My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Mortar

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Fire Spirit Musketeer Guards
Zap
Fire Spirit Mortar Guards
Barbarian Barrel
Fire Spirit Knight Mortar Musketeer Guards
The Log
Fire Spirit Musketeer Guards
Earthquake
Mortar Guards
Arrows
Fire Spirit Guards
Royal Delivery
Fire Spirit Knight Musketeer Guards
Fireball
Mortar Musketeer
Poison
Mortar Musketeer Guards
Lightning
Knight Mortar Musketeer
Rocket
Mortar Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Arrows Mortar Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Arrows Knight Guards Mortar Musketeer Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Arrows Knight

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Knight Mortar
Zap
Arrows Fire Spirit Knight Mortar Musketeer Guards
Arrows
Zap Knight Mortar
Knight
Mortar Musketeer Fire Spirit Zap Arrows
Mortar
Knight Fire Spirit Zap Arrows Musketeer Rocket
Musketeer
Knight Zap Mortar
Rocket
Mortar
Guards
Zap

Defense Synergies 3 11

Fire Spirit
Knight Zap
Zap
Fire Spirit Arrows Knight Mortar Musketeer Guards
Arrows
Zap Knight Mortar
Knight
Fire Spirit Musketeer Zap Arrows Mortar
Mortar
Zap Arrows Knight Musketeer Guards
Musketeer
Knight Guards Zap Mortar
Rocket
Guards
Musketeer Zap Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Mortar Musketeer
Zap Knight Mortar Musketeer
Mortar Rocket Fire Spirit Knight Musketeer
Knight Mortar Musketeer Guards
Arrows Rocket
Arrows Fire Spirit Zap Musketeer Guards
Musketeer Rocket Fire Spirit Zap Arrows Mortar
Rocket Zap Arrows Musketeer
Mortar Musketeer
Knight Guards Fire Spirit Musketeer
Guards Zap Arrows Knight Musketeer
Arrows Musketeer Zap
Mortar Fire Spirit Zap Knight Musketeer Rocket Guards
Fire Spirit Rocket Zap Arrows Mortar Guards
Knight Mortar
Rocket Zap Mortar
Arrows Knight Mortar Musketeer
Fire Spirit Arrows Mortar Zap Knight Musketeer Guards
Zap Arrows Mortar Fire Spirit Knight Musketeer Guards
Mortar Musketeer
Fire Spirit Arrows Knight Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zap
Zap Arrows Knight Mortar Musketeer Rocket
Guards Zap Knight Musketeer Rocket
Rocket Guards Zap Knight Musketeer
Knight Musketeer Guards
Fire Spirit Arrows Rocket Zap Musketeer
Rocket Guards Knight Musketeer
Knight
Zap Rocket Knight Mortar
Musketeer Guards
Knight Musketeer Guards
Rocket Zap Arrows Guards
Rocket Knight Guards
Musketeer
Guards Zap Knight Mortar Musketeer Rocket
Arrows Zap Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Musketeer Rocket Guards
Arrows Mortar Zap Musketeer
Rocket Arrows
Arrows Knight Musketeer Rocket Guards
Rocket Fire Spirit Zap Arrows Mortar
Arrows Fire Spirit Zap Musketeer Rocket
Fire Spirit Arrows Mortar Musketeer
Arrows Fire Spirit Zap
Arrows Zap Mortar
Rocket Fire Spirit Musketeer Guards
Rocket Zap Arrows Knight Mortar Musketeer
Fire Spirit Zap Arrows Musketeer Rocket
Rocket Fire Spirit Knight Mortar Musketeer
Arrows Mortar Musketeer Rocket
Zap Arrows Mortar Musketeer
Rocket Zap Arrows Mortar Musketeer
Arrows Mortar Musketeer Rocket
Arrows Mortar Rocket
Rocket
Rocket Fire Spirit Zap Arrows Mortar Musketeer
Rocket Fire Spirit Zap Arrows Mortar
Rocket Musketeer
Rocket Arrows
Rocket Musketeer
Rocket Zap Arrows Mortar Musketeer
Zap Arrows Fire Spirit Mortar
Arrows Mortar Zap Musketeer
Zap Arrows Mortar Musketeer
Rocket Zap Arrows Mortar Musketeer
Fire Spirit Zap Arrows Musketeer
Zap Rocket Musketeer Guards
Zap Arrows Mortar Musketeer Rocket
Zap Rocket Arrows
Rocket Arrows
Zap Fire Spirit Musketeer Rocket Guards
Rocket Fire Spirit Zap Arrows Musketeer
Arrows
Knight Musketeer Rocket
Arrows Zap Mortar Musketeer
Rocket Zap Arrows
Musketeer
Zap Musketeer Rocket Guards
Zap Musketeer Rocket
Zap Mortar Musketeer Rocket

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