My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Musketeer Hog Rider Furnace
Zap
Goblin Gang Mortar Furnace
Barbarian Barrel
Knight Goblin Gang Mortar Musketeer Furnace Ice Wizard
The Log
Goblin Gang Musketeer Hog Rider Furnace
Earthquake
Goblin Gang Mortar Hog Rider Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Knight Goblin Gang Musketeer Hog Rider Ice Wizard
Fireball
Goblin Gang Mortar Musketeer Hog Rider Furnace Ice Wizard
Poison
Goblin Gang Mortar Musketeer Furnace Ice Wizard
Lightning
Knight Mortar Musketeer Furnace Ice Wizard
Rocket
Mortar Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Furnace The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Ice Wizard Mortar Musketeer Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Ice Wizard

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Mortar Musketeer Hog Rider Furnace The Log Ice Wizard
Goblin Gang
Knight Hog Rider Mortar
Mortar
Knight Goblin Gang Musketeer Hog Rider The Log
Musketeer
Knight Hog Rider Mortar The Log
Hog Rider
Knight Goblin Gang Musketeer The Log Mortar Furnace
Furnace
Knight Hog Rider
The Log
Hog Rider Knight Mortar Musketeer
Ice Wizard
Knight

Defense Synergies 5 13

Knight
Goblin Gang Musketeer Ice Wizard Mortar Furnace The Log
Goblin Gang
Knight Musketeer Mortar Furnace The Log Ice Wizard
Mortar
Knight Goblin Gang Musketeer The Log Ice Wizard
Musketeer
Knight Goblin Gang The Log Mortar Furnace
Hog Rider
Furnace
Knight Goblin Gang Musketeer Ice Wizard
The Log
Musketeer Knight Goblin Gang Mortar Ice Wizard
Ice Wizard
Knight Goblin Gang Mortar Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Musketeer The Log
Knight Goblin Gang Mortar Musketeer Furnace The Log Ice Wizard
Goblin Gang Mortar Furnace Knight Musketeer Ice Wizard
Knight Goblin Gang Mortar Musketeer Furnace Ice Wizard
The Log
Goblin Gang The Log Musketeer Furnace Ice Wizard
Musketeer Furnace Goblin Gang Mortar Ice Wizard
Musketeer The Log
Goblin Gang Mortar Musketeer Furnace Ice Wizard
Knight Goblin Gang Musketeer Ice Wizard
Goblin Gang Ice Wizard Knight Musketeer Furnace The Log
Musketeer Goblin Gang Furnace Ice Wizard
Mortar Furnace Knight Goblin Gang Musketeer The Log Ice Wizard
Goblin Gang Mortar Furnace The Log
Knight Goblin Gang Mortar Furnace
Goblin Gang Mortar Furnace The Log
Knight Goblin Gang Mortar Musketeer Furnace
Mortar Knight Goblin Gang Musketeer Furnace The Log Ice Wizard
Mortar Furnace The Log Knight Musketeer Ice Wizard
Mortar Musketeer
Goblin Gang Knight Musketeer Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Furnace
Knight Goblin Gang Mortar Musketeer The Log
Goblin Gang Knight Musketeer Furnace The Log
Goblin Gang Knight Musketeer The Log
Knight Goblin Gang Musketeer
Furnace Goblin Gang Musketeer Ice Wizard
Goblin Gang Knight Musketeer Furnace Ice Wizard
Knight
Knight Mortar The Log
Goblin Gang Musketeer
Knight Musketeer
The Log
Knight Goblin Gang
Musketeer Furnace
Goblin Gang Knight Mortar Musketeer Furnace The Log
Musketeer The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Musketeer The Log
Mortar Musketeer The Log Ice Wizard
The Log
Knight Musketeer The Log
Mortar Furnace The Log
Musketeer Furnace Ice Wizard
Mortar Musketeer Furnace The Log
The Log Ice Wizard
The Log Mortar
Goblin Gang Musketeer
Knight Mortar Musketeer The Log
Musketeer
Knight Mortar Musketeer The Log
Mortar Musketeer
Mortar Musketeer Furnace The Log
Mortar Musketeer Furnace The Log
Mortar Musketeer Furnace The Log
Mortar
Mortar Musketeer The Log
Mortar The Log
Musketeer The Log
Musketeer The Log
Mortar Musketeer The Log
The Log Mortar Furnace Ice Wizard
Mortar The Log Musketeer Ice Wizard
Mortar Musketeer The Log
Mortar Musketeer The Log
Musketeer Furnace Ice Wizard
Musketeer
Mortar Musketeer The Log
The Log
Goblin Gang Musketeer
Musketeer Ice Wizard
The Log
Knight Goblin Gang Musketeer
The Log Mortar Musketeer
Musketeer
Goblin Gang Musketeer The Log
Musketeer
Mortar Musketeer The Log

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