My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Furnace Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Skeletons Goblin Gang Furnace Goblin Barrel Inferno Dragon
Zap
Skeletons Goblin Gang Furnace Goblin Barrel Inferno Dragon
Barbarian Barrel
Skeletons Goblin Gang Valkyrie Furnace Goblin Barrel
The Log
Skeletons Goblin Gang Furnace Goblin Barrel
Earthquake
Skeletons Goblin Gang Furnace Goblin Barrel
Arrows
Skeletons Goblin Gang Furnace Goblin Barrel
Royal Delivery
Skeletons Goblin Gang Valkyrie Goblin Barrel Inferno Dragon
Fireball
Goblin Gang Furnace Goblin Barrel Inferno Dragon
Poison
Goblin Gang Furnace
Lightning
Valkyrie Furnace Inferno Dragon
Rocket
Valkyrie Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Goblin Gang Goblin Barrel Fireball Valkyrie Furnace Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Skeletons Goblin Gang Goblin Barrel

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Goblin Barrel Valkyrie Mirror
Fireball
Mirror
Valkyrie
Goblin Barrel Goblin Gang Furnace
Furnace
Valkyrie Mirror Goblin Barrel
Mirror
Fireball Goblin Barrel Goblin Gang Furnace
Goblin Barrel
Goblin Gang Valkyrie Mirror Furnace
Inferno Dragon

Defense Synergies 2 10

Skeletons
Furnace Inferno Dragon
Goblin Gang
Valkyrie Furnace Mirror Inferno Dragon
Fireball
Mirror Valkyrie
Valkyrie
Goblin Gang Fireball Furnace Mirror
Furnace
Mirror Skeletons Goblin Gang Valkyrie
Mirror
Fireball Furnace Goblin Gang Valkyrie Inferno Dragon
Goblin Barrel
Inferno Dragon
Skeletons Goblin Gang Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie
Inferno Dragon Skeletons Goblin Gang Valkyrie Furnace
Goblin Gang Furnace Skeletons Valkyrie Inferno Dragon
Inferno Dragon Skeletons Goblin Gang Valkyrie Furnace
Fireball Valkyrie
Goblin Gang Fireball Skeletons Valkyrie Furnace
Furnace Inferno Dragon Goblin Gang Fireball
Fireball Valkyrie
Inferno Dragon Skeletons Goblin Gang Furnace
Goblin Gang Skeletons Valkyrie
Goblin Gang Valkyrie Skeletons Fireball Furnace
Inferno Dragon Goblin Gang Fireball Furnace
Furnace Skeletons Goblin Gang Fireball Valkyrie
Fireball Valkyrie Goblin Gang Furnace
Inferno Dragon Goblin Gang Furnace
Goblin Gang Fireball Furnace Inferno Dragon
Skeletons Goblin Gang Fireball Valkyrie Furnace
Fireball Goblin Gang Valkyrie Furnace
Valkyrie Furnace Fireball Inferno Dragon
Inferno Dragon
Goblin Gang Valkyrie Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeletons Fireball Furnace
Fireball Goblin Gang Valkyrie Inferno Dragon
Goblin Gang Skeletons Valkyrie Furnace
Goblin Gang Valkyrie Fireball
Skeletons Goblin Gang Valkyrie Inferno Dragon
Fireball Furnace Skeletons Goblin Gang
Goblin Gang Skeletons Fireball Valkyrie Furnace
Valkyrie Inferno Dragon
Skeletons Fireball Valkyrie Inferno Dragon
Skeletons Goblin Gang Inferno Dragon
Inferno Dragon Valkyrie
Fireball Valkyrie
Skeletons Goblin Gang Fireball Valkyrie
Fireball Valkyrie Furnace
Goblin Gang Skeletons Fireball Valkyrie Furnace Inferno Dragon
Valkyrie Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Fireball Valkyrie
Fireball Valkyrie Furnace
Fireball Furnace
Furnace
Fireball
Fireball
Goblin Gang Fireball
Fireball Valkyrie
Fireball
Fireball
Fireball
Fireball Furnace
Fireball Furnace
Fireball Furnace
Fireball
Fireball
Fireball Valkyrie
Fireball
Fireball
Fireball
Fireball Valkyrie Furnace
Inferno Dragon
Fireball
Fireball
Fireball
Fireball Furnace
Fireball
Fireball
Fireball
Fireball
Fireball
Goblin Gang Fireball
Fireball
Fireball
Fireball Goblin Gang Valkyrie
Fireball
Fireball
Goblin Gang Fireball
Fireball
Fireball

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