bomber Archers Goblin Gang Musketeer Rocket
Goblin Gang Barbarians Minion Horde Musketeer Rocket
Goblin Gang Rocket Barbarians Minion Horde Musketeer
Barbarians Goblin Gang Minion Horde Musketeer
Rocket Archers Goblin Gang Minion Horde Musketeer
Goblin Gang Rocket Archers Barbarians Minion Horde Musketeer
Barbarians Minion Horde
Minion Horde Rocket Barbarians
Goblin Gang Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer
Rocket Barbarians
Barbarians Rocket Goblin Gang Minion Horde
Bomber Archers Barbarians Minion Horde Musketeer
Goblin Gang Barbarians Bomber Archers Minion Horde Musketeer Rocket
Bomber Archers Barbarians Minion Horde Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Rocket
Musketeer
Rocket Minion Horde
Barbarians Musketeer Rocket
Bomber Rocket Minion Horde
Minion Horde Musketeer Rocket
Bomber Archers Minion Horde Musketeer
Rocket Goblin Gang Minion Horde Musketeer
Rocket Minion Horde Musketeer
Archers Musketeer Rocket
Rocket Musketeer
Minion Horde Musketeer Rocket
Musketeer
Rocket Bomber Minion Horde Musketeer
Minion Horde Musketeer Rocket
Rocket
Bomber Minion Horde Rocket
Rocket Bomber Archers Musketeer
Rocket Bomber
Rocket Minion Horde Musketeer
Rocket
Rocket Musketeer
Rocket Barbarians Minion Horde Musketeer
Bomber
Minion Horde
Musketeer
Musketeer
Rocket Musketeer
Archers Minion Horde Musketeer
Rocket Minion Horde Musketeer
Minion Horde
Bomber Minion Horde Musketeer Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Archers Goblin Gang Barbarians Musketeer Rocket
Rocket Archers Musketeer
Goblin Gang Minion Horde Musketeer Rocket
Bomber Musketeer
Rocket
Minion Horde Musketeer
Goblin Gang Minion Horde Musketeer Rocket
Musketeer Rocket
Musketeer Rocket

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