My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Skeleton Barrel Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Goblin Barrel Inferno Dragon
Giant Snowball
Goblins Minions Skeleton Barrel Goblin Barrel Inferno Dragon
Zap
Goblins Minions Skeleton Barrel Mortar Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblins Knight Skeleton Barrel Mortar Goblin Barrel
The Log
Goblins Skeleton Barrel Goblin Barrel
Earthquake
Mortar Goblin Barrel
Arrows
Goblins Minions Skeleton Barrel Goblin Barrel
Royal Delivery
Goblins Knight Minions Skeleton Barrel Goblin Barrel Inferno Dragon
Fireball
Minions Skeleton Barrel Mortar Goblin Barrel Inferno Dragon
Poison
Minions Skeleton Barrel Mortar
Lightning
Knight Mortar Inferno Dragon
Rocket
Mortar Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Knight Minions Skeleton Barrel Goblin Barrel Mortar Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Knight Minions

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Knight Skeleton Barrel Mortar Goblin Barrel
Knight
Minions Skeleton Barrel Mortar Goblin Barrel Arrows
Minions
Knight Skeleton Barrel Mortar Inferno Dragon
Skeleton Barrel
Knight Goblin Barrel Arrows Minions Mortar Inferno Dragon
Mortar
Knight Arrows Minions Skeleton Barrel
Goblin Barrel
Knight Skeleton Barrel Arrows
Inferno Dragon
Minions Skeleton Barrel

Defense Synergies 1 7

Goblins
Knight Mortar
Arrows
Knight Mortar
Knight
Minions Goblins Arrows Mortar
Minions
Knight Mortar
Skeleton Barrel
Mortar
Goblins Arrows Knight Minions Inferno Dragon
Goblin Barrel
Inferno Dragon
Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Skeleton Barrel Mortar
Inferno Dragon Goblins Knight Minions Mortar
Mortar Goblins Knight Minions Inferno Dragon
Inferno Dragon Goblins Knight Minions Mortar
Arrows
Arrows Goblins Minions
Minions Inferno Dragon Arrows Mortar
Arrows Skeleton Barrel
Inferno Dragon Goblins Minions Mortar
Knight Goblins
Goblins Minions Arrows Knight
Arrows Minions Inferno Dragon
Mortar Knight Minions
Goblins Arrows Minions Mortar
Inferno Dragon Knight Mortar
Mortar Inferno Dragon
Goblins Arrows Knight Minions Mortar
Arrows Mortar Goblins Knight Minions
Arrows Mortar Knight Minions Inferno Dragon
Mortar Inferno Dragon
Goblins Arrows Knight Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins
Arrows Knight Skeleton Barrel Mortar Inferno Dragon
Goblins Knight Minions
Knight
Knight Inferno Dragon
Arrows Minions Skeleton Barrel
Goblins Knight Minions
Knight Inferno Dragon
Goblins Knight Minions Mortar Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Minions
Arrows
Knight
Goblins Knight Minions Mortar Inferno Dragon
Arrows Minions Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Knight Mortar
Arrows Mortar Skeleton Barrel
Arrows Skeleton Barrel
Arrows Knight Skeleton Barrel
Arrows Mortar
Arrows Minions Skeleton Barrel
Arrows Mortar
Arrows Skeleton Barrel
Arrows Skeleton Barrel Mortar
Goblins Minions
Arrows Knight Skeleton Barrel Mortar
Arrows
Knight Skeleton Barrel Mortar
Arrows Minions Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar
Arrows Mortar
Minions
Arrows Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar
Minions
Arrows
Arrows Skeleton Barrel Mortar
Arrows Mortar
Inferno Dragon
Arrows Mortar Skeleton Barrel
Arrows Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar
Arrows
Minions Skeleton Barrel
Arrows Mortar
Arrows
Arrows
Skeleton Barrel Minions
Arrows
Arrows
Knight
Arrows Skeleton Barrel Mortar
Arrows
Minions
Skeleton Barrel Mortar

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