My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Knight Mortar Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Goblins Archers Hog Rider
Zap
Goblins Archers Mortar
Barbarian Barrel
Ice Spirit Goblins Archers Knight Mortar
The Log
Ice Spirit Goblins Archers Hog Rider
Earthquake
Archers Mortar Hog Rider
Arrows
Ice Spirit Goblins Archers
Royal Delivery
Ice Spirit Goblins Archers Knight Hog Rider
Fireball
Archers Mortar Hog Rider
Poison
Archers Mortar
Lightning
Knight Mortar
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Mortar Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Zap Archers Knight Mortar Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins Zap Archers

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider Goblins Archers Mortar
Goblins
Hog Rider Ice Spirit Zap Archers
Zap
Ice Spirit Hog Rider Goblins Archers Knight Mortar Poison
Archers
Knight Ice Spirit Goblins Zap Mortar Hog Rider
Knight
Ice Spirit Archers Mortar Hog Rider Zap Poison
Mortar
Knight Ice Spirit Zap Archers Hog Rider
Hog Rider
Ice Spirit Goblins Zap Knight Archers Mortar Poison
Poison
Zap Knight Hog Rider

Defense Synergies 2 18

Ice Spirit
Zap Goblins Archers Knight Mortar Poison
Goblins
Ice Spirit Zap Archers Knight Mortar Poison
Zap
Ice Spirit Goblins Archers Knight Mortar Poison
Archers
Knight Ice Spirit Goblins Zap Mortar
Knight
Archers Ice Spirit Goblins Zap Mortar Poison
Mortar
Ice Spirit Goblins Zap Archers Knight Poison
Hog Rider
Poison
Ice Spirit Goblins Zap Knight Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar
Ice Spirit Goblins Zap Knight Mortar
Mortar Goblins Archers Knight
Goblins Knight Mortar
Poison
Goblins Zap Archers
Ice Spirit Zap Archers Mortar Poison
Zap Poison
Goblins Mortar
Knight Ice Spirit Goblins Archers
Goblins Archers Poison Zap Knight
Zap Archers Poison
Mortar Ice Spirit Zap Knight
Ice Spirit Goblins Zap Mortar Poison
Knight Mortar
Ice Spirit Zap Mortar
Goblins Knight Mortar Poison
Ice Spirit Mortar Goblins Zap Archers Knight
Zap Mortar Poison Ice Spirit Archers Knight
Mortar
Goblins Archers Knight Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Zap Archers
Poison Zap Archers Knight Mortar
Ice Spirit Goblins Zap Knight
Zap Knight
Knight
Poison Ice Spirit Zap Archers
Goblins Archers Knight
Knight
Zap Ice Spirit Goblins Knight Mortar Poison
Knight
Zap Poison
Knight
Archers
Ice Spirit Goblins Zap Archers Knight Mortar Poison
Poison Zap Archers

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Mortar
Mortar Poison Zap
Poison
Knight Poison
Poison Zap Mortar
Poison Ice Spirit Zap
Archers Mortar Poison
Poison Ice Spirit Zap
Poison Zap Mortar
Goblins Poison
Poison Zap Knight Mortar
Poison Zap Archers
Poison Knight Mortar
Mortar Poison
Zap Mortar Poison
Zap Mortar Poison
Mortar Poison
Mortar Poison
Zap Archers Mortar Poison
Zap Mortar Poison
Poison
Poison
Zap Mortar Poison
Zap Poison Ice Spirit Mortar
Mortar Poison Zap
Zap Mortar Poison
Poison Zap Mortar
Poison Zap Archers
Zap Ice Spirit Poison
Poison Zap Mortar
Zap Ice Spirit Poison
Poison
Zap Ice Spirit Archers
Poison Zap Archers
Poison Knight
Zap Mortar Poison
Zap Poison
Zap Ice Spirit Poison
Zap Poison
Poison Zap Mortar

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