My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Hog Rider Furnace
Zap
Minion Horde Furnace
Barbarian Barrel
Furnace Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Minion Horde Furnace
Royal Delivery
Minion Horde Mini P.E.K.K.A Hog Rider Electro Wizard
Fireball
Minion Horde Hog Rider Furnace Electro Wizard
Poison
Minion Horde Furnace Electro Wizard
Lightning
Mini P.E.K.K.A Furnace Electro Wizard
Rocket
Minion Horde Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Mini P.E.K.K.A Hog Rider Furnace Electro Wizard Minion Horde Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Zap Mini P.E.K.K.A Hog Rider

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mirror Electro Wizard Minion Horde Mini P.E.K.K.A Furnace Mega Knight
Minion Horde
Mega Knight Zap Hog Rider Mirror
Mini P.E.K.K.A
Zap Hog Rider Furnace Mirror Electro Wizard Mega Knight
Hog Rider
Zap Minion Horde Mini P.E.K.K.A Furnace Mirror Electro Wizard Mega Knight
Furnace
Zap Mini P.E.K.K.A Hog Rider Mirror
Mirror
Zap Minion Horde Mini P.E.K.K.A Hog Rider Furnace
Electro Wizard
Zap Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Minion Horde Zap Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 7 8

Zap
Mini P.E.K.K.A Mirror Electro Wizard Mega Knight Minion Horde Furnace
Minion Horde
Mirror Zap
Mini P.E.K.K.A
Zap Electro Wizard Furnace Mirror
Hog Rider
Furnace
Mirror Zap Mini P.E.K.K.A Electro Wizard
Mirror
Zap Minion Horde Furnace Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Furnace Mirror Mega Knight
Mega Knight
Zap Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Electro Wizard
Minion Horde Mini P.E.K.K.A Zap Furnace Electro Wizard Mega Knight
Minion Horde Mini P.E.K.K.A Furnace Mega Knight Electro Wizard
Minion Horde Mini P.E.K.K.A Furnace Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight
Zap Furnace Electro Wizard Mega Knight
Minion Horde Furnace Electro Wizard Zap
Zap Electro Wizard Mega Knight
Minion Horde Mini P.E.K.K.A Furnace
Minion Horde Mini P.E.K.K.A Electro Wizard Mega Knight
Minion Horde Electro Wizard Zap Furnace Mega Knight
Minion Horde Zap Furnace Electro Wizard
Minion Horde Mini P.E.K.K.A Furnace Mega Knight Zap Electro Wizard
Mega Knight Zap Minion Horde Mini P.E.K.K.A Furnace Electro Wizard
Mini P.E.K.K.A Minion Horde Furnace Electro Wizard Mega Knight
Minion Horde Zap Mini P.E.K.K.A Furnace Electro Wizard Mega Knight
Minion Horde Mega Knight Mini P.E.K.K.A Furnace Electro Wizard
Mega Knight Zap Minion Horde Furnace Electro Wizard
Zap Furnace Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Minion Horde Mini P.E.K.K.A Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Furnace Electro Wizard
Electro Wizard Zap Mini P.E.K.K.A Mega Knight
Mega Knight Zap Minion Horde Mini P.E.K.K.A Furnace Electro Wizard
Mini P.E.K.K.A Mega Knight Zap Minion Horde Electro Wizard
Minion Horde Mini P.E.K.K.A Mega Knight
Furnace Zap Minion Horde Electro Wizard
Mini P.E.K.K.A Minion Horde Furnace Electro Wizard
Mini P.E.K.K.A Mega Knight Minion Horde
Zap Minion Horde Electro Wizard Mega Knight Mini P.E.K.K.A
Minion Horde
Mega Knight Minion Horde Mini P.E.K.K.A
Mega Knight Zap Electro Wizard
Mini P.E.K.K.A Mega Knight Minion Horde
Minion Horde Furnace Mega Knight
Electro Wizard Zap Minion Horde Mini P.E.K.K.A Furnace
Mega Knight Zap Minion Horde Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Electro Wizard
Minion Horde
Zap Minion Horde Furnace Mega Knight
Zap Minion Horde Furnace
Minion Horde Furnace
Zap
Zap
Minion Horde Mini P.E.K.K.A Electro Wizard
Zap Minion Horde Electro Wizard
Zap
Minion Horde
Zap Furnace
Zap Minion Horde Furnace
Minion Horde Furnace Mega Knight
Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Mega Knight
Minion Horde Mega Knight
Zap Minion Horde
Zap Furnace Mega Knight
Minion Horde
Zap Electro Wizard
Zap Mega Knight
Zap
Zap Minion Horde Furnace Electro Wizard
Zap Electro Wizard Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Mega Knight
Zap Minion Horde Electro Wizard
Minion Horde Mega Knight
Zap Minion Horde Electro Wizard
Zap Electro Wizard
Minion Horde Mini P.E.K.K.A Electro Wizard Mega Knight
Zap
Zap
Minion Horde Mega Knight
Zap Minion Horde Electro Wizard
Zap Electro Wizard
Zap Electro Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: