My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Dart Goblin

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Barbarians Dart Goblin Furnace
Zap
Archers Mortar Dart Goblin Furnace
Barbarian Barrel
Archers Mortar Barbarians Dart Goblin Furnace
The Log
Archers Barbarians Dart Goblin Furnace
Earthquake
Archers Mortar Barbarians Furnace
Arrows
Archers Dart Goblin Furnace
Royal Delivery
Archers Barbarians Dart Goblin
Fireball
Archers Mortar Barbarians Dart Goblin Furnace
Poison
Archers Mortar Barbarians Dart Goblin Furnace
Lightning
Mortar Furnace
Rocket
Mortar Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Dart Goblin Mortar Fireball Furnace Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Dart Goblin

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Mortar
Arrows
Fireball Archers Mortar
Mortar
Archers Arrows Dart Goblin Fireball The Log
Barbarians
Dart Goblin
Mortar The Log
Fireball
Arrows Mortar The Log
Furnace
The Log
Mortar Dart Goblin Fireball

Defense Synergies 1 14

Archers
Mortar Dart Goblin Furnace The Log
Arrows
Mortar Barbarians Fireball Furnace
Mortar
Archers Arrows Dart Goblin Fireball The Log
Barbarians
Arrows Furnace
Dart Goblin
Archers Mortar Furnace The Log
Fireball
The Log Arrows Mortar
Furnace
Archers Arrows Barbarians Dart Goblin
The Log
Fireball Archers Mortar Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Fireball The Log
Barbarians Mortar Dart Goblin Furnace The Log
Mortar Barbarians Furnace Archers Dart Goblin
Barbarians Mortar Dart Goblin Furnace
Arrows Barbarians Fireball The Log
Arrows Fireball The Log Archers Dart Goblin Furnace
Dart Goblin Furnace Archers Arrows Mortar Fireball
Arrows Barbarians Dart Goblin Fireball The Log
Barbarians Mortar Furnace
Archers Barbarians Dart Goblin
Archers Barbarians Dart Goblin Arrows Fireball Furnace The Log
Arrows Archers Dart Goblin Fireball Furnace
Mortar Barbarians Furnace Fireball The Log
Fireball Arrows Mortar Barbarians Dart Goblin Furnace The Log
Barbarians Mortar Furnace
Barbarians Mortar Fireball Furnace The Log
Barbarians Arrows Mortar Fireball Furnace
Arrows Mortar Fireball Archers Barbarians Dart Goblin Furnace The Log
Arrows Mortar Furnace The Log Archers Barbarians Dart Goblin Fireball
Barbarians Mortar Dart Goblin
Archers Arrows Barbarians Dart Goblin Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Fireball Furnace
Fireball Archers Arrows Mortar The Log
Barbarians Furnace The Log
Barbarians Fireball The Log
Barbarians
Arrows Fireball Furnace Archers Dart Goblin
Archers Barbarians Dart Goblin Fireball Furnace
Barbarians
Mortar Barbarians Fireball The Log
Barbarians Dart Goblin
Barbarians Dart Goblin
Arrows Barbarians Fireball The Log
Barbarians Fireball
Archers Barbarians Dart Goblin Fireball Furnace
Barbarians Archers Mortar Dart Goblin Fireball Furnace The Log
Arrows Archers Barbarians Dart Goblin Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Mortar Dart Goblin The Log
Arrows Mortar Fireball Dart Goblin The Log
Arrows Dart Goblin Fireball The Log
Arrows Barbarians Dart Goblin Fireball The Log
Fireball Arrows Mortar Furnace The Log
Arrows Fireball Dart Goblin Furnace
Archers Arrows Mortar Dart Goblin Furnace The Log
Arrows Fireball The Log Dart Goblin
Arrows Fireball The Log Mortar Dart Goblin
Fireball
Arrows Mortar Dart Goblin Fireball The Log
Fireball Archers Arrows Dart Goblin
Mortar Dart Goblin Fireball The Log
Arrows Mortar Dart Goblin Fireball
Arrows Mortar Dart Goblin Fireball Furnace The Log
Arrows Mortar Dart Goblin Fireball Furnace The Log
Arrows Mortar Dart Goblin Fireball Furnace The Log
Arrows Mortar Fireball
Archers Arrows Mortar Dart Goblin Fireball The Log
Arrows Mortar Dart Goblin Fireball The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Mortar Barbarians Fireball The Log
Arrows The Log Mortar Fireball Furnace
Arrows Mortar Fireball The Log Dart Goblin
Fireball Arrows Mortar The Log
Fireball Arrows Mortar Dart Goblin The Log
Archers Arrows Dart Goblin Fireball Furnace
Dart Goblin Fireball
Fireball
Arrows Mortar Dart Goblin Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Archers Barbarians Dart Goblin Fireball
Fireball Archers Arrows Dart Goblin
Arrows The Log Fireball
Fireball Dart Goblin
Arrows The Log Mortar Dart Goblin Fireball
Arrows Fireball
Dart Goblin
Dart Goblin Fireball The Log
Dart Goblin Fireball
Mortar Dart Goblin Fireball The Log

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