My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Mortar
Barbarian Barrel
Mortar Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Mortar Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Hog Rider Wizard
Fireball
Mortar Hog Rider Wizard
Poison
Mortar Wizard
Lightning
Mortar Mini P.E.K.K.A Wizard
Rocket
Mortar Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tornado Mortar Mini P.E.K.K.A Hog Rider Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Tornado Mortar

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado Mortar Mini P.E.K.K.A The Log
Mortar
Zap Hog Rider Tornado The Log
Mini P.E.K.K.A
Zap Hog Rider Wizard Tornado Lightning The Log
Hog Rider
Zap Lightning The Log Mortar Mini P.E.K.K.A Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A Hog Rider
Tornado
Zap Wizard Mortar Mini P.E.K.K.A Hog Rider The Log
Lightning
Hog Rider Mini P.E.K.K.A
The Log
Hog Rider Zap Mortar Mini P.E.K.K.A Tornado

Defense Synergies 3 11

Zap
Mini P.E.K.K.A Mortar Tornado The Log
Mortar
Zap Wizard Tornado The Log
Mini P.E.K.K.A
Zap The Log Wizard Tornado
Hog Rider
Wizard
Tornado Mortar Mini P.E.K.K.A The Log
Tornado
Wizard Zap Mortar Mini P.E.K.K.A The Log
Lightning
The Log
The Log
Mini P.E.K.K.A Zap Mortar Wizard Tornado Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Mortar Wizard The Log
Mini P.E.K.K.A Zap Mortar The Log
Mortar Mini P.E.K.K.A Tornado Lightning
Mini P.E.K.K.A Mortar
Lightning Mini P.E.K.K.A Tornado The Log
Tornado The Log Zap
Tornado Lightning Zap Mortar Wizard
Lightning Zap The Log
Mini P.E.K.K.A Mortar Tornado
Tornado Mini P.E.K.K.A
Zap Wizard Tornado The Log
Zap Wizard Tornado
Mortar Mini P.E.K.K.A Zap Wizard Lightning The Log
Wizard Zap Mortar Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A Mortar
Tornado Zap Mortar Mini P.E.K.K.A Lightning The Log
Wizard Mortar Mini P.E.K.K.A Tornado
Mortar Zap Wizard Tornado The Log
Zap Mortar Wizard Tornado The Log
Mini P.E.K.K.A Mortar Tornado
Wizard Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Zap Mortar Mini P.E.K.K.A Wizard Lightning The Log
Zap Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A Lightning Zap Tornado The Log
Mini P.E.K.K.A
Wizard Zap Tornado
Mini P.E.K.K.A Lightning
Mini P.E.K.K.A
Zap Lightning Mortar Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A
Lightning Zap Tornado The Log
Mini P.E.K.K.A Lightning Wizard
Wizard
Zap Mortar Mini P.E.K.K.A Tornado Lightning The Log
Zap Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Mortar The Log
Mortar Zap Tornado The Log
Lightning The Log
Lightning The Log
Wizard Zap Mortar The Log
Wizard Zap Tornado
Mortar Wizard Tornado The Log
The Log Zap Wizard Tornado Lightning
The Log Zap Mortar Wizard Tornado Lightning
Lightning Mini P.E.K.K.A Tornado
Lightning Zap Mortar Wizard Tornado The Log
Lightning Zap Wizard Tornado
Lightning Mortar The Log
Lightning Mortar
Lightning Zap Mortar The Log
Lightning Zap Mortar Wizard The Log
Lightning Mortar Wizard The Log
Lightning Mortar Tornado
Mini P.E.K.K.A Lightning
Lightning Zap Mortar Mini P.E.K.K.A Wizard The Log
Lightning Zap Mortar Wizard Tornado The Log
Lightning The Log
Lightning Wizard Tornado
Tornado Lightning The Log
Lightning Zap Mortar The Log
Zap Tornado The Log Mortar Wizard
Mortar The Log Zap Wizard Tornado Lightning
Lightning Zap Mortar Wizard Tornado The Log
Lightning Zap Mortar Tornado The Log
Lightning Zap Wizard Tornado
Zap Lightning Wizard
Lightning Mini P.E.K.K.A
Lightning Zap Mortar Wizard The Log
Zap Lightning
Wizard Lightning The Log
Zap Lightning
Lightning Zap Wizard Tornado
The Log
Lightning Mini P.E.K.K.A Wizard
The Log Zap Mortar Wizard Lightning
Lightning Zap Tornado
Zap Tornado Lightning The Log
Zap Tornado Lightning
Lightning Zap Mortar Tornado The Log

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