My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Mega Minion Furnace
Zap
Mortar Furnace
Barbarian Barrel
Knight Mortar Barbarians Furnace Electro Wizard
The Log
Barbarians Furnace
Earthquake
Mortar Barbarians Furnace
Arrows
Furnace
Royal Delivery
Knight Barbarians Mega Minion Electro Wizard
Fireball
Mortar Barbarians Mega Minion Furnace Electro Wizard
Poison
Mortar Barbarians Mega Minion Furnace Electro Wizard
Lightning
Knight Mortar Mega Minion Furnace Electro Wizard
Rocket
Mortar Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Furnace Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Mega Minion Mortar Furnace Poison Electro Wizard Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Mega Minion Mortar

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mortar Mega Minion Furnace Poison The Log Electro Wizard
Mortar
Knight Mega Minion The Log
Barbarians
Mega Minion
Knight Mortar Furnace Poison
Furnace
Knight Mega Minion
Poison
Knight Mega Minion The Log
The Log
Knight Mortar Poison
Electro Wizard
Knight

Defense Synergies 2 16

Knight
Mega Minion Electro Wizard Mortar Furnace Poison The Log
Mortar
Knight Mega Minion Poison The Log Electro Wizard
Barbarians
Furnace
Mega Minion
Knight Mortar Furnace The Log Electro Wizard
Furnace
Knight Barbarians Mega Minion Electro Wizard
Poison
Knight Mortar The Log Electro Wizard
The Log
Knight Mortar Mega Minion Poison Electro Wizard
Electro Wizard
Knight Mortar Mega Minion Furnace Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Mega Minion The Log Electro Wizard
Barbarians Knight Mortar Mega Minion Furnace The Log Electro Wizard
Mortar Barbarians Furnace Knight Mega Minion Electro Wizard
Barbarians Knight Mortar Mega Minion Furnace Electro Wizard
Barbarians Poison The Log
The Log Mega Minion Furnace Electro Wizard
Mega Minion Furnace Electro Wizard Mortar Poison
Barbarians Poison The Log Electro Wizard
Barbarians Mortar Furnace
Knight Barbarians Electro Wizard
Barbarians Poison Electro Wizard Knight Mega Minion Furnace The Log
Mega Minion Furnace Poison Electro Wizard
Mortar Barbarians Furnace Knight The Log Electro Wizard
Mortar Barbarians Mega Minion Furnace Poison The Log Electro Wizard
Barbarians Knight Mortar Furnace Electro Wizard
Barbarians Mortar Furnace The Log Electro Wizard
Barbarians Knight Mortar Furnace Poison Electro Wizard
Mortar Knight Barbarians Mega Minion Furnace The Log Electro Wizard
Mortar Furnace Poison The Log Knight Barbarians Mega Minion Electro Wizard
Barbarians Mortar Electro Wizard
Knight Barbarians Furnace Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Furnace Electro Wizard
Poison Electro Wizard Knight Mortar Mega Minion The Log
Barbarians Knight Furnace The Log Electro Wizard
Knight Barbarians The Log Electro Wizard
Barbarians Knight
Furnace Poison Electro Wizard
Knight Barbarians Mega Minion Furnace Electro Wizard
Knight Barbarians
Electro Wizard Knight Mortar Barbarians Mega Minion Poison The Log
Barbarians Mega Minion
Knight Barbarians Mega Minion
Barbarians Poison The Log Electro Wizard
Barbarians Knight
Barbarians Furnace
Barbarians Electro Wizard Knight Mortar Mega Minion Furnace Poison The Log
Poison Barbarians Mega Minion The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Mortar The Log
Mortar Poison The Log Electro Wizard
Poison The Log
Knight Barbarians Poison The Log
Poison Mortar Furnace The Log
Poison Mega Minion Furnace
Mortar Furnace Poison The Log
Poison The Log
Poison The Log Mortar
Poison Electro Wizard
Poison Knight Mortar The Log Electro Wizard
Poison
Poison Knight Mortar The Log
Mortar Poison
Mortar Furnace Poison The Log
Mortar Furnace Poison The Log
Mortar Furnace Poison The Log
Mortar Poison
Mortar Mega Minion Poison The Log Electro Wizard
Mortar Poison The Log
Poison The Log
Poison
The Log
Mortar Barbarians Poison The Log
Poison The Log Mortar Furnace
Mega Minion
Mortar Poison The Log Electro Wizard
Mortar Poison The Log
Poison Mortar The Log
Poison Furnace Electro Wizard
Electro Wizard Mega Minion Poison
Mega Minion
Poison Mortar The Log
Poison Electro Wizard
Poison The Log
Electro Wizard Barbarians
Poison Mega Minion Electro Wizard
The Log
Poison Knight Mega Minion Electro Wizard
The Log Mortar Poison
Poison
Mega Minion
Poison The Log Electro Wizard
Poison Electro Wizard
Poison Mortar The Log Electro Wizard

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