My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Rascals Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Battle Ram Giant Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Battle Ram Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Giant
Giant Snowball
Minions Battle Ram Witch
Zap
Minions Battle Ram Witch
Barbarian Barrel
Rascals Battle Ram Witch Magic Archer
The Log
Rascals Battle Ram Witch
Earthquake
Witch
Arrows
Minions Rascals Witch
Royal Delivery
Minions Rascals Battle Ram Witch Magic Archer
Fireball
Minions Rascals Battle Ram Witch Magic Archer
Poison
Minions Rascals Witch Magic Archer
Lightning
Battle Ram Witch Magic Archer
Rocket
Rascals Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Minions Battle Ram Magic Archer Rascals Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Minions Battle Ram

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Rascals Battle Ram
Rascals
Minions Battle Ram Magic Archer
Battle Ram
The Log Magic Archer Minions Rascals Mirror Witch
Giant
Minions Witch The Log Magic Archer
Mirror
The Log Battle Ram Magic Archer
Witch
Battle Ram Giant
The Log
Battle Ram Mirror Giant Magic Archer
Magic Archer
Battle Ram Rascals Giant Mirror The Log

Defense Synergies 0 6

Minions
The Log
Rascals
The Log
Battle Ram
Giant
Mirror
The Log Magic Archer
Witch
The Log
The Log
Minions Rascals Mirror Witch Magic Archer
Magic Archer
Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log Magic Archer
Minions Rascals Witch The Log
Witch Minions Rascals
Witch Minions Rascals
The Log
The Log Minions Rascals Magic Archer
Minions Rascals Witch Magic Archer
Rascals The Log Magic Archer
Witch Minions Rascals
Rascals
Minions Witch Rascals The Log Magic Archer
Minions Rascals Witch Magic Archer
Minions Rascals Witch The Log
Minions Rascals Witch The Log Magic Archer
Rascals
Rascals The Log
Minions Rascals Witch
Minions Rascals Witch The Log Magic Archer
Witch The Log Minions Rascals Magic Archer
Rascals Minions Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Witch
The Log Magic Archer
Minions Rascals Witch The Log
Rascals The Log
Rascals Witch
Minions Rascals Witch Magic Archer
Rascals Minions Witch
Rascals
Minions Witch The Log Magic Archer
Witch
Minions Rascals Witch
The Log
Rascals Witch
Rascals Witch Magic Archer
Rascals Witch Minions The Log Magic Archer
Minions Rascals Witch The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rascals The Log
The Log Magic Archer
The Log Magic Archer
Rascals The Log
The Log Magic Archer
Minions Witch Magic Archer
Witch The Log Magic Archer
The Log Magic Archer
The Log
Minions
The Log Magic Archer
Magic Archer
The Log Magic Archer
Minions Magic Archer
The Log Magic Archer
Witch The Log Magic Archer
Magic Archer The Log
Minions
The Log Magic Archer
Witch The Log Magic Archer
Minions The Log Magic Archer
The Log
The Log
The Log Witch Magic Archer
Witch
The Log Witch Magic Archer
Witch The Log Magic Archer
The Log Magic Archer
Witch Magic Archer
Minions Witch
The Log Magic Archer
Magic Archer
The Log Magic Archer
Minions Witch Magic Archer
Witch Magic Archer
The Log
Rascals Magic Archer
The Log Magic Archer
Minions Rascals Witch The Log Magic Archer
Witch Magic Archer
Witch The Log Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: