My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mortar Ice Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers
Giant Snowball
Goblins Bats Archers
Zap
Goblins Bats Archers Mortar
Barbarian Barrel
Goblins Archers Knight Mortar
The Log
Goblins Archers
Earthquake
Archers Mortar
Arrows
Goblins Bats Archers
Royal Delivery
Goblins Bats Archers Knight
Fireball
Archers Mortar
Poison
Bats Archers Mortar
Lightning
Knight Mortar Ice Golem
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Ice Golem Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Ice Golem Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Zap Ice Golem Archers Knight Mortar Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Bats Zap Ice Golem

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Archers Ice Golem
Bats
Knight Ice Golem Zap Mortar
Zap
Goblins Bats Archers Knight Mortar Ice Golem Poison
Archers
Knight Ice Golem Goblins Zap Mortar
Knight
Bats Archers Mortar Zap Poison
Mortar
Knight Bats Zap Archers Ice Golem
Ice Golem
Bats Archers Goblins Zap Mortar
Poison
Zap Knight

Defense Synergies 3 20

Goblins
Zap Archers Knight Mortar Ice Golem Poison
Bats
Knight Zap Mortar Ice Golem
Zap
Goblins Bats Archers Knight Mortar Ice Golem Poison
Archers
Knight Ice Golem Goblins Zap Mortar
Knight
Bats Archers Goblins Zap Mortar Poison
Mortar
Goblins Bats Zap Archers Knight Ice Golem Poison
Ice Golem
Archers Goblins Bats Zap Mortar Poison
Poison
Goblins Zap Knight Mortar Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar Ice Golem
Goblins Bats Zap Knight Mortar
Mortar Goblins Bats Archers Knight
Goblins Bats Knight Mortar
Poison
Goblins Bats Zap Archers
Bats Zap Archers Mortar Poison
Zap Ice Golem Poison
Goblins Mortar
Knight Goblins Archers Ice Golem
Goblins Bats Archers Poison Zap Knight Ice Golem
Bats Zap Archers Poison
Mortar Bats Zap Knight
Goblins Bats Zap Mortar Poison
Knight Mortar
Zap Mortar
Goblins Bats Knight Mortar Poison
Mortar Goblins Bats Zap Archers Knight
Zap Mortar Poison Bats Archers Knight Ice Golem
Mortar
Goblins Bats Archers Knight Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Zap Archers Ice Golem
Poison Zap Archers Knight Mortar Ice Golem
Goblins Bats Zap Knight Ice Golem
Bats Zap Knight Ice Golem
Knight
Poison Bats Zap Archers Ice Golem
Goblins Bats Archers Knight Ice Golem
Knight
Zap Goblins Bats Knight Mortar Ice Golem Poison
Bats Knight
Zap Poison
Knight Ice Golem
Archers
Goblins Bats Zap Archers Knight Mortar Ice Golem Poison
Bats Poison Zap Archers Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Mortar Ice Golem
Mortar Poison Zap
Poison
Knight Ice Golem Poison
Poison Zap Mortar
Poison Bats Zap Ice Golem
Archers Mortar Poison
Poison Zap Ice Golem
Poison Zap Mortar
Goblins Bats Poison
Poison Zap Knight Mortar
Poison Zap Archers
Poison Knight Mortar Ice Golem
Mortar Poison
Zap Mortar Ice Golem Poison
Zap Mortar Poison
Mortar Poison
Mortar Poison
Bats
Zap Archers Mortar Poison
Zap Mortar Poison
Poison
Poison
Zap Mortar Poison
Zap Ice Golem Poison Mortar
Mortar Poison Zap
Zap Mortar Poison
Poison Zap Mortar
Poison Bats Zap Archers Ice Golem
Zap Bats Poison
Poison Zap Mortar
Zap Poison
Poison
Zap Bats Archers
Poison Zap Archers
Poison Knight
Zap Mortar Ice Golem Poison
Zap Poison
Zap Bats Poison
Bats Zap Poison
Poison Zap Mortar

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