My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Fire Spirit Minions
Zap
Fire Spirit Minions Mortar Inferno Tower
Barbarian Barrel
Fire Spirit Mortar Valkyrie Inferno Tower Ice Wizard
The Log
Fire Spirit
Earthquake
Mortar Inferno Tower
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Valkyrie Ice Wizard
Fireball
Minions Mortar Inferno Tower Ice Wizard
Poison
Minions Mortar Inferno Tower Ice Wizard
Lightning
Mortar Valkyrie Inferno Tower Ice Wizard
Rocket
Mortar Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mortar Valkyrie Rocket The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Inferno Tower Rocket Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Minions Ice Wizard Mortar Valkyrie Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Minions Ice Wizard

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Mortar
Minions
Mortar Valkyrie
Mortar
Fire Spirit Minions Rocket The Log
Valkyrie
Fire Spirit Minions
Inferno Tower
Rocket
Mortar
The Log
Mortar
Ice Wizard

Defense Synergies 2 17

Fire Spirit
Valkyrie Inferno Tower The Log
Minions
Valkyrie Mortar Inferno Tower The Log Ice Wizard
Mortar
Minions Valkyrie Inferno Tower The Log Ice Wizard
Valkyrie
Minions Fire Spirit Mortar Inferno Tower The Log Ice Wizard
Inferno Tower
The Log Fire Spirit Minions Mortar Valkyrie Ice Wizard
Rocket
The Log
The Log
Inferno Tower Fire Spirit Minions Mortar Valkyrie Rocket Ice Wizard
Ice Wizard
Minions Mortar Valkyrie Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Mortar Valkyrie Inferno Tower The Log
Inferno Tower Minions Mortar Valkyrie The Log Ice Wizard
Mortar Inferno Tower Rocket Fire Spirit Minions Valkyrie Ice Wizard
Inferno Tower Minions Mortar Valkyrie Ice Wizard
Valkyrie Rocket The Log
The Log Fire Spirit Minions Valkyrie Ice Wizard
Minions Inferno Tower Rocket Fire Spirit Mortar Ice Wizard
Rocket Valkyrie Inferno Tower The Log
Inferno Tower Minions Mortar Ice Wizard
Fire Spirit Valkyrie Inferno Tower Ice Wizard
Minions Valkyrie Ice Wizard The Log
Minions Inferno Tower Ice Wizard
Mortar Inferno Tower Fire Spirit Minions Valkyrie Rocket The Log Ice Wizard
Fire Spirit Valkyrie Rocket Minions Mortar The Log
Inferno Tower Mortar
Inferno Tower Rocket Mortar The Log
Minions Mortar Valkyrie Inferno Tower
Fire Spirit Mortar Minions Valkyrie The Log Ice Wizard
Mortar Valkyrie The Log Fire Spirit Minions Ice Wizard
Mortar Inferno Tower
Valkyrie Fire Spirit Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower
Mortar Valkyrie Rocket The Log
Minions Valkyrie Inferno Tower Rocket The Log
Valkyrie Rocket Inferno Tower The Log
Inferno Tower Valkyrie
Fire Spirit Rocket Minions Ice Wizard
Rocket Minions Valkyrie Inferno Tower Ice Wizard
Inferno Tower Valkyrie
Rocket Minions Mortar Valkyrie Inferno Tower The Log
Inferno Tower
Minions Valkyrie Inferno Tower
Rocket Valkyrie The Log
Rocket Valkyrie Inferno Tower
Valkyrie
Inferno Tower Minions Mortar Valkyrie Rocket The Log
Minions Valkyrie Inferno Tower The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Valkyrie Rocket The Log
Mortar The Log Ice Wizard
Rocket The Log
Valkyrie Rocket The Log
Rocket Fire Spirit Mortar Valkyrie The Log
Fire Spirit Minions Rocket Ice Wizard
Fire Spirit Mortar The Log
The Log Fire Spirit Ice Wizard
The Log Mortar
Rocket Fire Spirit Minions
Rocket Mortar Valkyrie The Log
Fire Spirit Rocket
Rocket Fire Spirit Mortar The Log
Minions Mortar Rocket
Mortar The Log
Rocket Mortar The Log
Mortar Rocket The Log
Mortar Rocket
Minions Rocket
Rocket Fire Spirit Mortar The Log
Rocket Fire Spirit Mortar Valkyrie The Log
Rocket Minions The Log
Rocket
Rocket The Log
Rocket Mortar The Log
The Log Fire Spirit Mortar Valkyrie Ice Wizard
Mortar The Log Ice Wizard
Mortar The Log
Rocket Mortar The Log
Fire Spirit Ice Wizard
Rocket Minions
Mortar Rocket The Log
Rocket
Rocket The Log
Fire Spirit Minions Rocket
Rocket Fire Spirit Ice Wizard
The Log
Valkyrie Rocket
The Log Mortar
Rocket
Minions Rocket The Log
Rocket
Mortar Rocket The Log

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