My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Mega Minion Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Rascals Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Mega Minion
Zap
Goblin Gang Mortar
Barbarian Barrel
Goblin Gang Mortar Rascals Electro Wizard
The Log
Goblin Gang Rascals
Earthquake
Goblin Gang Mortar
Arrows
Goblin Gang Rascals
Royal Delivery
Goblin Gang Rascals Mega Minion Electro Wizard
Fireball
Goblin Gang Mortar Rascals Mega Minion Electro Wizard
Poison
Goblin Gang Mortar Rascals Mega Minion Electro Wizard
Lightning
Mortar Mega Minion Electro Wizard
Rocket
Mortar Rascals

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Mega Minion Mortar Electro Wizard Rascals Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Mega Minion Mortar

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mortar
Mortar
Goblin Gang Mega Minion Rocket The Log
Rascals
Mega Minion Electro Wizard
Mega Minion
Mortar Rascals Mega Knight
Rocket
Mortar
The Log
Mortar Mega Knight
Electro Wizard
Rascals Mega Knight
Mega Knight
Mega Minion The Log Electro Wizard

Defense Synergies 0 15

Goblin Gang
Mortar Rascals The Log Electro Wizard
Mortar
Goblin Gang Mega Minion The Log Electro Wizard
Rascals
Goblin Gang The Log
Mega Minion
Mortar The Log Electro Wizard Mega Knight
Rocket
The Log
The Log
Goblin Gang Mortar Rascals Mega Minion Rocket Electro Wizard Mega Knight
Electro Wizard
Goblin Gang Mortar Mega Minion The Log Mega Knight
Mega Knight
Mega Minion The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Mega Minion The Log Electro Wizard
Goblin Gang Mortar Rascals Mega Minion The Log Electro Wizard Mega Knight
Goblin Gang Mortar Rocket Mega Knight Rascals Mega Minion Electro Wizard
Goblin Gang Mortar Rascals Mega Minion Electro Wizard Mega Knight
Rocket The Log Mega Knight
Goblin Gang The Log Rascals Mega Minion Electro Wizard Mega Knight
Mega Minion Rocket Electro Wizard Goblin Gang Mortar Rascals
Rocket Rascals The Log Electro Wizard Mega Knight
Goblin Gang Mortar Rascals
Goblin Gang Rascals Electro Wizard Mega Knight
Goblin Gang Electro Wizard Rascals Mega Minion The Log Mega Knight
Mega Minion Goblin Gang Rascals Electro Wizard
Mortar Mega Knight Goblin Gang Rascals Rocket The Log Electro Wizard
Rocket Mega Knight Goblin Gang Mortar Rascals Mega Minion The Log Electro Wizard
Goblin Gang Mortar Rascals Electro Wizard Mega Knight
Rocket Goblin Gang Mortar Rascals The Log Electro Wizard Mega Knight
Mega Knight Goblin Gang Mortar Rascals Electro Wizard
Mortar Mega Knight Goblin Gang Rascals Mega Minion The Log Electro Wizard
Mortar The Log Rascals Mega Minion Electro Wizard Mega Knight
Mortar Electro Wizard
Goblin Gang Rascals Mega Knight The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Mega Knight Electro Wizard
Electro Wizard Goblin Gang Mortar Mega Minion Rocket The Log Mega Knight
Goblin Gang Mega Knight Rascals Rocket The Log Electro Wizard
Goblin Gang Rocket Mega Knight Rascals The Log Electro Wizard
Goblin Gang Rascals Mega Knight
Rocket Goblin Gang Rascals Electro Wizard
Goblin Gang Rascals Rocket Mega Minion Electro Wizard
Mega Knight Rascals
Rocket Electro Wizard Mega Knight Mortar Mega Minion The Log
Goblin Gang Mega Minion
Mega Knight Rascals Mega Minion
Rocket Mega Knight The Log Electro Wizard
Rascals Rocket Mega Knight Goblin Gang
Rascals Mega Knight
Goblin Gang Rascals Electro Wizard Mortar Mega Minion Rocket The Log
Mega Knight Rascals Mega Minion The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rascals Rocket The Log
Mortar The Log Electro Wizard
Rocket The Log
Rascals Rocket The Log
Rocket Mortar The Log Mega Knight
Mega Minion Rocket
Mortar The Log
The Log
The Log Mortar
Rocket Goblin Gang Electro Wizard
Rocket Mortar The Log Electro Wizard
Rocket
Rocket Mortar The Log
Mortar Rocket
Mortar The Log
Rocket Mortar The Log
Mortar Rocket The Log Mega Knight
Mortar Rocket
Rocket
Rocket Mortar Mega Minion The Log Electro Wizard Mega Knight
Rocket Mortar The Log Mega Knight
Rocket The Log Mega Knight
Rocket
Rocket The Log
Rocket Mortar The Log
The Log Mortar Mega Knight
Mega Minion
Mortar The Log Electro Wizard
Mortar The Log Mega Knight
Rocket Mortar The Log
Electro Wizard
Rocket Electro Wizard Mega Minion
Mega Minion
Mortar Rocket The Log Mega Knight
Rocket Electro Wizard
Mega Knight
Rocket The Log
Electro Wizard Goblin Gang Rocket
Rocket Mega Minion Electro Wizard
The Log
Goblin Gang Rascals Mega Minion Rocket Electro Wizard Mega Knight
The Log Mortar
Rocket
Mega Minion Mega Knight
Goblin Gang Rascals Rocket The Log Electro Wizard
Rocket Electro Wizard
Mortar Rocket The Log Electro Wizard Mega Knight

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