My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang Graveyard
Giant Snowball
Bats Archers Goblin Gang Graveyard
Zap
Bats Archers Goblin Gang Mortar Graveyard
Barbarian Barrel
Archers Knight Goblin Gang Mortar Graveyard
The Log
Archers Goblin Gang Graveyard
Earthquake
Archers Goblin Gang Mortar Graveyard
Arrows
Bats Archers Goblin Gang Graveyard
Royal Delivery
Bats Archers Knight Goblin Gang Graveyard
Fireball
Archers Goblin Gang Mortar
Poison
Bats Archers Goblin Gang Mortar Graveyard
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Arrows Knight Goblin Gang Mortar Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Arrows Knight

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mortar Graveyard
Archers
Knight Arrows Mortar Graveyard
Arrows
Graveyard Archers Knight Mortar Freeze
Knight
Bats Archers Goblin Gang Mortar Graveyard Arrows
Goblin Gang
Knight Mortar
Mortar
Knight Bats Archers Arrows Goblin Gang
Freeze
Graveyard Arrows
Graveyard
Arrows Knight Freeze Bats Archers

Defense Synergies 3 8

Bats
Knight Mortar Freeze
Archers
Knight Goblin Gang Mortar
Arrows
Knight Mortar
Knight
Bats Archers Goblin Gang Arrows Mortar
Goblin Gang
Knight Archers Mortar
Mortar
Bats Archers Arrows Knight Goblin Gang
Freeze
Bats
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar
Bats Knight Goblin Gang Mortar
Goblin Gang Mortar Bats Archers Knight Freeze
Bats Knight Goblin Gang Mortar
Arrows
Arrows Goblin Gang Freeze Bats Archers
Bats Archers Arrows Goblin Gang Mortar Freeze
Arrows
Goblin Gang Mortar
Knight Goblin Gang Archers
Bats Archers Goblin Gang Arrows Knight Freeze
Arrows Bats Archers Goblin Gang
Mortar Bats Knight Goblin Gang Freeze
Bats Arrows Goblin Gang Mortar Freeze
Knight Goblin Gang Mortar
Goblin Gang Mortar Freeze
Bats Arrows Knight Goblin Gang Mortar
Arrows Mortar Bats Archers Knight Goblin Gang
Arrows Mortar Freeze Bats Archers Knight
Mortar
Goblin Gang Bats Archers Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Archers
Archers Arrows Knight Goblin Gang Mortar
Goblin Gang Bats Knight
Goblin Gang Bats Knight
Knight Goblin Gang
Arrows Bats Archers Goblin Gang Freeze
Goblin Gang Bats Archers Knight
Knight
Freeze Bats Knight Mortar
Goblin Gang
Bats Knight
Arrows
Knight Goblin Gang
Archers
Goblin Gang Bats Archers Knight Mortar Freeze
Bats Arrows Archers Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Freeze
Arrows Mortar
Arrows
Arrows Knight Freeze
Arrows Mortar
Arrows Bats Freeze
Archers Arrows Mortar
Arrows Freeze
Arrows Mortar
Bats Goblin Gang
Arrows Knight Mortar
Archers Arrows
Knight Mortar
Arrows Mortar Freeze
Arrows Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar Freeze
Bats
Archers Arrows Mortar
Arrows Mortar
Arrows
Arrows Mortar
Arrows Freeze Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar
Bats Archers Arrows
Bats Freeze
Arrows Mortar
Arrows Freeze
Arrows
Bats Archers Goblin Gang Freeze
Archers Arrows
Freeze
Arrows
Knight Goblin Gang
Arrows Mortar
Arrows
Bats Goblin Gang Freeze
Bats
Mortar Freeze

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