My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dark Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit
Giant Snowball
Fire Spirit
Zap
Fire Spirit Dark Prince Bandit
Barbarian Barrel
Fire Spirit Wizard Dark Prince Bandit
The Log
Fire Spirit Dark Prince Bandit
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Wizard Dark Prince P.E.K.K.A Bandit
Fireball
Wizard Bandit
Poison
Wizard
Lightning
Wizard Dark Prince Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Rocket Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Zap Bandit Dark Prince Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Fire Spirit Zap Bandit

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Dark Prince Bandit
Zap
Mirror P.E.K.K.A Fire Spirit Dark Prince Bandit
Wizard
Dark Prince P.E.K.K.A Bandit
Rocket
Mirror
Mirror
Zap Rocket
Dark Prince
Fire Spirit Zap Wizard Bandit
P.E.K.K.A
Fire Spirit Zap Wizard
Bandit
Fire Spirit Zap Wizard Dark Prince

Defense Synergies 1 9

Fire Spirit
Zap P.E.K.K.A
Zap
Mirror Fire Spirit Dark Prince P.E.K.K.A Bandit
Wizard
Dark Prince P.E.K.K.A Bandit
Rocket
Mirror
Zap
Dark Prince
Zap Wizard Bandit
P.E.K.K.A
Fire Spirit Zap Wizard
Bandit
Zap Wizard Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Wizard
P.E.K.K.A Zap Dark Prince Bandit
Rocket P.E.K.K.A Fire Spirit Dark Prince Bandit
P.E.K.K.A Dark Prince Bandit
Rocket Dark Prince P.E.K.K.A
Fire Spirit Zap Dark Prince Bandit
Rocket Fire Spirit Zap Wizard
Rocket Zap P.E.K.K.A Bandit
P.E.K.K.A
Fire Spirit Dark Prince Bandit
Zap Wizard Dark Prince Bandit
Zap Wizard
P.E.K.K.A Fire Spirit Zap Wizard Rocket Dark Prince Bandit
Fire Spirit Wizard Rocket Zap Dark Prince P.E.K.K.A
P.E.K.K.A Bandit
Rocket Zap P.E.K.K.A Bandit
Wizard Dark Prince P.E.K.K.A
Fire Spirit Zap Wizard Dark Prince Bandit
Zap Wizard Fire Spirit Dark Prince Bandit
P.E.K.K.A
Wizard Dark Prince Fire Spirit P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince P.E.K.K.A Bandit
Bandit Zap Wizard Rocket
P.E.K.K.A Bandit Zap Rocket Dark Prince
Rocket Dark Prince P.E.K.K.A Zap Bandit
P.E.K.K.A Dark Prince Bandit
Fire Spirit Wizard Rocket Zap
Rocket Dark Prince P.E.K.K.A Bandit
P.E.K.K.A Dark Prince
Zap Rocket P.E.K.K.A Dark Prince Bandit
P.E.K.K.A
P.E.K.K.A Dark Prince
Rocket P.E.K.K.A Zap Dark Prince
Rocket Dark Prince P.E.K.K.A Wizard Bandit
Wizard
Zap Rocket Dark Prince P.E.K.K.A
Zap Wizard Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Bandit
Zap Bandit
Rocket Bandit
Rocket Dark Prince
Wizard Rocket Fire Spirit Zap Dark Prince
Wizard Fire Spirit Zap Rocket
Fire Spirit Wizard
Fire Spirit Zap Wizard
Zap Wizard Bandit
Rocket Fire Spirit
Rocket Zap Wizard Dark Prince Bandit
Fire Spirit Zap Wizard Rocket
Rocket Fire Spirit Bandit
Rocket Bandit
Zap
Rocket Zap Wizard Bandit
Wizard Rocket Bandit
Rocket
Rocket
Rocket Fire Spirit Zap Wizard Dark Prince Bandit
Rocket Fire Spirit Zap Wizard
Rocket
Rocket Wizard
Rocket
Rocket Zap
Zap Fire Spirit Wizard Dark Prince
Zap Wizard Bandit
Zap Wizard Bandit
Rocket Zap Bandit
Fire Spirit Zap Wizard
Zap Rocket Wizard
Zap Wizard Rocket Bandit
Zap Rocket
P.E.K.K.A
Rocket Wizard
Zap Fire Spirit Rocket Dark Prince Bandit
Rocket Fire Spirit Zap Wizard
Wizard Rocket Dark Prince
Zap Wizard
Rocket Zap
Dark Prince P.E.K.K.A
Zap Rocket
Zap Rocket
Zap Rocket Dark Prince Bandit

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