My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mortar Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Mortar Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Skeleton Barrel Elite Barbarians
Giant Snowball
Archers Minions Goblin Gang Skeleton Barrel Musketeer
Zap
Archers Minions Goblin Gang Skeleton Barrel Mortar
Barbarian Barrel
Archers Goblin Gang Skeleton Barrel Mortar Elite Barbarians Musketeer
The Log
Archers Goblin Gang Skeleton Barrel Elite Barbarians Musketeer
Earthquake
Archers Goblin Gang Mortar
Arrows
Archers Minions Goblin Gang Skeleton Barrel
Royal Delivery
Archers Minions Goblin Gang Skeleton Barrel Elite Barbarians Musketeer
Fireball
Archers Minions Goblin Gang Skeleton Barrel Mortar Elite Barbarians Musketeer
Poison
Archers Minions Goblin Gang Skeleton Barrel Mortar Musketeer
Lightning
Mortar Elite Barbarians Musketeer
Rocket
Mortar Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Goblin Gang Skeleton Barrel Mortar Musketeer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Goblin Gang

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Archers Minions Skeleton Barrel Mortar Musketeer
Archers
Zap Skeleton Barrel Mortar Elite Barbarians
Minions
Zap Skeleton Barrel Mortar Elite Barbarians
Goblin Gang
Skeleton Barrel Mortar
Skeleton Barrel
Zap Archers Minions Goblin Gang Mortar Musketeer
Mortar
Zap Archers Minions Goblin Gang Skeleton Barrel Musketeer
Elite Barbarians
Zap Archers Minions
Musketeer
Zap Skeleton Barrel Mortar

Defense Synergies 1 15

Zap
Archers Minions Goblin Gang Skeleton Barrel Mortar Elite Barbarians Musketeer
Archers
Zap Minions Goblin Gang Mortar
Minions
Zap Archers Mortar Musketeer
Goblin Gang
Musketeer Zap Archers Mortar
Skeleton Barrel
Zap Musketeer
Mortar
Zap Archers Minions Goblin Gang Musketeer
Elite Barbarians
Zap
Musketeer
Goblin Gang Zap Minions Skeleton Barrel Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Skeleton Barrel Mortar Musketeer
Elite Barbarians Zap Minions Goblin Gang Mortar Musketeer
Goblin Gang Mortar Archers Minions Elite Barbarians Musketeer
Elite Barbarians Minions Goblin Gang Mortar Musketeer
Elite Barbarians
Goblin Gang Zap Archers Minions Musketeer
Minions Musketeer Zap Archers Goblin Gang Mortar
Zap Skeleton Barrel Musketeer
Minions Goblin Gang Mortar Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Archers Musketeer
Archers Minions Goblin Gang Zap Musketeer
Minions Musketeer Zap Archers Goblin Gang
Mortar Zap Minions Goblin Gang Elite Barbarians Musketeer
Zap Minions Goblin Gang Mortar
Elite Barbarians Goblin Gang Mortar
Zap Goblin Gang Mortar Elite Barbarians
Minions Goblin Gang Mortar Elite Barbarians Musketeer
Mortar Zap Archers Minions Goblin Gang Elite Barbarians Musketeer
Zap Mortar Archers Minions Musketeer
Mortar Elite Barbarians Musketeer
Goblin Gang Archers Minions Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers Elite Barbarians
Zap Archers Goblin Gang Skeleton Barrel Mortar Elite Barbarians Musketeer
Goblin Gang Zap Minions Elite Barbarians Musketeer
Goblin Gang Zap Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer
Zap Archers Minions Goblin Gang Skeleton Barrel Musketeer
Goblin Gang Archers Minions Elite Barbarians Musketeer
Elite Barbarians
Zap Minions Mortar Elite Barbarians
Goblin Gang Musketeer
Minions Elite Barbarians Musketeer
Zap Elite Barbarians
Elite Barbarians Goblin Gang
Archers Musketeer
Goblin Gang Elite Barbarians Zap Archers Minions Mortar Musketeer
Minions Zap Archers Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Mortar Musketeer
Mortar Zap Skeleton Barrel Musketeer
Skeleton Barrel
Skeleton Barrel Musketeer
Zap Mortar
Zap Minions Skeleton Barrel Musketeer
Archers Mortar Musketeer
Zap Skeleton Barrel
Zap Skeleton Barrel Mortar
Minions Goblin Gang Elite Barbarians Musketeer
Zap Skeleton Barrel Mortar Musketeer
Zap Archers Musketeer
Skeleton Barrel Mortar Elite Barbarians Musketeer
Minions Skeleton Barrel Mortar Musketeer
Zap Skeleton Barrel Mortar Elite Barbarians Musketeer
Zap Skeleton Barrel Mortar Musketeer
Skeleton Barrel Mortar Musketeer
Mortar
Minions
Zap Archers Skeleton Barrel Mortar Musketeer
Zap Skeleton Barrel Mortar
Minions Musketeer
Musketeer
Zap Skeleton Barrel Mortar Musketeer
Zap Mortar
Mortar Zap Skeleton Barrel Musketeer
Zap Skeleton Barrel Mortar Musketeer
Zap Skeleton Barrel Mortar Musketeer
Elite Barbarians Zap Archers Musketeer
Zap Minions Skeleton Barrel Musketeer
Elite Barbarians
Zap Mortar Musketeer
Zap
Zap Skeleton Barrel Archers Minions Goblin Gang Musketeer
Zap Archers Musketeer
Goblin Gang Musketeer
Zap Skeleton Barrel Mortar Musketeer
Zap
Elite Barbarians Musketeer
Zap Minions Goblin Gang Elite Barbarians Musketeer
Zap Musketeer
Zap Skeleton Barrel Mortar Musketeer

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