My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers
Giant Snowball
Bats Archers
Zap
Bats Archers Mortar
Barbarian Barrel
Archers Knight Mortar Magic Archer
The Log
Archers
Earthquake
Archers Mortar
Arrows
Bats Archers
Royal Delivery
Bats Archers Knight Magic Archer
Fireball
Archers Mortar Magic Archer
Poison
Bats Archers Mortar Magic Archer
Lightning
Knight Mortar Magic Archer
Rocket
Mortar Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket Tornado The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Rocket Tornado

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Archers Knight Tornado Mortar Magic Archer Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Archers Knight

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mortar
Archers
Knight Mortar
Knight
Bats Archers Mortar The Log Magic Archer
Mortar
Knight Bats Archers Rocket Tornado The Log
Rocket
Tornado Mortar
Tornado
Rocket Magic Archer Mortar The Log
The Log
Knight Mortar Tornado Magic Archer
Magic Archer
Tornado Knight The Log

Defense Synergies 5 13

Bats
Knight Mortar The Log
Archers
Knight Mortar Tornado The Log
Knight
Bats Archers Magic Archer Mortar Tornado The Log
Mortar
Bats Archers Knight Tornado The Log
Rocket
Tornado The Log
Tornado
Rocket Magic Archer Archers Knight Mortar The Log
The Log
Bats Archers Knight Mortar Rocket Tornado Magic Archer
Magic Archer
Knight Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Mortar The Log Magic Archer
Bats Knight Mortar The Log
Mortar Rocket Tornado Bats Archers Knight
Bats Knight Mortar
Rocket Tornado The Log
Tornado The Log Bats Archers Magic Archer
Bats Rocket Tornado Archers Mortar Magic Archer
Rocket The Log Magic Archer
Mortar Tornado
Knight Tornado Archers
Bats Archers Knight Tornado The Log Magic Archer
Bats Archers Tornado Magic Archer
Mortar Bats Knight Rocket The Log
Rocket Bats Mortar Tornado The Log Magic Archer
Knight Mortar
Rocket Tornado Mortar The Log
Bats Knight Mortar Tornado
Mortar Bats Archers Knight Tornado The Log Magic Archer
Mortar Tornado The Log Bats Archers Knight Magic Archer
Mortar Tornado
Bats Archers Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers
Archers Knight Mortar Rocket The Log Magic Archer
Bats Knight Rocket The Log
Rocket Bats Knight Tornado The Log
Knight
Rocket Bats Archers Tornado Magic Archer
Rocket Bats Archers Knight
Knight
Rocket Bats Knight Mortar Tornado The Log Magic Archer
Bats Knight
Rocket Tornado The Log
Rocket Knight
Archers Magic Archer
Bats Archers Knight Mortar Rocket Tornado The Log Magic Archer
Bats Archers The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Mortar Rocket The Log
Mortar Tornado The Log Magic Archer
Rocket The Log Magic Archer
Knight Rocket The Log
Rocket Mortar The Log Magic Archer
Bats Rocket Tornado Magic Archer
Archers Mortar Tornado The Log Magic Archer
The Log Tornado Magic Archer
The Log Mortar Tornado
Rocket Bats Tornado
Rocket Knight Mortar Tornado The Log Magic Archer
Archers Rocket Tornado Magic Archer
Rocket Knight Mortar The Log Magic Archer
Mortar Rocket Magic Archer
Mortar The Log Magic Archer
Rocket Mortar The Log Magic Archer
Magic Archer Mortar Rocket The Log
Mortar Rocket Tornado
Bats Rocket
Rocket Archers Mortar The Log Magic Archer
Rocket Mortar Tornado The Log Magic Archer
Rocket The Log Magic Archer
Rocket Tornado
Rocket Tornado The Log
Rocket Mortar The Log
Tornado The Log Mortar Magic Archer
Mortar The Log Tornado Magic Archer
Mortar Tornado The Log Magic Archer
Rocket Mortar Tornado The Log Magic Archer
Bats Archers Tornado Magic Archer
Rocket Bats
Mortar Rocket The Log Magic Archer
Rocket Magic Archer
Rocket The Log Magic Archer
Bats Archers Rocket Magic Archer
Rocket Archers Tornado Magic Archer
The Log
Knight Rocket Magic Archer
The Log Mortar Magic Archer
Rocket Tornado
Bats Rocket Tornado The Log Magic Archer
Bats Rocket Tornado Magic Archer
Mortar Rocket Tornado The Log Magic Archer

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